Player Matchup

Sylvanus
Sylvanus
Bazzy_Booper
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,643 Elo+
Solo
Vamana
Vamana
PaBlOl234
Vamana
Level 69
God Stats
3W - 1L
1,485 SR
Queue Stats
138W - 129L
1,619 Elo+
Party 1
Thanatos
Thanatos
Smegan3580
Thanatos
Level 109
God Stats
13W - 9L
1,679 SR
Queue Stats
729W - 743L
1,535 Elo+
Solo
Kukulkan
Kukulkan
Victoria1347
Kukulkan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
matarata2001
Nu Wa
Level 33
God Stats
3W - 5L
1,605 SR
Queue Stats
40W - 30L
1,647 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,589 Elo+

VS

Team Averages
Level 51
1,453 SR
1,476 Elo+
Neith
Neith
Fr4nk_BeaDi745
Neith
Level 90
God Stats
0W - 1L
1,264 SR
Queue Stats
9W - 12L
1,441 Elo+
Solo
Rama
Rama
PaZuZoo
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,566 Elo+
Solo
Freya
Freya
RWBYxDerpy
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,353 Elo+
Solo
Eset
Eset
Valreo
Eset
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 26L
1,575 Elo+
Solo
Ares
Ares
VulnicuraAidan
Ares
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bazzy_Booper
Sylvanus
16
2 / 2 / 11
9,089
826
8,937
14,209
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
PaBlOl234
Vamana
17
7 / 5 / 4
9,635
876
7,462
15,050
11,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Smegan3580
Thanatos
16
8 / 3 / 3
9,185
835
6,580
9,364
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Victoria1347
Kukulkan
14
0 / 4 / 5
7,770
706
6,822
6,650
1,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 8
9,652
877
12,760
8,425
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
9,547
868
11,900
11,147
3,445
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
PaZuZoo
Rama
13
0 / 6 / 6
7,482
680
3,819
11,817
3,237
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
13
2 / 6 / 4
7,559
687
4,415
10,909
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Valreo
Eset
16
4 / 3 / 7
8,830
803
14,024
9,083
3,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 10
8,698
791
6,921
9,967
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
23
Kills
16
16
Deaths
23
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bazzy_Booper
Sylvanus
2
2
11
3.75
L
9
5
3
2.1
W
Vamana
PaBlOl234
Vamana
7
5
4
1.8
L
Rama
PaZuZoo
Rama
0
6
6
0.5
L
Freya
2
6
4
0.67
W
Thanatos
Smegan3580
Thanatos
8
3
3
3.17
L
Eset
Valreo
Eset
4
3
7
2.5
W
Kukulkan
Victoria1347
Kukulkan
0
4
5
0.63
L
1
3
10
2
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
41,079
53,698
Taken
52,923
32,657
Mitigated
18,666
19,128
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bazzy_Booper
Sylvanus
8,937
1,200
1,383
6,434
14,209
14,197
1,318
6,683
7,526
19,209
0
L
11,900
3,650
0
2,321
11,147
3,445
0
7,383
3,561
0
32,270
W
Vamana
PaBlOl234
Vamana
7,462
3,729
0
3,788
15,050
11,125
1,118
7,213
7,837
0
35,377
L
Rama
PaZuZoo
Rama
3,819
3,212
0
811
11,817
3,237
458
4,099
7,612
0
23,575
L
Freya
4,415
1,484
0
1,576
10,909
3,356
0
6,737
3,945
14,299
0
W
Thanatos
Smegan3580
Thanatos
6,580
276
0
6,314
9,364
3,514
119
3,142
6,222
0
26,079
L
Eset
Valreo
Eset
14,024
789
170
1,357
9,083
3,509
0
3,003
5,856
38,960
0
W
Kukulkan
Victoria1347
Kukulkan
6,822
271
35
164
6,650
1,764
1,265
3,665
2,985
23,202
0
L
6,921
225
0
746
9,967
5,119
0
6,303
3,430
25,428
0
W
12,760
3,094
0
1,010
8,425
2,057
166
4,657
3,768
25,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
42,116
195
Minions Killed
194
0
Camps Cleared
0
1,133,037
Distance Traveled
1,032,657
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,089
826
28
3
0
211,084
0
L
Neith
9,547
868
47
4
0
191,796
0
W
Vamana
9,635
876
59
5
0
248,373
0
L
Rama
7,482
680
32
3
0
183,203
3
L
Freya
7,559
687
31
3
0
208,091
5
W
Thanatos
9,185
835
36
3
0
252,574
4
L
Eset
8,830
803
52
5
0
227,372
2
W
Kukulkan
7,770
706
44
4
0
214,323
1
L
Ares
8,698
791
32
3
0
222,195
0
W
Nu Wa
9,652
877
28
3
0
206,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role