Player Matchup

Scylla
Scylla
Deviouzx
Scylla
Level 137
God Stats
20W - 16L
1,562 SR
Queue Stats
203W - 138L
1,661 Elo+
Party 2
Ne Zha
Ne Zha
LuvSlush
Ne Zha
Level 126
God Stats
17W - 10L
1,815 SR
Queue Stats
292W - 222L
1,700 Elo+
Party 2
Atlas
Atlas
Oranyan6219
Atlas
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Solo
Team Averages
Level 98
1,626 SR
1,598 Elo+

VS

Team Averages
Level 106
1,495 SR
1,551 Elo+
Ne Zha
Ne Zha
BIG RYAN Z
Ne Zha
Level 117
God Stats
8W - 3L
1,869 SR
Queue Stats
103W - 82L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
MR BLACK DINGUS
Sun Wukong
Level 160
God Stats
0W - 2L
1,310 SR
Queue Stats
104W - 81L
1,588 Elo+
Party 1
Scylla
Scylla
Savage_22DC
Scylla
Level 41
God Stats
5W - 9L
1,307 SR
Queue Stats
123W - 178L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deviouzx
Scylla
18
12 / 1 / 5
13,045
815
22,212
10,007
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
LuvSlush
Ne Zha
16
1 / 2 / 14
10,983
686
10,739
17,265
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 5 / 8
10,716
670
8,833
19,559
24,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BIG RYAN Z
Ne Zha
14
1 / 7 / 6
9,521
595
9,648
15,536
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MR BLACK DINGUS
Sun Wukong
14
2 / 9 / 4
9,940
621
13,344
21,754
9,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
16
4 / 1 / 4
10,626
664
9,260
10,225
3,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
7
8
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BIG RYAN Z
Ne Zha
1
7
6
0.57
W
Scylla
Deviouzx
Scylla
12
1
5
14.5
W
Ne Zha
LuvSlush
Ne Zha
1
2
14
4
L
Sun Wukong
MR BLACK DINGUS
Sun Wukong
2
9
4
0.44
W
4
5
8
1.6
L
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,784
Damage
32,252
46,831
Taken
47,515
43,504
Mitigated
17,926
7,737
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BIG RYAN Z
Ne Zha
9,648
1,356
0
2,916
15,536
5,537
0
10,750
4,112
0
31,062
W
Scylla
Deviouzx
Scylla
22,212
1,419
0
250
10,007
3,317
1,304
1,524
8,342
58,349
0
W
Ne Zha
LuvSlush
Ne Zha
10,739
2,159
0
4,142
17,265
16,128
630
4,209
12,520
0
33,226
L
Sun Wukong
MR BLACK DINGUS
Sun Wukong
13,344
2,425
0
4,047
21,754
9,353
240
14,064
6,761
0
39,980
W
8,833
3,033
457
2,888
19,559
24,059
343
4,117
15,243
26,337
0
L
Scylla
9,260
546
252
755
10,225
3,036
330
5,661
4,092
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
30,087
161
Minions Killed
162
6
Camps Cleared
6
895,605
Distance Traveled
793,664
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,521
595
40
3
3
267,191
3
W
Scylla
13,045
815
91
6
5
300,617
0
W
Ne Zha
10,983
686
43
3
1
314,095
3
L
Sun Wukong
9,940
621
57
4
1
252,369
1
W
Atlas
10,716
670
27
2
0
280,893
4
L
Scylla
10,626
664
65
4
2
274,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role