Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Vetevie
Awilix
Level 87
God Stats
1W - 1L
1,259 SR
Queue Stats
30W - 35L
1,494 Elo+
Solo
Arachne
Arachne
goatyslaya
Arachne
Level 122
God Stats
3W - 1L
1,720 SR
Queue Stats
21W - 26L
1,430 Elo+
Solo
Thoth
Thoth
namesQQ
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,619 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,509 Elo+

VS

Team Averages
Level 120
1,670 SR
1,579 Elo+
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DavoDrinksWater
Horus
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 294L
1,641 Elo+
Solo
Agni
Agni
Dreamtumbler
Agni
Level 63
God Stats
5W - 4L
1,689 SR
Queue Stats
38W - 18L
1,736 Elo+
Solo
Merlin
Merlin
YT-Klax
Merlin
Level 155
God Stats
6W - 6L
1,768 SR
Queue Stats
1,252W - 1,178L
1,564 Elo+
Solo
Awilix
Awilix
ilikepandas983
Awilix
Level 81
God Stats
0W - 1L
1,894 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
3 / 1 / 2
10,686
668
10,391
8,344
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
 
Artio
16
3 / 2 / 4
10,122
633
6,478
18,087
16,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Vetevie
Awilix
14
1 / 2 / 9
9,066
567
4,613
16,098
11,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
goatyslaya
Arachne
17
7 / 2 / 2
10,036
627
9,321
11,813
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
namesQQ
Thoth
16
3 / 2 / 3
9,691
606
12,214
8,944
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 3 / 2
9,403
588
6,764
11,380
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 4
8,491
531
6,784
12,059
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 1
8,753
547
9,942
9,109
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
YT-Klax
Merlin
14
1 / 4 / 2
8,309
519
9,734
10,541
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 5
8,129
508
6,970
13,495
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
17
Kills
9
9
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
2
4
W
Artio
 
Artio
3
2
4
2.5
L
Apollo
 
Apollo
2
3
2
1
L
3
1
4
5
L
1
3
1
0.5
W
Awilix
Vetevie
Awilix
1
2
9
2.75
L
Merlin
YT-Klax
Merlin
1
4
2
0.5
W
Arachne
goatyslaya
Arachne
7
2
2
4
L
2
6
5
0.75
W
Thoth
namesQQ
Thoth
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,017
Damage
40,194
63,286
Taken
56,584
38,283
Mitigated
22,674
26,423
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,391
5,893
585
5,263
8,344
2,872
714
807
7,537
0
90,063
W
Artio
 
Artio
6,478
323
242
7,377
18,087
16,071
0
7,472
10,615
57,106
0
L
Apollo
 
Apollo
6,764
4,582
0
5,043
11,380
2,857
0
340
11,040
0
73,725
L
6,784
3,063
1,124
4,234
12,059
9,995
0
3,122
8,937
0
23,671
L
9,942
1,331
66
2,287
9,109
3,271
0
4,287
4,822
68,807
0
W
Awilix
Vetevie
Awilix
4,613
1,345
2,507
4,335
16,098
11,176
44
4,580
11,518
0
23,900
L
Merlin
YT-Klax
Merlin
9,734
453
0
830
10,541
1,968
0
7,188
3,353
69,730
0
W
Arachne
goatyslaya
Arachne
9,321
5,683
0
4,845
11,813
4,838
330
2,452
8,854
0
77,737
L
6,970
2,780
0
2,916
13,495
4,583
0
3,755
9,740
0
46,101
W
Thoth
namesQQ
Thoth
12,214
283
0
1,269
8,944
3,326
0
4,365
4,579
77,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,601
Gold Earned
43,085
597
Minions Killed
534
0
Camps Cleared
0
1,667,158
Distance Traveled
1,693,556
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,686
668
188
12
0
326,096
0
W
Artio
10,122
633
120
8
0
304,702
4
L
Apollo
9,403
588
158
10
0
329,549
2
L
Horus
8,491
531
27
2
0
354,914
5
L
Agni
8,753
547
137
9
0
323,908
5
W
Awilix
9,066
567
18
1
0
337,807
4
L
Merlin
8,309
519
130
8
0
314,655
2
W
Arachne
10,036
627
117
7
0
371,791
8
L
Awilix
8,129
508
82
5
0
370,530
1
W
Thoth
9,691
606
154
10
0
326,762
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role