Player Matchup

Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RyuKai3791
Agni
Level 86
God Stats
0W - 1L
1,794 SR
Queue Stats
27W - 28L
1,428 Elo+
Solo
Tyr
Tyr
TOMSEN84
Tyr
Level 88
God Stats
5W - 7L
1,285 SR
Queue Stats
368W - 376L
1,591 Elo+
Solo
Bakasura
Bakasura
ciaroVit
Bakasura
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
650W - 684L
1,461 Elo+
Solo
Hun Batz
Hun Batz
deafpenguin
Hun Batz
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 42L
1,674 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,531 Elo+

VS

Team Averages
Level 137
1,398 SR
1,564 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EGG YOLK FTW
Mulan
Level 160
God Stats
3W - 0L
1,403 SR
Queue Stats
94W - 76L
1,529 Elo+
Party 1
Ares
Ares
MyXing
Ares
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 128L
1,766 Elo+
Solo
Kali
Kali
ashtjones
Kali
Level 154
God Stats
2W - 0L
1,085 SR
Queue Stats
67W - 69L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 5 / 6
7,521
684
6,826
8,574
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 8
9,941
904
14,214
9,497
4,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 8
9,084
826
8,260
12,672
14,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
ciaroVit
Bakasura
13
2 / 4 / 5
7,890
717
3,921
11,253
10,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
deafpenguin
Hun Batz
12
4 / 6 / 4
7,729
703
12,327
9,731
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 1 / 11
10,232
930
14,193
8,843
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
 
Arachne
17
6 / 3 / 13
9,583
871
5,840
9,981
4,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 4 / 14
8,902
809
12,875
16,745
19,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
MyXing
Ares
15
5 / 3 / 14
9,461
860
7,489
11,642
17,235
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
13
3 / 5 / 11
8,772
797
7,611
10,120
4,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
15
Kills
24
24
Deaths
16
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
6
0.8
W
Sol
 
Sol
8
1
11
13.5
W
Arachne
 
Arachne
6
3
13
4.17
W
2
4
14
2.25
W
Ares
MyXing
Ares
5
3
14
4
L
4
4
8
2
L
4
5
8
1.6
W
Kali
3
5
11
1.7
L
Bakasura
ciaroVit
Bakasura
2
4
5
1.13
L
Hun Batz
deafpenguin
Hun Batz
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
48,008
51,727
Taken
57,331
37,021
Mitigated
50,146
12,641
Healing
21,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,826
3,083
1,516
1,073
8,574
3,780
919
2,569
6,005
0
18,728
W
Sol
 
Sol
14,193
6,251
508
3,363
8,843
4,404
3,179
1,787
6,921
36,183
2,263
W
Arachne
 
Arachne
5,840
3,414
819
2,909
9,981
4,890
1,521
3,271
6,490
0
10,055
W
12,875
1,183
1,778
7,234
16,745
19,040
315
4,699
11,733
6,443
16,116
W
Ares
MyXing
Ares
7,489
47
698
1,276
11,642
17,235
315
3,739
7,536
11,092
0
L
14,214
943
701
2,395
9,497
4,235
144
4,574
4,856
31,773
0
L
8,260
481
217
3,591
12,672
14,556
172
6,677
5,995
0
15,241
W
Kali
7,611
2,686
410
2,567
10,120
4,577
744
718
9,078
0
13,828
L
Bakasura
ciaroVit
Bakasura
3,921
2,610
448
2,450
11,253
10,491
236
4,533
6,720
0
6,440
L
Hun Batz
deafpenguin
Hun Batz
12,327
1,385
0
250
9,731
3,959
0
3,988
5,743
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
46,950
152
Minions Killed
105
0
Camps Cleared
0
950,416
Distance Traveled
1,051,260
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,521
684
45
4
0
178,401
3
W
Sol
10,232
930
52
5
0
222,142
2
W
Arachne
9,583
871
23
2
0
214,022
1
W
Mulan
8,902
809
17
2
0
196,534
3
W
Ares
9,461
860
5
0
0
207,057
4
L
Agni
9,941
904
48
4
0
175,406
0
L
Tyr
9,084
826
22
2
0
210,081
0
W
Kali
8,772
797
8
1
0
211,505
0
L
Bakasura
7,890
717
20
2
0
197,867
4
L
Hun Batz
7,729
703
17
2
0
188,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role