Player Matchup

Zhong Kui
Zhong Kui
OBEYTHIS_SALTINE
Zhong Kui
Level 149
God Stats
2W - 4L
1,621 SR
Queue Stats
86W - 71L
1,650 Elo+
Party 1
Chaac
Chaac
PsychoSlayer315
Chaac
Level 128
God Stats
8W - 4L
1,516 SR
Queue Stats
107W - 81L
1,524 Elo+
Party 1
Cliodhna
Cliodhna
Tezhuu
Cliodhna
Level 127
God Stats
7W - 3L
1,820 SR
Queue Stats
897W - 684L
1,563 Elo+
Party 1
Team Averages
Level 135
1,652 SR
1,579 Elo+

VS

Team Averages
Level 72
1,416 SR
1,388 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SLAYTERA76
Bacchus
Level 47
God Stats
5W - 9L
1,480 SR
Queue Stats
33W - 62L
1,235 Elo+
Solo
Scylla
Scylla
Savage_22DC
Scylla
Level 41
God Stats
5W - 9L
1,267 SR
Queue Stats
123W - 178L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
6 / 1 / 4
9,898
761
9,311
9,165
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 4
9,152
704
10,338
15,868
11,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Tezhuu
Cliodhna
15
2 / 1 / 9
9,555
735
9,951
9,363
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 2 / 1
8,862
682
13,580
11,184
3,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SLAYTERA76
Bacchus
11
0 / 5 / 4
8,273
636
3,003
14,381
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
1 / 5 / 3
8,500
654
3,869
8,984
2,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
12
Kills
5
5
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
2
1
2.25
W
Zhong Kui
6
1
4
8
W
4
3
4
2
L
Bacchus
SLAYTERA76
Bacchus
0
5
4
0.4
L
Scylla
1
5
3
0.5
W
Cliodhna
Tezhuu
Cliodhna
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
20,452
34,396
Taken
34,549
21,849
Mitigated
20,207
12,532
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,580
1,259
0
2,273
11,184
3,903
0
2,855
8,011
0
31,939
W
Zhong Kui
9,311
301
278
3,376
9,165
5,517
1,036
858
8,307
25,940
0
W
10,338
1,376
112
6,068
15,868
11,920
71
2,865
13,003
0
32,055
L
Bacchus
SLAYTERA76
Bacchus
3,003
327
0
2,424
14,381
13,593
0
4,255
9,788
7,523
0
L
Scylla
3,869
555
92
329
8,984
2,711
0
2,582
6,259
32,409
0
W
Cliodhna
Tezhuu
Cliodhna
9,951
901
0
2,698
9,363
4,412
416
3,534
5,829
0
44,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
25,635
160
Minions Killed
110
9
Camps Cleared
3
732,269
Distance Traveled
676,066
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,862
682
27
2
2
263,921
4
W
Zhong Kui
9,898
761
48
4
2
232,673
2
W
Chaac
9,152
704
42
3
2
240,179
1
L
Bacchus
8,273
636
12
1
0
225,281
0
L
Scylla
8,500
654
71
5
1
186,864
0
W
Cliodhna
9,555
735
70
5
5
259,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role