Player Matchup

Aphrodite
Aphrodite
Silver II
AizoniA
Aphrodite
Silver II
Level 125
God Stats
11W - 8L
1,630 SR
Queue Stats
45W - 66L
1,376 MMR
Solo
Atlas
Atlas
Bronze III
ChuckChuck16
Atlas
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,386 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Etreex
Ah Muzen Cab
Gold V
Level 88
God Stats
17W - 14L
1,528 SR
Queue Stats
60W - 85L
1,392 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,552 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,491 SR
1,389 MMR
Hera
Hera
Gold V
BigLig
Hera
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,301 MMR
Party 1
Cerberus
Cerberus
Silver V
JPH22
Cerberus
Silver V
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 60L
1,308 MMR
Solo
Izanami
Izanami
Gold I
Reced1ve
Izanami
Gold I
Level 76
God Stats
1W - 5L
1,472 SR
Queue Stats
69W - 69L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AizoniA
Aphrodite
18
4 / 3 / 7
12,758
671
21,736
18,878
18,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 4 / 9
13,135
691
16,043
31,059
38,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Etreex
Ah Muzen Cab
18
5 / 1 / 6
13,112
690
25,610
19,707
7,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothBastetGebGilgameshPersephone

VS

Bans
FenrirZeusSolDiscordiaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BigLig
Hera
17
5 / 4 / 3
12,234
644
21,287
15,160
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
JPH22
Cerberus
16
2 / 4 / 5
12,220
643
14,059
38,886
41,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Reced1ve
Izanami
17
1 / 3 / 6
11,639
613
18,189
15,971
5,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
11
Kills
8
8
Deaths
11
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AizoniA
Aphrodite
4
3
7
2.5
L
Hera
BigLig
Hera
5
4
3
1.63
W
2
4
9
1.63
W
Ah Muzen Cab
Etreex
Ah Muzen Cab
5
1
6
8
L
Cerberus
JPH22
Cerberus
2
4
5
1.13
L
Izanami
Reced1ve
Izanami
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,389
Damage
53,535
69,644
Taken
70,017
64,393
Mitigated
52,654
35,752
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AizoniA
Aphrodite
21,736
2,490
8,435
13,199
18,878
18,378
441
10,013
8,405
57,117
0
L
Hera
BigLig
Hera
21,287
5,373
0
2,016
15,160
5,512
18
11,067
4,093
48,045
0
W
16,043
5,188
556
5,455
31,059
38,634
467
13,606
16,853
34,868
0
W
Ah Muzen Cab
Etreex
Ah Muzen Cab
25,610
11,165
0
8,107
19,707
7,381
2,066
11,252
8,149
0
100,713
L
Cerberus
JPH22
Cerberus
14,059
1,257
869
15,740
38,886
41,690
0
16,335
22,551
29,802
0
L
Izanami
Reced1ve
Izanami
18,189
13,193
0
3,342
15,971
5,452
0
10,759
5,212
0
65,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,005
Gold Earned
36,093
205
Minions Killed
237
8
Camps Cleared
7
1,082,342
Distance Traveled
1,010,319
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,758
671
57
3
3
349,534
4
L
Hera
12,234
644
86
5
5
335,695
2
W
Atlas
13,135
691
23
1
1
359,820
7
W
Ah Muzen Cab
13,112
690
125
7
4
372,988
9
L
Cerberus
12,220
643
45
2
0
347,690
5
L
Izanami
11,639
613
106
6
2
326,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role