Player Matchup

Da Ji
Da Ji
Krismoris69
Da Ji
Level 87
God Stats
14W - 6L
1,714 SR
Queue Stats
333W - 278L
1,482 Elo+
Party 3
Loki
Loki
LgbtSlayerr
Loki
Level 8
God Stats
6W - 4L
1,779 SR
Queue Stats
185W - 201L
1,586 Elo+
Party 3
Skadi
Skadi
Reox434ab
Skadi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
eldestroyer999
Cthulhu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sanderboy2001
Morgan Le Fay
Level 41
God Stats
2W - 1L
1,298 SR
Queue Stats
27W - 10L
1,715 Elo+
Solo
Team Averages
Level 40
1,558 SR
1,504 Elo+

VS

Team Averages
Level 53
1,559 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Etierion
Apollo
Level 105
God Stats
2W - 5L
1,449 SR
Queue Stats
81W - 76L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Lajf
Ah Puch
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo
Horus
Horus
TarzanRambo
Horus
Level 7
God Stats
2W - 2L
1,656 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 1
Hercules
Hercules
callmeShadi
Hercules
Level 47
God Stats
3W - 4L
1,691 SR
Queue Stats
33W - 36L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 6
11,653
613
12,868
11,514
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 4 / 7
10,904
574
16,754
14,585
11,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Reox434ab
Skadi
15
0 / 2 / 5
8,519
448
4,516
6,300
1,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 5
9,183
483
4,736
10,206
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
sanderboy2001
Morgan Le Fay
19
5 / 3 / 11
11,643
613
19,275
14,401
6,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 8 / 5
9,742
513
12,248
17,412
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Etierion
Apollo
16
5 / 4 / 3
10,298
542
10,965
13,541
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Lajf
Ah Puch
14
0 / 5 / 1
8,776
462
2,542
10,598
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
9,489
499
4,241
13,645
12,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
callmeShadi
Hercules
16
1 / 6 / 4
10,192
536
7,467
21,692
17,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
26
Kills
11
11
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
5
0.69
L
Apollo
Etierion
Apollo
5
4
3
1.63
W
13
1
6
16
L
Ah Puch
Lajf
Ah Puch
0
5
1
0.1
W
7
4
7
2.63
W
Skadi
Reox434ab
Skadi
0
2
5
1.25
L
2
3
5
1.5
L
Hercules
callmeShadi
Hercules
1
6
4
0.5
W
1
1
5
3.5
W
Morgan Le Fay
sanderboy2001
Morgan Le Fay
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,149
Damage
37,463
57,006
Taken
76,888
32,898
Mitigated
45,735
11,352
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,248
4,590
0
2,144
17,412
6,769
0
5,183
12,229
0
60,803
L
Apollo
Etierion
Apollo
10,965
5,857
0
4,333
13,541
4,956
1,122
5,604
7,937
0
78,557
W
12,868
4,582
0
821
11,514
4,299
512
792
10,722
0
73,821
L
Ah Puch
Lajf
Ah Puch
2,542
0
0
1,654
10,598
3,627
0
3,882
6,716
48,440
0
W
16,754
5,811
167
1,184
14,585
11,537
258
487
14,098
0
64,084
W
Skadi
Reox434ab
Skadi
4,516
2,487
0
2,158
6,300
1,506
2,734
348
5,952
0
64,101
L
4,241
1,869
874
2,791
13,645
12,936
0
7,588
6,057
0
21,349
L
Hercules
callmeShadi
Hercules
7,467
3,608
0
6,464
21,692
17,447
0
1,754
19,938
0
61,371
W
4,736
290
0
2,027
10,206
9,153
0
0
10,206
38,393
0
W
Morgan Le Fay
sanderboy2001
Morgan Le Fay
19,275
1,066
0
4,995
14,401
6,403
0
915
13,486
101,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
48,497
550
Minions Killed
534
0
Camps Cleared
0
1,850,177
Distance Traveled
1,708,213
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,742
513
99
5
0
354,293
6
L
Apollo
10,298
542
158
8
0
370,304
3
W
Da Ji
11,653
613
111
6
0
394,743
1
L
Ah Puch
8,776
462
109
6
0
284,927
1
W
Loki
10,904
574
106
6
0
370,288
1
W
Skadi
8,519
448
114
6
0
338,509
7
L
Horus
9,489
499
26
1
0
368,623
0
L
Hercules
10,192
536
142
7
0
330,066
6
W
Cthulhu
9,183
483
58
3
0
371,567
6
W
Morgan Le Fay
11,643
613
161
8
0
375,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role