Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Jkhaj1
Sylvanus
Level 64
God Stats
11W - 6L
1,720 SR
Queue Stats
69W - 51L
1,600 Elo+
Solo
Izanami
Izanami
Tarek7ny
Izanami
Level 86
God Stats
33W - 20L
1,696 SR
Queue Stats
305W - 325L
1,485 Elo+
Solo
Thanatos
Thanatos
arikuiu
Thanatos
Level 159
God Stats
10W - 8L
1,413 SR
Queue Stats
139W - 142L
1,403 Elo+
Party 2
Nox
Nox
ja_ja_salu2
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,543 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,506 Elo+

VS

Team Averages
Level 86
1,570 SR
1,482 Elo+
Danzaburou
Danzaburou
BunnyBoy29
Danzaburou
Level 84
God Stats
41W - 28L
1,700 SR
Queue Stats
205W - 219L
1,474 Elo+
Solo
Nemesis
Nemesis
DavidMoore1
Nemesis
Level 105
God Stats
4W - 5L
1,211 SR
Queue Stats
249W - 274L
1,491 Elo+
Solo
Scylla
Scylla
Fr4nk_BeaDi745
Scylla
Level 90
God Stats
5W - 6L
1,676 SR
Queue Stats
305W - 286L
1,503 Elo+
Party 1
Osiris
Osiris
JP77705vol1
Osiris
Level 86
God Stats
2W - 4L
1,762 SR
Queue Stats
198W - 188L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
penguin_liam
Sun Wukong
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
233W - 253L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 1
9,049
566
6,101
5,742
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Jkhaj1
Sylvanus
15
1 / 3 / 5
9,010
563
12,600
13,938
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Tarek7ny
Izanami
16
4 / 3 / 7
9,429
589
11,398
12,326
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
arikuiu
Thanatos
17
7 / 1 / 3
9,677
605
6,991
9,044
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 7
8,556
535
5,638
8,301
5,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BunnyBoy29
Danzaburou
12
2 / 8 / 3
7,409
463
9,651
13,588
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
DavidMoore1
Nemesis
15
2 / 2 / 7
8,481
530
6,525
9,725
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 4 / 1
8,749
547
4,477
7,922
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
2 / 3 / 1
8,580
536
7,317
15,549
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
penguin_liam
Sun Wukong
11
2 / 4 / 2
7,177
449
4,625
12,616
4,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
11
11
Deaths
21
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
1
4.5
L
Danzaburou
BunnyBoy29
Danzaburou
2
8
3
0.44
L
Nemesis
DavidMoore1
Nemesis
2
2
7
2.75
L
3
4
1
0.88
L
Osiris
2
3
1
0.83
W
Sylvanus
Jkhaj1
Sylvanus
1
3
5
1.17
W
Izanami
Tarek7ny
Izanami
4
3
7
2.5
W
Thanatos
arikuiu
Thanatos
7
1
3
8.5
W
4
3
7
2.5
L
Sun Wukong
penguin_liam
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
32,595
49,351
Taken
59,400
23,329
Mitigated
22,659
26,398
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,101
74
0
1,104
5,742
1,723
546
1,492
4,250
58,139
0
L
Danzaburou
BunnyBoy29
Danzaburou
9,651
2,197
0
2,167
13,588
2,494
0
4,902
8,686
0
41,442
L
Nemesis
DavidMoore1
Nemesis
6,525
2,199
0
877
9,725
2,869
0
4,084
5,641
0
57,241
L
4,477
470
0
1,320
7,922
2,048
0
3,168
4,754
45,365
1,749
L
Osiris
7,317
2,627
0
5,248
15,549
10,442
0
7,781
7,768
0
53,864
W
Sylvanus
Jkhaj1
Sylvanus
12,600
3,252
719
5,901
13,938
8,669
741
318
13,620
54,189
12,165
W
Izanami
Tarek7ny
Izanami
11,398
8,491
109
4,934
12,326
3,776
1,755
1,137
11,189
0
80,275
W
Thanatos
arikuiu
Thanatos
6,991
737
0
11,227
9,044
3,867
0
408
8,636
0
61,603
W
5,638
937
264
2,140
8,301
5,294
1,071
823
7,478
20,599
0
L
Sun Wukong
penguin_liam
Sun Wukong
4,625
1,143
0
3,174
12,616
4,806
0
2,956
9,660
0
34,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
40,396
503
Minions Killed
457
0
Camps Cleared
0
1,449,030
Distance Traveled
1,483,224
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,049
566
107
7
0
302,613
9
L
Danzaburou
7,409
463
71
4
0
257,588
4
L
Nemesis
8,481
530
98
6
0
341,612
3
L
Scylla
8,749
547
101
6
0
309,599
4
L
Osiris
8,580
536
125
8
0
302,111
2
W
Sylvanus
9,010
563
116
7
0
236,732
2
W
Izanami
9,429
589
139
9
0
275,483
3
W
Thanatos
9,677
605
102
6
0
353,682
3
W
Nox
8,556
535
39
2
0
280,520
1
L
Sun Wukong
7,177
449
62
4
0
272,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role