Player Matchup

Kumbhakarna
Kumbhakarna
ChunkMeister013
Kumbhakarna
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 178L
1,448 Elo+
Party 4
Ah Puch
Ah Puch
DaBADDwetnoodle
Ah Puch
Level 65
God Stats
2W - 10L
1,294 SR
Queue Stats
8W - 30L
1,170 Elo+
Party 2
Izanami
Izanami
EzioAuditore992
Izanami
Level 23
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Mercury
Mercury
Godly Googly252
Mercury
Level 76
God Stats
44W - 60L
1,428 SR
Queue Stats
874W - 995L
1,483 Elo+
Party 4
Thanatos
Thanatos
TheLastParry_ttv
Thanatos
Level 20
God Stats
3W - 7L
1,274 SR
Queue Stats
34W - 66L
1,236 Elo+
Party 2
Team Averages
Level 42
1,394 SR
1,301 Elo+

VS

Team Averages
Level 55
1,781 SR
1,534 Elo+
Nu Wa
Nu Wa
Arctic81
Nu Wa
Level 49
God Stats
20W - 7L
1,779 SR
Queue Stats
66W - 40L
1,650 Elo+
Party 1
Arachne
Arachne
Silverfox79
Arachne
Level 68
God Stats
9W - 5L
1,954 SR
Queue Stats
109W - 65L
1,632 Elo+
Party 1
Persephone
Persephone
UndeadWakandan
Persephone
Level 83
God Stats
35W - 28L
1,933 SR
Queue Stats
562W - 773L
1,364 Elo+
Party 3
Neith
Neith
ryanmac71
Neith
Level 29
God Stats
6W - 0L
1,886 SR
Queue Stats
65W - 37L
1,638 Elo+
Party 1
Merlin
Merlin
sirr-venom
Merlin
Level 44
God Stats
53W - 78L
1,355 SR
Queue Stats
1,152W - 1,362L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChunkMeister013
Kumbhakarna
17
1 / 9 / 5
11,031
1,103
3,328
19,661
21,070
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 7 / 6
12,722
1,272
18,385
15,620
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 8 / 2
10,835
1,084
5,405
16,661
4,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 7 / 2
13,234
1,323
8,973
17,427
5,505
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 5
11,279
1,128
6,795
15,704
5,198
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arctic81
Nu Wa
19
9 / 3 / 18
13,901
1,390
24,506
10,863
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Silverfox79
Arachne
19
8 / 6 / 20
13,170
1,317
12,894
13,541
5,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
UndeadWakandan
Persephone
18
6 / 1 / 17
13,079
1,308
8,722
7,089
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ryanmac71
Neith
20
10 / 4 / 20
14,844
1,484
16,152
9,694
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
sirr-venom
Merlin
19
6 / 0 / 21
12,702
1,270
16,934
6,194
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
14
Kills
39
39
Deaths
14
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arctic81
Nu Wa
9
3
18
6
L
Kumbhakarna
ChunkMeister013
Kumbhakarna
1
9
5
0.39
L
3
7
6
0.86
L
1
8
2
0.25
L
7
7
2
1.14
W
Arachne
Silverfox79
Arachne
8
6
20
3
L
2
8
5
0.56
W
Persephone
UndeadWakandan
Persephone
6
1
17
14.5
W
Neith
ryanmac71
Neith
10
4
20
5
W
Merlin
sirr-venom
Merlin
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
79,208
85,073
Taken
47,381
41,579
Mitigated
17,597
3,862
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arctic81
Nu Wa
24,506
4,817
605
806
10,863
3,713
0
5,036
5,827
44,572
0
L
Kumbhakarna
ChunkMeister013
Kumbhakarna
3,328
835
0
0
19,661
21,070
0
12,367
7,006
8,231
0
L
18,385
493
0
1,010
15,620
5,070
0
8,989
6,455
57,522
0
L
5,405
4,761
0
0
16,661
4,736
0
10,147
6,316
0
20,509
L
8,973
3,999
0
400
17,427
5,505
0
10,190
6,989
0
22,125
W
Arachne
Silverfox79
Arachne
12,894
9,664
0
2,579
13,541
5,342
0
4,357
9,184
0
20,349
L
6,795
1,661
0
2,452
15,704
5,198
0
7,347
8,145
0
17,564
W
Persephone
UndeadWakandan
Persephone
8,722
1,015
291
1,675
7,089
2,958
0
4,901
2,187
23,250
0
W
Neith
ryanmac71
Neith
16,152
5,774
0
1,033
9,694
3,484
0
4,109
5,585
0
40,263
W
Merlin
sirr-venom
Merlin
16,934
935
410
795
6,194
2,100
0
3,310
2,884
31,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
67,696
165
Minions Killed
207
7
Camps Cleared
4
862,101
Distance Traveled
904,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,901
1,390
42
4
0
175,158
0
L
Kumbhakarna
11,031
1,103
8
1
0
160,196
0
L
Ah Puch
12,722
1,272
76
8
2
181,473
0
L
Izanami
10,835
1,084
34
3
3
146,783
0
L
Mercury
13,234
1,323
25
3
1
194,466
0
W
Arachne
13,170
1,317
14
1
1
168,578
0
L
Thanatos
11,279
1,128
22
2
1
179,183
0
W
Persephone
13,079
1,308
48
5
0
179,251
0
W
Neith
14,844
1,484
58
6
3
184,275
0
W
Merlin
12,702
1,270
45
5
0
196,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role