Player Matchup

Da Ji
Da Ji
Bielin_007
Da Ji
Level 81
God Stats
1W - 1L
1,288 SR
Queue Stats
44W - 43L
1,422 Elo+
Solo
Apollo
Apollo
Dab God Guts
Apollo
Level 127
God Stats
5W - 4L
1,278 SR
Queue Stats
320W - 276L
1,456 Elo+
Solo
Raijin
Raijin
Konink-Kans
Raijin
Level 147
God Stats
2W - 1L
1,308 SR
Queue Stats
195W - 181L
1,605 Elo+
Solo
Achilles
Achilles
PeleBot
Achilles
Level 158
God Stats
5W - 5L
1,268 SR
Queue Stats
136W - 145L
1,457 Elo+
Solo
Bacchus
Bacchus
RdvR_010
Bacchus
Level 109
God Stats
3W - 0L
1,814 SR
Queue Stats
77W - 97L
1,489 Elo+
Solo
Team Averages
Level 124
1,391 SR
1,486 Elo+

VS

Team Averages
Level 125
1,474 SR
1,472 Elo+
Cerberus
Cerberus
Haunted Forrest
Cerberus
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
306W - 347L
1,425 Elo+
Party 1
Medusa
Medusa
JKedney
Medusa
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
265W - 288L
1,425 Elo+
Party 1
Thanatos
Thanatos
Marinesnipers
Thanatos
Level 103
God Stats
0W - 3L
1,300 SR
Queue Stats
38W - 43L
1,457 Elo+
Party 1
Agni
Agni
Rotty Snockets
Agni
Level 127
God Stats
8W - 10L
1,570 SR
Queue Stats
272W - 321L
1,405 Elo+
Party 1
Nike
Nike
arielseba
Nike
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
115W - 115L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
7 / 9 / 11
11,447
520
11,164
20,942
6,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
3 / 8 / 2
9,889
450
10,072
20,060
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
19
9 / 7 / 7
12,500
568
18,564
17,613
5,500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
PeleBot
Achilles
20
8 / 1 / 6
12,749
580
18,890
18,214
18,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
RdvR_010
Bacchus
18
7 / 5 / 7
12,376
563
14,694
21,792
23,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 4 / 15
11,308
514
14,620
25,228
30,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JKedney
Medusa
20
17 / 5 / 6
14,008
637
26,579
21,195
9,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Marinesnipers
Thanatos
14
5 / 9 / 4
9,981
454
8,460
15,590
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 11 / 1
9,741
443
8,272
15,408
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
18
1 / 5 / 1
10,838
493
7,457
16,654
15,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
34
Kills
30
30
Deaths
34
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
9
11
1.39
W
Apollo
3
8
2
0.5
L
Cerberus
4
4
15
2.88
L
Medusa
JKedney
Medusa
17
5
6
4
W
Raijin
9
7
7
1.79
L
Thanatos
Marinesnipers
Thanatos
5
9
4
0.78
W
Achilles
PeleBot
Achilles
8
1
6
11
W
Bacchus
RdvR_010
Bacchus
7
5
7
2.1
L
3
11
1
0.32
L
Nike
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,384
Damage
65,388
98,621
Taken
94,075
60,468
Mitigated
65,284
26,200
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,164
2,846
0
5,994
20,942
6,871
0
4,085
16,763
0
74,602
W
Apollo
10,072
4,976
0
6,355
20,060
6,100
80
2,828
17,188
0
73,446
L
Cerberus
14,620
808
655
5,635
25,228
30,247
0
11,169
13,683
41,997
0
L
Medusa
JKedney
Medusa
26,579
13,781
0
7,008
21,195
9,419
117
6,468
14,434
0
118,279
W
Raijin
18,564
1,586
0
3,076
17,613
5,500
306
6,753
10,512
66,671
0
L
Thanatos
Marinesnipers
Thanatos
8,460
2,139
0
6,792
15,590
5,392
0
5,993
9,336
0
30,429
W
Achilles
PeleBot
Achilles
18,890
5,157
0
6,223
18,214
18,808
340
2,087
16,079
19,570
69,662
W
Bacchus
RdvR_010
Bacchus
14,694
1,225
859
3,693
21,792
23,189
94
6,484
15,187
47,788
6,170
L
8,272
435
0
1,231
15,408
4,909
106
7,538
7,279
48,099
0
L
Nike
7,457
478
0
1,250
16,654
15,317
0
3,034
12,567
0
74,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
55,876
554
Minions Killed
601
0
Camps Cleared
0
2,013,367
Distance Traveled
1,950,509
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,447
520
110
5
0
396,201
4
W
Apollo
9,889
450
111
5
0
394,108
1
L
Cerberus
11,308
514
83
4
0
398,499
4
L
Medusa
14,008
637
209
10
0
405,285
2
W
Raijin
12,500
568
107
5
0
362,188
2
L
Thanatos
9,981
454
42
2
0
378,130
0
W
Achilles
12,749
580
156
7
0
456,555
4
W
Bacchus
12,376
563
70
3
0
404,315
4
L
Agni
9,741
443
102
5
0
349,217
1
L
Nike
10,838
493
165
8
0
419,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role