Player Matchup

Hachiman
Hachiman
DisYaMamadukes
Hachiman
Level 68
God Stats
3W - 5L
1,560 SR
Queue Stats
64W - 59L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Draco10k-
Gilgamesh
Level 63
God Stats
1W - 4L
1,562 SR
Queue Stats
275W - 259L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
EOBE_Cam
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 87L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
GrrStorm
Jormungandr
Level 42
God Stats
246W - 205L
1,490 SR
Queue Stats
747W - 806L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 35
God Stats
8W - 15L
1,411 SR
Queue Stats
13W - 25L
1,398 Elo+
Solo
Team Averages
Level 47
1,505 SR
1,493 Elo+

VS

Team Averages
Level 77
1,621 SR
1,535 Elo+
Scylla
Scylla
Mk0076292
Scylla
Level 39
God Stats
11W - 1L
1,896 SR
Queue Stats
116W - 108L
1,493 Elo+
Solo
Charybdis
Charybdis
NvZp
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 83L
1,500 Elo+
Party 2
Bacchus
Bacchus
Popolo808King69
Bacchus
Level 158
God Stats
79W - 64L
1,401 SR
Queue Stats
435W - 426L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
Woah CarI
Sun Wukong
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
465W - 406L
1,494 Elo+
Party 2
Mercury
Mercury
Υhwach
Mercury
Level 49
God Stats
2W - 0L
1,807 SR
Queue Stats
19W - 7L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 7 / 1
8,630
432
7,504
14,834
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Draco10k-
Gilgamesh
18
4 / 6 / 2
11,542
577
13,667
21,750
29,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
EOBE_Cam
Ah Puch
16
1 / 10 / 1
9,290
465
8,460
14,902
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
GrrStorm
Jormungandr
14
1 / 2 / 5
9,028
451
5,554
14,112
13,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
15
4 / 10 / 3
9,295
465
6,619
19,955
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mk0076292
Scylla
20
2 / 2 / 9
12,704
635
8,549
7,114
2,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
NvZp
Charybdis
16
1 / 7 / 3
10,303
515
4,564
14,401
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 8
10,479
524
6,950
11,703
12,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Woah CarI
Sun Wukong
17
2 / 3 / 8
11,537
577
12,103
20,732
16,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Mercury
Υhwach
Mercury
20
27 / 2 / 3
16,014
801
33,695
18,305
10,084
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
15
Kills
35
35
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
5
7
1
0.79
L
Gilgamesh
Draco10k-
Gilgamesh
4
6
2
0.83
L
Ah Puch
EOBE_Cam
Ah Puch
1
10
1
0.15
L
Jormungandr
GrrStorm
Jormungandr
1
2
5
1.75
L
Ao Kuang
4
10
3
0.55
W
Scylla
Mk0076292
Scylla
2
2
9
3.25
W
Charybdis
NvZp
Charybdis
1
7
3
0.36
W
3
1
8
7
W
Sun Wukong
Woah CarI
Sun Wukong
2
3
8
2
W
Mercury
Υhwach
Mercury
27
2
3
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
65,861
85,553
Taken
72,255
61,027
Mitigated
46,827
21,602
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,504
3,081
0
3,531
14,834
4,944
0
2,236
12,590
0
52,180
L
Gilgamesh
Draco10k-
Gilgamesh
13,667
5,336
0
4,901
21,750
29,267
0
2,661
19,003
511
84,954
L
Ah Puch
EOBE_Cam
Ah Puch
8,460
366
0
1,572
14,902
5,494
0
2,100
12,710
53,952
0
L
Jormungandr
GrrStorm
Jormungandr
5,554
1,617
108
4,278
14,112
13,767
0
3,947
10,135
39,687
0
L
Ao Kuang
6,619
1,234
0
7,212
19,955
7,555
0
2,929
16,848
46,545
0
W
Scylla
Mk0076292
Scylla
8,549
589
0
2,255
7,114
2,849
0
3,234
3,880
98,640
0
W
Charybdis
NvZp
Charybdis
4,564
2,261
0
2,932
14,401
4,894
3,668
1,660
12,333
0
67,519
W
6,950
470
841
5,028
11,703
12,103
102
4,477
6,481
21,649
8,866
W
Sun Wukong
Woah CarI
Sun Wukong
12,103
3,081
466
11,949
20,732
16,897
199
6,302
14,430
0
71,662
W
Mercury
Υhwach
Mercury
33,695
24,999
0
1,408
18,305
10,084
134
6,615
11,690
0
163,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
61,037
504
Minions Killed
681
0
Camps Cleared
0
1,749,151
Distance Traveled
2,122,177
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,630
432
90
5
0
336,135
2
L
Gilgamesh
11,542
577
158
8
0
348,216
0
L
Ah Puch
9,290
465
101
5
0
338,537
1
L
Jormungandr
9,028
451
73
4
0
347,984
2
L
Ao Kuang
9,295
465
82
4
0
378,279
1
W
Scylla
12,704
635
188
9
0
415,403
4
W
Charybdis
10,303
515
109
5
0
345,488
3
W
Bacchus
10,479
524
47
2
0
446,738
6
W
Sun Wukong
11,537
577
125
6
0
394,151
8
W
Mercury
16,014
801
212
11
0
520,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role