Player Matchup

Apollo
Apollo
Evo Mashiro
Apollo
Level 89
God Stats
3W - 3L
1,715 SR
Queue Stats
84W - 94L
1,391 Elo+
Party 4
Persephone
Persephone
II Kenox II
Persephone
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,381 Elo+
Party 4
Aphrodite
Aphrodite
djdante01
Aphrodite
Level 45
God Stats
5W - 12L
1,426 SR
Queue Stats
73W - 104L
1,348 Elo+
Solo
Tyr
Tyr
el_nene415
Tyr
Level 62
God Stats
10W - 10L
1,500 SR
Queue Stats
199W - 208L
1,400 Elo+
Party 1
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 62
God Stats
109W - 108L
1,500 SR
Queue Stats
168W - 172L
1,434 Elo+
Party 1
Team Averages
Level 65
1,528 SR
1,391 Elo+

VS

Team Averages
Level 39
1,635 SR
1,454 Elo+
Jormungandr
Jormungandr
AxR B A i L E Y
Jormungandr
Level 43
God Stats
6W - 12L
1,720 SR
Queue Stats
106W - 132L
1,399 Elo+
Solo
Danzaburou
Danzaburou
DragonSlayer_BD
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,264 Elo+
Party 3
Loki
Loki
Jahulu
Loki
Level 46
God Stats
5W - 11L
1,716 SR
Queue Stats
54W - 69L
1,666 Elo+
Party 2
Nike
Nike
Zeeptum
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,273 Elo+
Party 3
Janus
Janus
jahulu3
Janus
Level 43
God Stats
1W - 2L
1,738 SR
Queue Stats
17W - 19L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
11 / 4 / 9
14,047
562
25,241
21,434
8,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
II Kenox II
Persephone
18
5 / 6 / 11
13,044
522
13,773
16,609
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
djdante01
Aphrodite
19
0 / 2 / 6
12,804
512
8,241
17,564
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 2 / 2
12,472
499
2,834
16,382
8,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 5 / 3
14,507
580
19,441
22,080
8,970
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AxR B A i L E Y
Jormungandr
17
2 / 6 / 8
11,624
465
8,072
19,364
26,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DragonSlayer_BD
Danzaburou
18
2 / 4 / 2
12,157
486
11,253
17,579
7,079
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Jahulu
Loki
20
6 / 5 / 3
12,266
491
11,060
20,409
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
Zeeptum
Nike
19
6 / 5 / 4
12,306
492
19,464
20,790
19,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
jahulu3
Janus
17
3 / 9 / 4
11,269
451
15,551
14,693
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
29
Kills
19
19
Deaths
29
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AxR B A i L E Y
Jormungandr
2
6
8
1
L
Danzaburou
DragonSlayer_BD
Danzaburou
2
4
2
0.75
W
Apollo
11
4
9
3.88
W
Persephone
II Kenox II
Persephone
5
6
11
1.75
L
Loki
Jahulu
Loki
6
5
3
1.5
L
Nike
Zeeptum
Nike
6
5
4
1.6
W
Aphrodite
djdante01
Aphrodite
0
2
6
1.5
W
1
2
2
1
L
Janus
jahulu3
Janus
3
9
4
0.56
W
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,530
Damage
65,400
94,069
Taken
92,835
47,438
Mitigated
65,376
48,688
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AxR B A i L E Y
Jormungandr
8,072
1,650
137
2,786
19,364
26,757
109
3,755
15,421
36,921
0
L
Danzaburou
DragonSlayer_BD
Danzaburou
11,253
6,109
0
6,165
17,579
7,079
803
5,299
12,280
0
81,688
W
Apollo
25,241
15,772
811
8,748
21,434
8,356
6,550
7,917
13,517
0
93,355
W
Persephone
II Kenox II
Persephone
13,773
915
311
3,109
16,609
4,589
414
7,143
9,460
51,418
0
L
Loki
Jahulu
Loki
11,060
2,035
329
7,427
20,409
7,536
580
3,618
16,575
0
83,999
L
Nike
Zeeptum
Nike
19,464
2,654
0
2,337
20,790
19,980
713
4,321
16,397
16,476
63,269
W
Aphrodite
djdante01
Aphrodite
8,241
894
2,364
9,481
17,564
16,880
1,376
4,630
12,934
72,383
0
W
2,834
612
0
5,567
16,382
8,643
1,265
3,460
12,922
0
79,083
L
Janus
jahulu3
Janus
15,551
1,223
38
913
14,693
4,024
0
4,297
10,148
72,037
0
W
19,441
3,835
0
18,297
22,080
8,970
1,914
4,805
17,275
0
97,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,874
Gold Earned
59,622
650
Minions Killed
546
0
Camps Cleared
0
2,451,357
Distance Traveled
2,403,899
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,624
465
41
2
0
432,279
2
L
Danzaburou
12,157
486
153
6
0
423,019
0
W
Apollo
14,047
562
149
6
0
474,815
1
W
Persephone
13,044
522
85
3
0
448,918
0
L
Loki
12,266
491
108
4
0
591,321
1
L
Nike
12,306
492
113
5
0
468,538
13
W
Aphrodite
12,804
512
137
5
0
452,803
0
W
Tyr
12,472
499
150
6
0
548,491
0
L
Janus
11,269
451
131
5
0
488,742
2
W
Thanatos
14,507
580
129
5
0
526,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role