Player Matchup

Cerberus
Cerberus
BrizzlyBear42
Cerberus
Level 66
God Stats
22W - 20L
1,588 SR
Queue Stats
245W - 304L
1,439 Elo+
Party 1
Chang'e
Chang'e
LucidGuts
Chang'e
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 254L
1,239 Elo+
Solo
Serqet
Serqet
Zashxia
Serqet
Level 46
God Stats
2W - 4L
1,408 SR
Queue Stats
13W - 23L
1,358 Elo+
Party 1
Izanami
Izanami
darkhalo911
Izanami
Level 16
God Stats
4W - 11L
1,246 SR
Queue Stats
6W - 17L
1,218 Elo+
Party 1
King Arthur
King Arthur
mMagiya
King Arthur
Level 57
God Stats
2W - 3L
1,479 SR
Queue Stats
57W - 105L
1,168 Elo+
Party 1
Team Averages
Level 63
1,444 SR
1,285 Elo+

VS

Team Averages
Level 99
1,574 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Dr_Toboggan427
Zhong Kui
Level 105
God Stats
13W - 10L
1,730 SR
Queue Stats
248W - 294L
1,349 Elo+
Solo
Medusa
Medusa
Hobblett-
Medusa
Level 144
God Stats
27W - 14L
1,656 SR
Queue Stats
285W - 324L
1,452 Elo+
Party 2
Arachne
Arachne
SDShay
Arachne
Level 87
God Stats
6W - 4L
1,616 SR
Queue Stats
253W - 286L
1,430 Elo+
Solo
Hercules
Hercules
TheDunch
Hercules
Level 47
God Stats
4W - 4L
1,373 SR
Queue Stats
34W - 36L
1,475 Elo+
Party 2
Olorun
Olorun
valocrazy
Olorun
Level 113
God Stats
17W - 19L
1,495 SR
Queue Stats
113W - 145L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrizzlyBear42
Cerberus
7
1 / 2 / 0
5,115
465
4,230
13,147
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
LucidGuts
Chang'e
8
0 / 2 / 0
5,032
457
1,112
5,312
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Zashxia
Serqet
8
0 / 6 / 0
4,825
439
2,911
6,961
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
darkhalo911
Izanami
8
0 / 3 / 1
5,023
457
2,823
6,837
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
mMagiya
King Arthur
9
1 / 5 / 0
5,587
508
2,722
8,082
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_Toboggan427
Zhong Kui
12
6 / 1 / 3
7,391
672
5,948
6,416
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Hobblett-
Medusa
11
2 / 0 / 2
6,669
606
4,468
5,399
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SDShay
Arachne
12
4 / 0 / 2
6,904
628
3,405
5,744
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheDunch
Hercules
10
3 / 1 / 3
6,192
563
3,169
10,667
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
valocrazy
Olorun
10
3 / 0 / 4
6,314
574
6,941
5,738
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrizzlyBear42
Cerberus
1
2
0
0.5
W
Zhong Kui
Dr_Toboggan427
Zhong Kui
6
1
3
7.5
W
Medusa
Hobblett-
Medusa
2
0
2
3
L
Chang'e
LucidGuts
Chang'e
0
2
0
0
W
Arachne
SDShay
Arachne
4
0
2
5
W
Hercules
TheDunch
Hercules
3
1
3
4.5
L
Serqet
Zashxia
Serqet
0
6
0
0
L
Izanami
darkhalo911
Izanami
0
3
1
0.17
L
King Arthur
mMagiya
King Arthur
1
5
0
0.2
W
Olorun
valocrazy
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
23,931
40,339
Taken
33,964
17,219
Mitigated
14,939
12,058
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrizzlyBear42
Cerberus
4,230
682
185
5,806
13,147
7,061
0
4,494
8,653
16,553
0
W
Zhong Kui
Dr_Toboggan427
Zhong Kui
5,948
874
0
3,670
6,416
3,901
428
0
5,879
31,964
0
W
Medusa
Hobblett-
Medusa
4,468
1,619
0
1,890
5,399
1,788
487
855
4,412
0
42,174
L
Chang'e
LucidGuts
Chang'e
1,112
80
0
1,942
5,312
1,256
56
451
4,861
18,597
0
W
Arachne
SDShay
Arachne
3,405
2,292
0
2,441
5,744
2,343
29
455
5,079
0
37,066
W
Hercules
TheDunch
Hercules
3,169
1,163
315
3,479
10,667
5,316
307
2,190
8,334
0
18,915
L
Serqet
Zashxia
Serqet
2,911
484
0
530
6,961
2,530
0
1,110
5,851
0
21,262
L
Izanami
darkhalo911
Izanami
2,823
2,242
0
1,159
6,837
1,768
1,711
2,070
4,767
0
24,229
L
King Arthur
mMagiya
King Arthur
2,722
424
19
2,417
8,082
4,604
266
4,764
3,318
0
17,484
W
Olorun
valocrazy
Olorun
6,941
4,361
815
3,432
5,738
1,591
1,086
1,676
4,062
32,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
33,470
216
Minions Killed
293
0
Camps Cleared
0
918,523
Distance Traveled
1,056,462
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,115
465
33
3
0
205,240
2
W
Zhong Kui
7,391
672
66
6
0
184,212
6
W
Medusa
6,669
606
69
6
0
227,500
3
L
Chang'e
5,032
457
46
4
0
148,097
0
W
Arachne
6,904
628
79
7
0
246,856
3
W
Hercules
6,192
563
33
3
0
202,743
1
L
Serqet
4,825
439
42
4
0
218,763
2
L
Izanami
5,023
457
58
5
0
160,428
0
L
King Arthur
5,587
508
37
3
0
185,995
3
W
Olorun
6,314
574
46
4
0
195,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role