Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
DampPocketLint
Morgan Le Fay
Platinum V
Level 149
God Stats
29W - 31L
1,680 SR
Queue Stats
117W - 105L
1,823 MMR
Solo
Nu Wa
Nu Wa
Silver III
JYPsummer
Nu Wa
Silver III
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 48L
1,431 MMR
Solo
Skadi
Skadi
Silver III
techno4201
Skadi
Silver III
Level 75
God Stats
11W - 18L
1,327 SR
Queue Stats
42W - 64L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,501 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,600 SR
1,641 MMR
Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Fireburninz
Sylvanus
Platinum IV
Level 143
God Stats
7W - 6L
2,004 SR
Queue Stats
264W - 255L
1,823 MMR
Solo
Achilles
Achilles
Gold IV
GinDemom
Achilles
Gold IV
Level 97
God Stats
1W - 5L
1,156 SR
Queue Stats
140W - 151L
1,421 MMR
Solo
Janus
Janus
Gold IV
MegTheeStallion
Janus
Gold IV
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,725 MMR
Solo
Medusa
Medusa
Platinum IV
Mоrf
Medusa
Platinum IV
Level 127
God Stats
11W - 6L
1,842 SR
Queue Stats
190W - 179L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 3 / 1
6,875
529
7,613
9,512
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
 
Athena
8
1 / 7 / 1
5,243
403
2,162
15,901
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DampPocketLint
Morgan Le Fay
8
1 / 3 / 1
5,590
430
2,282
5,094
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Nu Wa
JYPsummer
Nu Wa
13
1 / 2 / 3
7,195
553
6,526
9,303
2,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
10
0 / 4 / 0
5,892
453
2,534
6,567
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CamazotzGebThoth

VS

Bans
AtlasTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 3 / 4
8,149
627
3,950
8,604
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Fireburninz
Sylvanus
12
4 / 0 / 12
8,137
626
5,670
10,430
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
GinDemom
Achilles
13
0 / 2 / 1
7,388
568
3,320
9,572
3,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 3
8,665
667
12,385
6,891
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mоrf
Medusa
15
8 / 0 / 4
9,226
710
10,585
7,844
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
19
19
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
L
Athena
 
Athena
1
7
1
0.21
W
Bakasura
 
Bakasura
2
3
4
1.33
L
Morgan Le Fay
DampPocketLint
Morgan Le Fay
1
3
1
0.5
W
Sylvanus
Fireburninz
Sylvanus
4
0
12
10
W
Achilles
GinDemom
Achilles
0
2
1
0.25
L
Nu Wa
JYPsummer
Nu Wa
1
2
3
1.25
W
5
1
3
6.5
W
Medusa
Mоrf
Medusa
8
0
4
10
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,117
Damage
35,910
46,377
Taken
43,341
14,092
Mitigated
22,889
6,901
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,613
2,396
0
341
9,512
2,435
0
4,317
4,977
0
42,097
L
Athena
 
Athena
2,162
599
87
2,383
15,901
6,578
0
5,943
9,620
7,575
0
W
Bakasura
 
Bakasura
3,950
2,732
0
1,820
8,604
3,143
0
2,184
6,420
0
52,333
L
Morgan Le Fay
DampPocketLint
Morgan Le Fay
2,282
235
0
875
5,094
1,548
0
2,743
2,171
27,959
0
W
Sylvanus
Fireburninz
Sylvanus
5,670
790
1,299
4,819
10,430
10,233
264
1,522
8,908
13,083
7,521
W
Achilles
GinDemom
Achilles
3,320
268
0
2,579
9,572
3,894
224
3,834
5,738
0
41,205
L
Nu Wa
JYPsummer
Nu Wa
6,526
1,740
0
3,031
9,303
2,435
16
1,692
7,278
49,115
0
W
12,385
1,739
0
800
6,891
2,454
224
2,140
4,751
69,397
0
W
Medusa
Mоrf
Medusa
10,585
5,616
0
3,654
7,844
3,165
2,219
1,290
6,554
0
68,820
L
Skadi
2,534
1,234
0
184
6,567
1,096
0
1,468
5,083
0
34,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
41,565
310
Minions Killed
495
0
Camps Cleared
0
1,177,377
Distance Traveled
1,370,647
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,875
529
79
6
0
273,445
1
L
Athena
5,243
403
7
1
0
248,198
6
W
Bakasura
8,149
627
114
9
0
322,030
1
L
Morgan Le Fay
5,590
430
52
4
0
187,572
2
W
Sylvanus
8,137
626
26
2
0
242,370
2
W
Achilles
7,388
568
90
7
0
265,535
1
L
Nu Wa
7,195
553
100
8
0
221,211
5
W
Janus
8,665
667
139
11
0
285,706
2
W
Medusa
9,226
710
126
10
0
255,006
3
L
Skadi
5,892
453
72
6
0
246,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role