Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
KishØ
Tyr
Platinum II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 106L
1,896 MMR
Solo
Ganesha
Ganesha
Silver I
Truity
Ganesha
Silver I
Level 87
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 5L
1,597 MMR
Solo
Mercury
Mercury
Platinum II
Vinibsantos
Mercury
Platinum II
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 142L
1,864 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,462 SR
1,671 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,493 SR
1,639 MMR
Ratatoskr
Ratatoskr
Diamond II
 
Ratatoskr
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
 
Artio
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Osvaldo98
Morgan Le Fay
Platinum IV
Level 142
God Stats
19W - 16L
1,667 SR
Queue Stats
113W - 105L
1,732 MMR
Solo
Chaac
Chaac
Diamond V
Roddyes
Chaac
Diamond V
Level 160
God Stats
1W - 1L
1,301 SR
Queue Stats
203W - 209L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 5 / 0
5,539
554
4,271
7,512
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
 
Sol
9
0 / 4 / 0
5,003
500
1,639
7,011
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
KishØ
Tyr
11
0 / 1 / 0
5,902
590
4,256
8,537
6,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Truity
Ganesha
5
0 / 5 / 0
4,282
428
1,760
8,054
3,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Vinibsantos
Mercury
10
0 / 4 / 1
5,647
565
1,206
6,627
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThothAtlasLokiCliodhna

VS

Bans
GebBastetAchillesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
5 / 0 / 8
7,426
743
7,329
5,980
2,125
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
 
Medusa
12
6 / 1 / 2
7,022
702
5,922
6,850
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
 
Artio
10
1 / 0 / 7
6,039
604
2,988
8,766
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Osvaldo98
Morgan Le Fay
12
6 / 0 / 3
7,212
721
5,349
2,942
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Roddyes
Chaac
11
1 / 0 / 1
6,614
661
7,446
8,244
5,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
19
19
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
5
0
0.2
L
Sol
 
Sol
0
4
0
0
W
Ratatoskr
 
Ratatoskr
5
0
8
9
W
Medusa
 
Medusa
6
1
2
7
W
Artio
 
Artio
1
0
7
4.5
L
Tyr
KishØ
Tyr
0
1
0
0
W
Morgan Le Fay
Osvaldo98
Morgan Le Fay
6
0
3
7.5
W
Chaac
Roddyes
Chaac
1
0
1
1.5
L
Ganesha
Truity
Ganesha
0
5
0
0
L
Mercury
Vinibsantos
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,132
Damage
29,034
37,741
Taken
32,782
14,268
Mitigated
17,544
12,259
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,271
2,004
0
1,977
7,512
1,325
0
734
6,778
0
22,754
L
Sol
 
Sol
1,639
730
0
2,487
7,011
1,469
0
3,682
3,169
25,182
0
W
Ratatoskr
 
Ratatoskr
7,329
1,439
0
2,794
5,980
2,125
152
935
5,045
0
53,765
W
Medusa
 
Medusa
5,922
2,614
0
2,350
6,850
2,306
386
483
6,367
0
44,142
W
Artio
 
Artio
2,988
349
664
2,990
8,766
7,014
112
975
7,791
11,747
0
L
Tyr
KishØ
Tyr
4,256
1,133
0
5,640
8,537
6,641
0
662
7,875
0
40,339
W
Morgan Le Fay
Osvaldo98
Morgan Le Fay
5,349
720
0
830
2,942
1,080
0
752
2,190
41,336
0
W
Chaac
Roddyes
Chaac
7,446
2,229
0
4,171
8,244
5,019
0
254
7,990
0
46,287
L
Ganesha
Truity
Ganesha
1,760
161
87
1,920
8,054
3,041
0
1,616
6,368
7,351
0
L
Mercury
Vinibsantos
Mercury
1,206
326
0
148
6,627
1,792
0
1,319
5,214
0
33,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
34,313
270
Minions Killed
409
0
Camps Cleared
0
1,019,484
Distance Traveled
1,098,746
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,539
554
52
5
0
173,266
4
L
Sol
5,003
500
54
5
0
182,550
1
W
Ratatoskr
7,426
743
102
10
0
260,595
2
W
Medusa
7,022
702
84
8
0
183,861
6
W
Artio
6,039
604
22
2
0
219,582
3
L
Tyr
5,902
590
81
8
0
217,541
3
W
Morgan Le Fay
7,212
721
86
9
0
226,234
2
W
Chaac
6,614
661
115
12
0
208,474
2
L
Ganesha
4,282
428
2
0
0
204,867
4
L
Mercury
5,647
565
81
8
0
241,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role