Player Matchup

Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Call_me_Jacques
Nox
Level 145
God Stats
32W - 24L
1,251 SR
Queue Stats
919W - 792L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
crazychillboy
Danzaburou
Level 32
God Stats
2W - 5L
1,317 SR
Queue Stats
4W - 14L
1,050 Elo+
Solo
Zeus
Zeus
oceanic_sand809
Zeus
Level 99
God Stats
9W - 7L
1,872 SR
Queue Stats
242W - 250L
1,499 Elo+
Solo
Pele
Pele
unnemp3
Pele
Level 145
God Stats
8W - 9L
1,630 SR
Queue Stats
951W - 821L
1,522 Elo+
Party 2
Team Averages
Level 93
1,514 SR
1,420 Elo+

VS

Team Averages
Level 70
1,529 SR
1,543 Elo+
Erlang Shen
Erlang Shen
Atlas-_-98
Erlang Shen
Level 74
God Stats
2W - 1L
1,771 SR
Queue Stats
17W - 12L
1,594 Elo+
Party 1
Sol
Sol
DragonScream
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 15L
1,756 Elo+
Solo
Cliodhna
Cliodhna
Hawk_Vapez
Cliodhna
Level 87
God Stats
0W - 2L
1,317 SR
Queue Stats
53W - 45L
1,639 Elo+
Party 1
Medusa
Medusa
Le Sumerien
Medusa
Level 106
God Stats
0W - 1L
1,438 SR
Queue Stats
3W - 11L
1,295 Elo+
Solo
Atlas
Atlas
damo_1998
Atlas
Level 46
God Stats
2W - 1L
1,617 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 1 / 8
13,990
636
17,450
19,259
22,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 14
11,647
529
2,948
7,965
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
crazychillboy
Danzaburou
17
1 / 5 / 0
11,593
527
2,596
11,564
3,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 10
13,395
609
18,274
10,735
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
unnemp3
Pele
20
10 / 3 / 6
13,858
630
11,902
15,252
9,156
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atlas-_-98
Erlang Shen
18
1 / 5 / 1
10,581
481
4,858
15,619
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 8 / 1
9,054
412
6,914
15,007
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Hawk_Vapez
Cliodhna
16
4 / 7 / 1
10,088
459
8,579
17,916
7,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
17
4 / 3 / 0
10,643
484
6,210
9,068
3,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
damo_1998
Atlas
14
0 / 4 / 5
8,859
403
3,349
19,193
16,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
26
Kills
9
9
Deaths
27
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
8
11
L
Erlang Shen
Atlas-_-98
Erlang Shen
1
5
1
0.3
W
0
0
14
7
L
0
8
1
0.06
L
Cliodhna
Hawk_Vapez
Cliodhna
4
7
1
0.64
L
Medusa
4
3
0
1.33
W
Danzaburou
crazychillboy
Danzaburou
1
5
0
0.2
L
Atlas
damo_1998
Atlas
0
4
5
0.63
W
8
0
10
13
W
Pele
unnemp3
Pele
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
29,910
64,775
Taken
76,803
46,693
Mitigated
41,986
28,629
Healing
16,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,450
4,228
0
13,068
19,259
22,406
1,479
4,067
15,192
0
87,876
L
Erlang Shen
Atlas-_-98
Erlang Shen
4,858
2,601
0
5,099
15,619
9,871
1,086
890
14,729
0
73,203
W
2,948
210
507
2,911
7,965
7,108
1,626
2,465
5,329
36,850
6,290
L
6,914
1,053
0
3,215
15,007
5,015
1,136
6,344
8,663
53,747
0
L
Cliodhna
Hawk_Vapez
Cliodhna
8,579
1,476
0
2,984
17,916
7,072
0
5,287
12,629
0
82,040
L
Medusa
6,210
2,789
0
1,983
9,068
3,485
901
3,210
5,858
0
78,317
W
Danzaburou
crazychillboy
Danzaburou
2,596
1,071
0
1,902
11,564
3,971
2,364
1,122
10,442
0
61,283
L
Atlas
damo_1998
Atlas
3,349
1,270
1,357
2,272
19,193
16,543
66
5,196
13,997
24,660
0
W
18,274
730
87
5,174
10,735
4,052
3,152
3,261
7,474
106,868
0
W
Pele
unnemp3
Pele
11,902
3,071
0
4,980
15,252
9,156
895
4,897
10,355
0
103,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,483
Gold Earned
49,225
660
Minions Killed
543
0
Camps Cleared
0
2,128,245
Distance Traveled
2,044,165
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,990
636
153
7
0
411,384
5
L
Erlang Shen
10,581
481
142
6
0
391,524
1
W
Nox
11,647
529
71
3
0
456,151
3
L
Sol
9,054
412
98
4
0
385,442
3
L
Cliodhna
10,088
459
134
6
0
447,969
4
L
Medusa
10,643
484
129
6
0
403,234
2
W
Danzaburou
11,593
527
128
6
0
352,577
0
L
Atlas
8,859
403
40
2
0
415,996
1
W
Zeus
13,395
609
161
7
0
439,977
1
W
Pele
13,858
630
147
7
0
468,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role