Player Matchup

King Arthur
King Arthur
Kusty__932
King Arthur
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
244W - 395L
1,178 Elo+
Party 2
Fenrir
Fenrir
SATORU_LB2i
Fenrir
Level 20
God Stats
33W - 33L
1,157 SR
Queue Stats
106W - 174L
1,134 Elo+
Party 2
Da Ji
Da Ji
W4RU_AkaShyy
Da Ji
Level 58
God Stats
2W - 5L
1,500 SR
Queue Stats
286W - 402L
1,258 Elo+
Party 2
Team Averages
Level 32
1,386 SR
1,190 Elo+

VS

Team Averages
Level 54
1,417 SR
1,296 Elo+
Tiamat
Tiamat
Blut_Fluch
Tiamat
Level 109
God Stats
5W - 8L
1,395 SR
Queue Stats
73W - 133L
1,327 Elo+
Party 1
Ymir
Ymir
OnkelArtem
Ymir
Level 29
God Stats
10W - 18L
1,497 SR
Queue Stats
62W - 121L
1,303 Elo+
Party 1
Odin
Odin
Pixel_Pause
Odin
Level 23
God Stats
7W - 14L
1,360 SR
Queue Stats
18W - 41L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kusty__932
King Arthur
10
0 / 4 / 1
6,048
605
5,270
9,676
3,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
10
0 / 3 / 0
5,762
576
3,012
6,550
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 0
6,088
609
4,517
8,678
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blut_Fluch
Tiamat
12
7 / 0 / 6
8,088
809
9,928
4,226
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 12
7,397
740
5,996
5,964
6,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 7
7,440
744
3,861
7,210
3,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blut_Fluch
Tiamat
7
0
6
10
L
King Arthur
Kusty__932
King Arthur
0
4
1
0.13
W
2
0
12
8
W
5
1
7
8.5
L
Fenrir
0
3
0
0
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
19,785
24,904
Taken
17,400
9,739
Mitigated
13,207
2,938
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blut_Fluch
Tiamat
9,928
729
0
1,726
4,226
2,936
288
149
4,051
29,142
0
L
King Arthur
Kusty__932
King Arthur
5,270
567
0
1,176
9,676
3,401
0
5,877
3,523
0
19,634
W
5,996
1,247
489
416
5,964
6,917
234
0
5,910
11,422
0
W
3,861
1,768
0
0
7,210
3,354
356
0
7,088
0
9,695
L
Fenrir
3,012
250
103
340
6,550
3,261
0
4,498
1,844
0
7,838
L
4,517
614
116
1,203
8,678
3,077
0
5,165
3,221
0
13,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,898
Gold Earned
22,925
68
Minions Killed
76
3
Camps Cleared
3
509,285
Distance Traveled
523,246
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,088
809
42
4
2
164,051
1
L
King Arthur
6,048
605
25
3
2
178,422
3
W
Ymir
7,397
740
15
2
0
184,605
4
W
Odin
7,440
744
19
2
1
174,590
0
L
Fenrir
5,762
576
19
2
0
169,098
1
L
Da Ji
6,088
609
24
2
1
161,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role