Player Matchup

Vamana
Vamana
IuqirGoku
Vamana
Level 104
God Stats
82W - 66L
1,736 SR
Queue Stats
697W - 565L
1,697 Elo+
Solo
He Bo
He Bo
matheusbrgamerbr
He Bo
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 81L
1,386 Elo+
Solo
Chiron
Chiron
xSurrenderrr
Chiron
Level 57
God Stats
6W - 1L
1,915 SR
Queue Stats
31W - 23L
1,766 Elo+
Solo
Team Averages
Level 66
1,717 SR
1,617 Elo+

VS

Team Averages
Level 59
1,398 SR
1,480 Elo+
Bakasura
Bakasura
Orentix
Bakasura
Level 29
God Stats
5W - 7L
1,203 SR
Queue Stats
68W - 92L
1,514 Elo+
Party 1
Raijin
Raijin
PeptoBis-Man
Raijin
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 202L
1,531 Elo+
Party 1
Mulan
Mulan
laatst-nut
Mulan
Level 20
God Stats
4W - 9L
1,491 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IuqirGoku
Vamana
14
4 / 0 / 10
9,199
767
11,093
12,523
8,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 4
8,059
672
5,296
7,348
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
9 / 0 / 4
10,591
883
17,413
5,684
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Orentix
Bakasura
11
1 / 5 / 1
7,199
600
1,777
12,424
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
11
1 / 3 / 2
7,227
602
7,823
11,465
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
2 / 7 / 1
7,493
624
4,913
15,687
8,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
IuqirGoku
Vamana
4
0
10
9
L
Bakasura
Orentix
Bakasura
1
5
1
0.3
L
Raijin
1
3
2
0.67
L
Mulan
2
7
1
0.36
W
2
4
4
1
W
Chiron
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
14,513
25,555
Taken
39,576
12,467
Mitigated
17,436
7,866
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
IuqirGoku
Vamana
11,093
4,958
0
3,461
12,523
8,195
299
2,299
9,802
0
36,420
L
Bakasura
Orentix
Bakasura
1,777
1,370
0
1,860
12,424
5,530
0
1,584
10,840
0
7,206
L
Raijin
7,823
876
0
46
11,465
3,199
0
1,868
9,597
26,023
0
L
Mulan
4,913
563
0
901
15,687
8,707
0
2,330
13,357
0
20,113
W
5,296
153
79
684
7,348
2,042
182
2,569
4,481
14,700
0
W
Chiron
17,413
5,592
1,191
2,451
5,684
2,230
1,985
2,780
2,694
0
58,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
21,919
167
Minions Killed
100
10
Camps Cleared
2
701,299
Distance Traveled
623,528
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,199
767
38
3
5
265,271
4
L
Bakasura
7,199
600
27
2
1
228,591
0
L
Raijin
7,227
602
44
4
1
197,227
0
L
Mulan
7,493
624
29
2
0
197,710
0
W
He Bo
8,059
672
25
2
1
215,448
1
W
Chiron
10,591
883
104
9
4
220,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role