Player Matchup

Jormungandr
Jormungandr
CrownHunter05
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,318 Elo+
Solo
Persephone
Persephone
Fralong
Persephone
Level 68
God Stats
9W - 7L
1,628 SR
Queue Stats
193W - 257L
1,364 Elo+
Party 3
Set
Set
GeneralScar
Set
Level 26
God Stats
0W - 3L
1,195 SR
Queue Stats
5W - 13L
1,300 Elo+
Party 3
Osiris
Osiris
INC TheCuban
Osiris
Level 128
God Stats
1W - 2L
1,256 SR
Queue Stats
65W - 77L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Turtleboy1mil
Danzaburou
Level 15
God Stats
0W - 4L
1,230 SR
Queue Stats
188W - 183L
1,394 Elo+
Party 3
Team Averages
Level 49
1,362 SR
1,379 Elo+

VS

Team Averages
Level 86
1,419 SR
1,408 Elo+
Chaac
Chaac
Mikeman47x
Chaac
Level 160
God Stats
1W - 0L
1,761 SR
Queue Stats
138W - 118L
1,602 Elo+
Party 1
Geb
Geb
PR3DZONATOR
Geb
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 76L
1,529 Elo+
Party 1
Zeus
Zeus
R3Dleft_2
Zeus
Level 20
God Stats
1W - 2L
1,232 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Screwball124
Ah Muzen Cab
Level 76
God Stats
1W - 2L
1,102 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 2
Kali
Kali
Tonguro
Kali
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 64L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrownHunter05
Jormungandr
13
0 / 4 / 5
7,780
707
3,578
9,570
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Fralong
Persephone
14
1 / 5 / 5
8,280
753
8,300
9,449
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 2
8,059
733
3,806
9,164
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
4 / 6 / 5
9,082
826
9,950
14,518
13,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Turtleboy1mil
Danzaburou
17
5 / 6 / 4
9,304
846
12,709
14,250
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 2 / 13
10,461
951
16,228
14,304
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 13
9,938
903
7,651
11,966
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
18
7 / 2 / 8
10,366
942
9,447
8,747
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Screwball124
Ah Muzen Cab
16
3 / 2 / 5
9,121
829
5,366
8,205
3,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
Tonguro
Kali
17
6 / 3 / 9
10,056
914
7,474
14,534
6,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
11
Kills
28
27
Deaths
11
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrownHunter05
Jormungandr
0
4
5
0.63
L
Persephone
Fralong
Persephone
1
5
5
0.7
L
1
6
2
0.33
L
Osiris
4
6
5
1.08
W
Chaac
7
2
13
6.75
W
5
2
13
5.75
W
Zeus
7
2
8
5.5
W
Ah Muzen Cab
Screwball124
Ah Muzen Cab
3
2
5
2.75
W
Kali
Tonguro
Kali
6
3
9
3.5
L
Danzaburou
Turtleboy1mil
Danzaburou
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,343
Damage
46,166
56,951
Taken
57,756
33,328
Mitigated
31,601
5,312
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrownHunter05
Jormungandr
3,578
1,142
0
1,386
9,570
8,465
78
5,286
4,284
13,559
0
L
Persephone
Fralong
Persephone
8,300
760
0
499
9,449
2,918
0
3,007
5,412
20,177
0
L
3,806
1,019
0
421
9,164
3,338
150
1,819
7,345
0
16,986
L
Osiris
9,950
4,960
0
669
14,518
13,696
0
3,630
9,848
0
25,739
W
Chaac
16,228
4,865
0
6,185
14,304
7,219
1,167
1,302
11,217
0
47,399
W
7,651
1,462
180
956
11,966
10,844
246
3,588
8,378
10,987
0
W
Zeus
9,447
1,796
127
2,816
8,747
3,980
1,051
3,360
5,387
34,401
0
W
Ah Muzen Cab
Screwball124
Ah Muzen Cab
5,366
2,248
0
1,649
8,205
3,525
2,040
1,591
6,614
0
34,849
W
Kali
Tonguro
Kali
7,474
2,585
290
7,329
14,534
6,033
645
2,037
11,297
0
24,161
L
Danzaburou
Turtleboy1mil
Danzaburou
12,709
4,359
0
2,337
14,250
4,911
280
3,354
9,996
0
41,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
49,942
181
Minions Killed
233
0
Camps Cleared
0
987,053
Distance Traveled
1,158,107
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,780
707
14
1
0
167,246
1
L
Persephone
8,280
753
22
2
0
222,092
1
L
Set
8,059
733
40
4
0
185,169
0
L
Osiris
9,082
826
48
4
0
225,890
2
W
Chaac
10,461
951
90
8
0
254,032
1
W
Geb
9,938
903
4
0
0
253,596
1
W
Zeus
10,366
942
51
5
0
207,396
0
W
Ah Muzen Cab
9,121
829
60
5
0
222,349
0
W
Kali
10,056
914
28
3
0
220,734
0
L
Danzaburou
9,304
846
57
5
0
186,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role