Player Matchup

Bacchus
Bacchus
AzzyTheAnimal
Bacchus
Level 80
God Stats
12W - 7L
1,566 SR
Queue Stats
44W - 49L
1,504 Elo+
Party 2
Atlas
Atlas
Jaackoss
Atlas
Level 64
God Stats
26W - 32L
1,496 SR
Queue Stats
43W - 52L
1,515 Elo+
Party 2
Ra
Ra
SmitePro04
Ra
Level 60
God Stats
2W - 1L
1,733 SR
Queue Stats
27W - 25L
1,525 Elo+
Solo
Anhur
Anhur
ccmexx
Anhur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 25L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
keswick1
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,846 Elo+
Party 1
Team Averages
Level 61
1,559 SR
1,572 Elo+

VS

Team Averages
Level 20
1,531 SR
1,362 Elo+
Neith
Neith
ImPulssse
Neith
Level 17
God Stats
9W - 4L
1,700 SR
Queue Stats
56W - 86L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Morty561
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Guan Yu
Guan Yu
Sirulete
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,201 Elo+
Solo
Bacchus
Bacchus
XShaDozZzrec
Bacchus
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 40L
1,503 Elo+
Solo
Kukulkan
Kukulkan
kijek93_
Kukulkan
Level 28
God Stats
0W - 6L
1,453 SR
Queue Stats
35W - 47L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 0 / 4
8,157
816
5,751
10,802
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Jaackoss
Atlas
14
1 / 1 / 6
7,665
767
5,732
13,939
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 1 / 5
8,276
828
7,228
5,379
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
ccmexx
Anhur
13
1 / 0 / 6
7,077
708
7,401
7,264
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
keswick1
Guan Yu
12
1 / 1 / 8
6,997
700
4,241
8,101
6,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImPulssse
Neith
12
1 / 2 / 1
7,027
703
7,150
6,207
2,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Morty561
Jormungandr
13
1 / 1 / 0
7,132
713
6,509
8,728
6,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Sirulete
Guan Yu
12
0 / 2 / 2
6,597
660
1,929
7,034
5,581
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
XShaDozZzrec
Bacchus
14
1 / 4 / 2
7,390
739
8,729
10,738
5,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
kijek93_
Kukulkan
13
0 / 2 / 0
6,948
695
7,880
5,035
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
11
Kills
3
3
Deaths
11
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
4
6
L
Neith
ImPulssse
Neith
1
2
1
0.75
W
Atlas
Jaackoss
Atlas
1
1
6
4
L
Jormungandr
Morty561
Jormungandr
1
1
0
1
L
Guan Yu
Sirulete
Guan Yu
0
2
2
0.5
W
4
1
5
6.5
L
Bacchus
XShaDozZzrec
Bacchus
1
4
2
0.5
W
Anhur
ccmexx
Anhur
1
0
6
4
W
Guan Yu
keswick1
Guan Yu
1
1
8
5
L
Kukulkan
kijek93_
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,353
Damage
32,197
45,485
Taken
37,742
31,103
Mitigated
21,772
17,607
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,751
736
0
3,183
10,802
12,583
198
4,118
6,684
13,070
0
L
Neith
ImPulssse
Neith
7,150
2,837
101
1,973
6,207
2,349
228
3,582
2,625
0
14,896
W
Atlas
Jaackoss
Atlas
5,732
2,254
0
5,222
13,939
7,597
167
7,719
6,220
15,861
0
L
Jormungandr
Morty561
Jormungandr
6,509
1,037
476
966
8,728
6,732
168
3,401
5,327
25,783
0
L
Guan Yu
Sirulete
Guan Yu
1,929
204
1,490
1,938
7,034
5,581
137
3,537
3,497
0
8,877
W
7,228
337
1,246
2,017
5,379
2,160
756
2,642
2,737
36,814
0
L
Bacchus
XShaDozZzrec
Bacchus
8,729
291
0
2,031
10,738
5,264
0
4,654
6,084
30,949
0
W
Anhur
ccmexx
Anhur
7,401
3,810
0
692
7,264
2,585
266
3,632
3,632
0
25,210
W
Guan Yu
keswick1
Guan Yu
4,241
554
1,655
3,592
8,101
6,178
270
5,007
3,094
0
9,665
L
Kukulkan
kijek93_
Kukulkan
7,880
457
0
789
5,035
1,846
0
3,537
1,498
31,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,172
Gold Earned
35,094
175
Minions Killed
189
0
Camps Cleared
0
1,061,113
Distance Traveled
1,012,398
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,157
816
17
2
0
211,182
0
L
Neith
7,027
703
32
3
0
182,036
3
W
Atlas
7,665
767
24
2
0
217,254
4
L
Jormungandr
7,132
713
40
4
0
199,536
2
L
Guan Yu
6,597
660
14
1
0
210,785
2
W
Ra
8,276
828
74
7
0
226,817
0
L
Bacchus
7,390
739
47
5
0
208,364
2
W
Anhur
7,077
708
41
4
0
199,681
4
W
Guan Yu
6,997
700
19
2
0
206,179
2
L
Kukulkan
6,948
695
56
6
0
211,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role