Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Deviatingg
Nemesis
Level 135
God Stats
7W - 1L
1,792 SR
Queue Stats
220W - 248L
1,524 Elo+
Solo
Cerberus
Cerberus
Dexlexia
Cerberus
Level 138
God Stats
3W - 0L
1,692 SR
Queue Stats
53W - 57L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RemFromSpace
Morgan Le Fay
Level 106
God Stats
11W - 5L
1,748 SR
Queue Stats
317W - 268L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Tonyphobia
Aphrodite
Level 120
God Stats
13W - 8L
1,648 SR
Queue Stats
50W - 56L
1,582 Elo+
Party 1
Team Averages
Level 124
1,676 SR
1,542 Elo+

VS

Team Averages
Level 111
1,457 SR
1,443 Elo+
Cthulhu
Cthulhu
HABonobo
Cthulhu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 110L
1,601 Elo+
Solo
Aphrodite
Aphrodite
InuFan89
Aphrodite
Level 147
God Stats
250W - 266L
1,395 SR
Queue Stats
250W - 266L
1,415 Elo+
Solo
Bakasura
Bakasura
KING4GOLDD
Bakasura
Level 143
God Stats
27W - 30L
1,500 SR
Queue Stats
632W - 654L
1,513 Elo+
Solo
Artemis
Artemis
molosse_crayeux
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,198 Elo+
Solo
Janus
Janus
威武不能屈
Janus
Level 108
God Stats
20W - 23L
1,388 SR
Queue Stats
246W - 274L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 2
8,159
816
2,944
2,672
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Deviatingg
Nemesis
16
8 / 0 / 5
9,203
920
5,968
6,159
3,037
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Dexlexia
Cerberus
14
3 / 4 / 7
7,705
771
7,663
14,257
11,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
RemFromSpace
Morgan Le Fay
17
6 / 1 / 4
9,159
916
11,845
5,556
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Tonyphobia
Aphrodite
14
0 / 2 / 7
7,665
767
7,203
7,686
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HABonobo
Cthulhu
13
0 / 3 / 1
7,065
707
3,884
9,973
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
InuFan89
Aphrodite
14
1 / 1 / 1
7,640
764
6,612
6,964
2,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
KING4GOLDD
Bakasura
13
2 / 1 / 1
7,001
700
3,563
8,896
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 9 / 3
6,636
664
2,253
9,467
2,610
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 0
7,530
753
8,000
8,720
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
W
Nemesis
Deviatingg
Nemesis
8
0
5
10.5
W
Cerberus
Dexlexia
Cerberus
3
4
7
1.63
L
Cthulhu
HABonobo
Cthulhu
0
3
1
0.17
L
Aphrodite
InuFan89
Aphrodite
1
1
1
1.5
L
Bakasura
KING4GOLDD
Bakasura
2
1
1
2.5
W
Morgan Le Fay
RemFromSpace
Morgan Le Fay
6
1
4
8
W
Aphrodite
Tonyphobia
Aphrodite
0
2
7
1.75
L
0
9
3
0.17
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
24,312
36,330
Taken
44,020
20,993
Mitigated
13,275
12,568
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,944
1,309
0
0
2,672
863
3,620
821
1,707
0
29,311
W
Nemesis
Deviatingg
Nemesis
5,968
2,387
0
1,856
6,159
3,037
279
2,747
3,284
0
23,191
W
Cerberus
Dexlexia
Cerberus
7,663
493
28
2,189
14,257
11,920
714
6,133
6,919
14,928
0
L
Cthulhu
HABonobo
Cthulhu
3,884
493
721
1,161
9,973
3,303
0
6,318
3,655
20,119
0
L
Aphrodite
InuFan89
Aphrodite
6,612
1,068
0
3,168
6,964
2,496
767
4,332
2,632
30,670
0
L
Bakasura
KING4GOLDD
Bakasura
3,563
2,448
0
1,992
8,896
2,860
198
4,813
4,083
0
9,112
W
Morgan Le Fay
RemFromSpace
Morgan Le Fay
11,845
2,336
0
252
5,556
2,098
531
3,466
1,910
38,482
0
W
Aphrodite
Tonyphobia
Aphrodite
7,203
536
3,031
5,212
7,686
3,075
1,362
4,615
2,899
20,748
0
L
2,253
1,213
0
48
9,467
2,610
0
6,000
3,467
0
6,864
L
8,000
433
0
462
8,720
2,006
0
5,248
3,472
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,891
Gold Earned
35,872
232
Minions Killed
170
0
Camps Cleared
0
1,018,875
Distance Traveled
871,665
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,159
816
66
7
0
155,725
1
W
Nemesis
9,203
920
38
4
0
241,913
2
W
Cerberus
7,705
771
22
2
0
201,201
0
L
Cthulhu
7,065
707
36
4
0
190,843
7
L
Aphrodite
7,640
764
64
6
0
160,938
3
L
Bakasura
7,001
700
29
3
0
217,390
0
W
Morgan Le Fay
9,159
916
62
6
0
209,558
2
W
Aphrodite
7,665
767
44
4
0
210,478
4
L
Artemis
6,636
664
7
1
0
121,291
0
L
Janus
7,530
753
34
3
0
181,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role