Player Matchup

Achilles
Achilles
B0omSky
Achilles
Level 127
God Stats
12W - 17L
1,472 SR
Queue Stats
186W - 212L
1,296 Elo+
Solo
Sol
Sol
fatcatt101
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,421 Elo+
Party 1
Olorun
Olorun
shadowdragon_518
Olorun
Level 46
God Stats
2W - 2L
1,328 SR
Queue Stats
135W - 143L
1,420 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,379 Elo+

VS

Team Averages
Level 98
1,337 SR
1,415 Elo+
Yemoja
Yemoja
Gill T 2
Yemoja
Level 108
God Stats
0W - 11L
1,220 SR
Queue Stats
178W - 199L
1,345 Elo+
Solo
Hercules
Hercules
PlayboyNumber96
Hercules
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 293L
1,433 Elo+
Solo
Scylla
Scylla
Savage_22DC
Scylla
Level 41
God Stats
5W - 9L
1,292 SR
Queue Stats
123W - 178L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B0omSky
Achilles
14
4 / 0 / 5
8,311
756
7,681
9,214
8,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 0 / 5
9,096
827
18,922
7,582
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 8
7,496
681
4,617
7,052
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gill T 2
Yemoja
10
2 / 4 / 1
7,600
691
4,985
8,812
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
11
1 / 5 / 2
7,195
654
5,329
18,459
10,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
0 / 4 / 2
6,637
603
5,324
7,384
2,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
13
Kills
3
3
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
B0omSky
Achilles
4
0
5
6.5
L
Yemoja
Gill T 2
Yemoja
2
4
1
0.63
L
Hercules
1
5
2
0.4
L
Scylla
0
4
2
0.25
W
8
0
5
10.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
15,638
23,848
Taken
34,655
16,654
Mitigated
20,726
10,453
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B0omSky
Achilles
7,681
2,710
0
5,381
9,214
8,483
0
3,345
5,869
142
21,702
L
Yemoja
Gill T 2
Yemoja
4,985
1,106
1,124
685
8,812
7,570
0
5,555
3,257
11,053
0
L
Hercules
5,329
1,390
282
4,170
18,459
10,686
0
10,904
7,555
0
20,155
L
Scylla
5,324
448
311
114
7,384
2,470
0
4,823
2,561
21,254
0
W
18,922
7,949
0
3,808
7,582
5,356
1,193
3,542
4,040
43,464
4,244
W
4,617
1,999
184
1,080
7,052
2,815
335
3,762
3,290
13,927
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
21,432
135
Minions Killed
88
7
Camps Cleared
1
601,176
Distance Traveled
485,337
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,311
756
32
3
1
209,140
4
L
Yemoja
7,600
691
12
1
0
143,691
1
L
Hercules
7,195
654
36
3
0
183,611
1
L
Scylla
6,637
603
40
4
1
158,035
0
W
Sol
9,096
827
68
6
4
199,232
1
W
Olorun
7,496
681
35
3
2
192,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role