Player Matchup

Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
EpicRoyalHu
Loki
Platinum III
Level 160
God Stats
9W - 10L
1,444 SR
Queue Stats
113W - 103L
1,919 MMR
Solo
Geb
Geb
Gold I
Orbeniamino
Geb
Gold I
Level 123
God Stats
4W - 3L
1,859 SR
Queue Stats
45W - 47L
1,868 MMR
Solo
Tyr
Tyr
Gold II
XxpablineitorxX
Tyr
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,828 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,561 SR
1,723 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,535 SR
1,780 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
Agent10007
Athena
Platinum IV
Level 160
God Stats
23W - 18L
1,543 SR
Queue Stats
337W - 310L
1,747 MMR
Solo
Raijin
Raijin
Platinum IV
BlueSaIamander
Raijin
Platinum IV
Level 156
God Stats
7W - 7L
1,583 SR
Queue Stats
175W - 147L
1,987 MMR
Solo
Nemesis
Nemesis
Gold II
CarismaRepGaming
Nemesis
Gold II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,742 MMR
Solo
Chaac
Chaac
Gold I
FraNchesco
Chaac
Gold I
Level 147
God Stats
18W - 21L
1,548 SR
Queue Stats
199W - 205L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 2
5,396
675
2,138
3,951
972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
 
Hou Yi
9
2 / 2 / 0
5,134
642
2,750
5,755
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 1 / 1
4,199
525
1,243
2,144
447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 2
4,642
580
1,724
8,180
2,464
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 0
5,386
673
3,659
7,363
5,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaBastetAtlas

VS

Bans
ThothKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 1 / 1
5,500
688
4,323
3,634
758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Agent10007
Athena
8
2 / 1 / 1
5,139
642
2,038
5,984
2,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 3
5,303
663
2,792
3,415
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 2
5,332
667
2,887
5,304
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
9
0 / 2 / 1
5,128
641
4,479
7,250
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
7
7
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
2
2
L
Hou Yi
 
Hou Yi
2
2
0
1
W
Ullr
 
Ullr
2
1
1
2.5
W
Athena
Agent10007
Athena
2
1
1
2.5
W
0
2
3
0.75
W
3
1
2
4
L
1
1
1
1.5
W
Chaac
0
2
1
0.25
L
1
2
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,514
Damage
16,519
27,393
Taken
25,587
11,317
Mitigated
9,366
9,666
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,138
993
0
1,053
3,951
972
0
1,127
2,732
31,382
0
L
Hou Yi
 
Hou Yi
2,750
1,435
0
1,772
5,755
1,436
0
686
5,069
0
34,027
W
Ullr
 
Ullr
4,323
1,646
0
369
3,634
758
0
326
3,308
0
34,486
W
Athena
Agent10007
Athena
2,038
937
91
1,673
5,984
2,565
23
599
5,385
12,883
0
W
2,792
445
0
260
3,415
961
0
988
2,427
32,891
0
W
2,887
1,352
0
603
5,304
2,159
0
1,294
4,010
0
22,817
L
1,243
367
0
290
2,144
447
0
478
1,582
0
12,135
W
Chaac
4,479
797
0
3,003
7,250
2,923
0
655
6,595
0
31,971
L
1,724
381
905
2,719
8,180
2,464
0
2,085
6,013
8,805
0
L
3,659
669
0
2,927
7,363
5,998
0
196
7,167
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
26,402
235
Minions Killed
265
0
Camps Cleared
0
777,670
Distance Traveled
864,043
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,396
675
64
8
0
180,041
2
L
Hou Yi
5,134
642
69
9
0
149,757
1
W
Ullr
5,500
688
67
8
0
166,707
0
W
Athena
5,139
642
23
3
0
178,101
2
W
Raijin
5,303
663
68
9
0
152,754
3
W
Nemesis
5,332
667
45
6
0
196,673
3
L
Loki
4,199
525
31
4
0
103,670
0
W
Chaac
5,128
641
62
8
0
169,808
3
L
Geb
4,642
580
6
1
0
153,935
3
L
Tyr
5,386
673
65
8
0
190,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role