Player Matchup

Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Fallen_Atombomb
Horus
Level 160
God Stats
7W - 6L
1,732 SR
Queue Stats
702W - 622L
1,581 Elo+
Party 3
Scylla
Scylla
bibitukon
Scylla
Level 126
God Stats
2W - 1L
1,715 SR
Queue Stats
233W - 223L
1,540 Elo+
Solo
Danzaburou
Danzaburou
smolllion
Danzaburou
Level 69
God Stats
3W - 2L
1,773 SR
Queue Stats
502W - 395L
1,566 Elo+
Party 3
Team Averages
Level 119
1,644 SR
1,537 Elo+

VS

Team Averages
Level 130
1,496 SR
1,710 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Amajiki
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,325 Elo+
Party 1
Hades
Hades
CreativeCords
Hades
Level 160
God Stats
7W - 7L
1,324 SR
Queue Stats
812W - 862L
1,538 Elo+
Solo
Khepri
Khepri
Koalaaa
Khepri
Level 160
God Stats
4W - 0L
1,654 SR
Queue Stats
179W - 12L
2,085 Elo+
Party 1
Rama
Rama
Sparconix
Rama
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 7L
2,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 6 / 2
8,137
814
14,548
11,222
3,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
14
3 / 4 / 7
7,753
775
7,141
18,286
13,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 9
7,882
788
4,181
16,183
12,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
bibitukon
Scylla
14
3 / 5 / 6
8,223
822
10,468
7,804
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
smolllion
Danzaburou
13
0 / 9 / 8
7,196
720
5,828
12,327
4,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 3 / 4
10,705
1,071
9,500
12,342
19,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Amajiki
Horus
13
0 / 3 / 21
8,492
849
5,561
13,561
20,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 17
9,098
910
19,725
16,232
10,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Koalaaa
Khepri
14
2 / 3 / 19
8,934
893
7,722
13,379
17,374
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rama
15
10 / 2 / 11
9,531
953
16,788
11,870
6,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
13
Kills
28
28
Deaths
13
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
6
2
1.17
L
Hercules
 
Hercules
3
4
7
1.63
W
Fenrir
 
Fenrir
12
3
4
4.67
W
Horus
Amajiki
Horus
0
3
21
3.5
W
4
2
17
6.25
L
1
4
9
1.38
W
Khepri
Koalaaa
Khepri
2
3
19
3.83
W
Rama
10
2
11
7.75
L
Scylla
bibitukon
Scylla
3
5
6
1.2
L
Danzaburou
smolllion
Danzaburou
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,166
Damage
59,296
65,822
Taken
67,384
37,273
Mitigated
74,414
21,682
Healing
31,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,548
6,322
901
1,765
11,222
3,934
0
4,322
6,876
0
26,834
L
Hercules
 
Hercules
7,141
2,266
296
7,362
18,286
13,488
59
7,089
11,197
3,207
8,047
W
Fenrir
 
Fenrir
9,500
2,067
1,808
2,212
12,342
19,807
1,052
2,152
10,190
0
19,471
W
Horus
Amajiki
Horus
5,561
1,944
6,285
4,655
13,561
20,516
641
2,945
10,616
0
9,256
W
19,725
1,054
2,978
7,973
16,232
10,239
705
2,695
13,537
40,373
0
L
4,181
1,876
4,040
5,331
16,183
12,947
0
7,812
8,371
0
6,503
W
Khepri
Koalaaa
Khepri
7,722
295
2,134
1,396
13,379
17,374
664
1,685
11,694
12,817
0
W
Rama
16,788
12,920
1,122
1,163
11,870
6,478
3,251
2,364
9,506
0
27,650
L
Scylla
bibitukon
Scylla
10,468
615
85
542
7,804
2,659
0
2,821
4,983
20,969
0
L
Danzaburou
smolllion
Danzaburou
5,828
3,430
164
1,196
12,327
4,245
0
5,403
6,924
0
12,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
46,760
73
Minions Killed
94
0
Camps Cleared
0
812,837
Distance Traveled
899,151
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,137
814
24
2
0
149,277
1
L
Hercules
7,753
775
5
1
0
181,420
1
W
Fenrir
10,705
1,071
22
2
0
175,069
2
W
Horus
8,492
849
3
0
0
189,054
0
W
Hades
9,098
910
40
4
0
173,873
0
L
Horus
7,882
788
4
0
0
170,668
2
W
Khepri
8,934
893
12
1
0
184,790
0
W
Rama
9,531
953
17
2
0
176,365
4
L
Scylla
8,223
822
23
2
0
181,900
0
L
Danzaburou
7,196
720
17
2
0
129,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role