Player Matchup

Anhur
Anhur
AleX--LE--LiiiON
Anhur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
Teixei-rat
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Xeno_Shiners
Fenrir
Level 49
God Stats
3W - 3L
1,722 SR
Queue Stats
52W - 74L
1,429 Elo+
Party 1
Team Averages
Level 18
1,574 SR
1,476 Elo+

VS

Team Averages
Level 41
1,352 SR
1,292 Elo+
Chaac
Chaac
Darket147
Chaac
Level 52
God Stats
1W - 3L
1,273 SR
Queue Stats
41W - 70L
1,320 Elo+
Party 2
Tiamat
Tiamat
ZioBahamut
Tiamat
Level 64
God Stats
0W - 1L
1,282 SR
Queue Stats
33W - 65L
1,317 Elo+
Party 2
Neith
Neith
rAlphaYT
Neith
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,833
696
6,317
10,667
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Teixei-rat
Chronos
19
6 / 1 / 8
12,687
746
16,884
15,150
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
16
4 / 2 / 10
12,498
735
9,336
17,749
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darket147
Chaac
15
3 / 6 / 2
10,859
639
18,539
17,849
19,391
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ZioBahamut
Tiamat
14
0 / 7 / 5
10,098
594
6,172
12,155
6,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
rAlphaYT
Neith
16
2 / 3 / 2
11,165
657
12,274
8,574
3,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
5
5
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Chaac
Darket147
Chaac
3
6
2
0.67
W
Chronos
Teixei-rat
Chronos
6
1
8
10
W
Fenrir
4
2
10
4.5
L
Tiamat
ZioBahamut
Tiamat
0
7
5
0.36
L
Neith
rAlphaYT
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,537
Damage
36,985
43,566
Taken
38,578
19,918
Mitigated
28,978
13,343
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,317
2,562
0
465
10,667
4,018
0
1,551
9,116
0
34,086
L
Chaac
Darket147
Chaac
18,539
3,642
0
2,771
17,849
19,391
0
6,770
11,079
251
35,425
W
Chronos
Teixei-rat
Chronos
16,884
6,531
0
6,178
15,150
6,911
793
2,642
12,508
71,783
6,830
W
Fenrir
9,336
2,782
0
6,700
17,749
8,989
0
2,834
14,915
0
16,844
L
Tiamat
ZioBahamut
Tiamat
6,172
668
110
2,050
12,155
6,104
0
5,188
6,967
25,344
0
L
Neith
rAlphaYT
Neith
12,274
4,137
0
1,264
8,574
3,483
604
4,062
4,512
0
53,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
32,122
218
Minions Killed
177
10
Camps Cleared
5
952,244
Distance Traveled
860,418
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,833
696
73
4
2
327,807
0
L
Chaac
10,859
639
43
3
3
298,207
3
W
Chronos
12,687
746
131
8
5
308,753
0
W
Fenrir
12,498
735
14
1
3
315,684
1
L
Tiamat
10,098
594
41
2
1
268,612
3
L
Neith
11,165
657
93
5
1
293,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role