Player Matchup

Zhong Kui
Zhong Kui
Aghost27uwu
Zhong Kui
Level 135
God Stats
1W - 1L
1,288 SR
Queue Stats
61W - 68L
1,338 Elo+
Party 1
Achilles
Achilles
Htwheatley
Achilles
Level 103
God Stats
0W - 1L
1,414 SR
Queue Stats
17W - 34L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
YeetusMeatus213
Cthulhu
Level 6
God Stats
0W - 4L
1,173 SR
Queue Stats
0W - 8L
1,272 Elo+
Party 1
Team Averages
Level 81
1,292 SR
1,307 Elo+

VS

Team Averages
Level 109
1,600 SR
1,485 Elo+
Gilgamesh
Gilgamesh
BubangoTieso
Gilgamesh
Level 47
God Stats
8W - 8L
1,603 SR
Queue Stats
107W - 199L
1,476 Elo+
Solo
Merlin
Merlin
RAF IS A BUG
Merlin
Level 128
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
TheGoD_of_W4R_05
Xing Tian
Level 151
God Stats
6W - 3L
1,461 SR
Queue Stats
228W - 221L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aghost27uwu
Zhong Kui
14
5 / 7 / 2
9,423
725
13,542
18,570
9,752
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Htwheatley
Achilles
13
3 / 7 / 3
9,295
715
10,657
17,926
20,786
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 2
7,013
539
1,128
5,405
2,136
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubangoTieso
Gilgamesh
14
5 / 6 / 9
10,309
793
10,261
15,247
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
15
6 / 1 / 10
10,634
818
15,005
8,125
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
16
6 / 1 / 10
11,487
884
11,187
17,989
16,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
17
17
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aghost27uwu
Zhong Kui
5
7
2
0.86
W
Gilgamesh
BubangoTieso
Gilgamesh
5
6
9
1.58
L
Achilles
Htwheatley
Achilles
3
7
3
0.64
W
Merlin
6
1
10
11
W
Xing Tian
6
1
10
11
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
36,453
41,901
Taken
41,361
32,674
Mitigated
28,947
7,291
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aghost27uwu
Zhong Kui
13,542
2,468
0
5,381
18,570
9,752
0
10,572
7,603
37,920
0
W
Gilgamesh
BubangoTieso
Gilgamesh
10,261
2,626
144
1,652
15,247
8,978
173
4,743
10,504
0
24,154
L
Achilles
Htwheatley
Achilles
10,657
3,051
0
1,910
17,926
20,786
0
11,501
6,181
0
27,233
W
Merlin
15,005
412
534
2,134
8,125
3,241
1,472
2,547
5,578
46,184
0
W
Xing Tian
11,187
2,175
516
4,382
17,989
16,728
29
7,809
10,180
37,207
0
L
1,128
126
0
0
5,405
2,136
0
4,468
937
4,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
32,430
102
Minions Killed
151
4
Camps Cleared
7
495,517
Distance Traveled
703,255
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,423
725
55
4
2
202,089
4
W
Gilgamesh
10,309
793
30
2
3
206,610
2
L
Achilles
9,295
715
40
3
1
207,416
2
W
Merlin
10,634
818
80
6
2
248,836
3
W
Xing Tian
11,487
884
41
3
2
247,809
1
L
Cthulhu
7,013
539
7
1
1
86,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role