Player Matchup

Ullr
Ullr
Gold IV
ChikenTenderss2
Ullr
Gold IV
Level 124
God Stats
13W - 18L
1,533 SR
Queue Stats
31W - 36L
1,504 MMR
Solo
Ares
Ares
Silver I
Jujuthememer
Ares
Silver I
Level 125
God Stats
5W - 6L
1,722 SR
Queue Stats
362W - 368L
1,502 MMR
Solo
Ah Puch
Ah Puch
Gold IV
MetalicaLOVG
Ah Puch
Gold IV
Level 157
God Stats
13W - 8L
1,489 SR
Queue Stats
545W - 568L
1,532 MMR
Solo
Awilix
Awilix
Gold IV
Who8MyBeans7535
Awilix
Gold IV
Level 115
God Stats
4W - 1L
1,519 SR
Queue Stats
82W - 78L
1,472 MMR
Solo
Chang'e
Chang'e
Silver II
dder641
Chang'e
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,552 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,525 SR
1,468 MMR
Cerberus
Cerberus
Silver II
DeMoDarkSyde0104
Cerberus
Silver II
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 178L
1,382 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
REDSupaNova
Tsukuyomi
Silver I
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 189L
1,320 MMR
Party 1
Hachiman
Hachiman
Bronze III
SirSueno
Hachiman
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,541 MMR
Solo
Poseidon
Poseidon
Silver I
Syriancy
Poseidon
Silver I
Level 64
God Stats
6W - 4L
1,915 SR
Queue Stats
69W - 52L
1,554 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
sm4ck down 316
Cu Chulainn
Gold IV
Level 154
God Stats
1W - 2L
1,212 SR
Queue Stats
29W - 22L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
12,518
501
11,025
20,752
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
3 / 6 / 3
11,949
478
14,051
28,205
33,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
MetalicaLOVG
Ah Puch
19
0 / 6 / 0
11,466
459
9,792
17,566
9,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 6 / 2
11,945
478
5,121
19,666
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dder641
Chang'e
17
0 / 5 / 1
10,548
422
3,375
15,273
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetKaliLokiThoth

VS

Bans
AtlasSolGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
13,190
528
10,447
15,936
18,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
REDSupaNova
Tsukuyomi
20
7 / 1 / 6
14,158
566
16,127
16,283
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SirSueno
Hachiman
20
7 / 3 / 4
15,213
609
21,843
20,527
8,173
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Syriancy
Poseidon
20
10 / 1 / 2
16,020
641
17,830
12,209
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
sm4ck down 316
Cu Chulainn
20
1 / 3 / 8
13,794
552
12,220
20,687
20,900
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
28
28
Deaths
9
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
3
1
11
8.5
L
3
6
3
0.75
L
Ah Puch
MetalicaLOVG
Ah Puch
0
6
0
0
W
Tsukuyomi
REDSupaNova
Tsukuyomi
7
1
6
10
W
Hachiman
SirSueno
Hachiman
7
3
4
3
W
Poseidon
Syriancy
Poseidon
10
1
2
11
L
3
6
2
0.67
L
Chang'e
dder641
Chang'e
0
5
1
0.1
W
Cu Chulainn
sm4ck down 316
Cu Chulainn
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
78,467
101,462
Taken
85,642
62,218
Mitigated
58,640
17,404
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,025
4,329
0
2,996
20,752
6,555
2,449
2,738
18,014
0
96,838
W
10,447
441
0
3,606
15,936
18,082
837
4,749
11,019
54,257
0
L
14,051
446
0
2,095
28,205
33,141
0
10,297
17,908
40,740
0
L
Ah Puch
MetalicaLOVG
Ah Puch
9,792
266
0
6,052
17,566
9,409
0
1,952
15,614
94,948
0
W
Tsukuyomi
REDSupaNova
Tsukuyomi
16,127
4,098
1
8,027
16,283
6,948
2,582
5,562
10,494
0
88,676
W
Hachiman
SirSueno
Hachiman
21,843
13,646
0
8,418
20,527
8,173
5,958
6,648
13,879
0
144,158
W
Poseidon
Syriancy
Poseidon
17,830
2,930
0
3,819
12,209
4,537
2,483
4,975
7,110
153,382
2,485
L
5,121
2,130
0
575
19,666
8,164
0
5,711
13,955
0
96,338
L
Chang'e
dder641
Chang'e
3,375
269
567
5,119
15,273
4,949
24
7,643
7,630
68,601
0
W
Cu Chulainn
sm4ck down 316
Cu Chulainn
12,220
3,002
0
4,636
20,687
20,900
670
6,311
14,372
279
76,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,426
Gold Earned
72,375
676
Minions Killed
790
0
Camps Cleared
0
2,281,481
Distance Traveled
2,599,992
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,518
501
167
7
0
475,418
2
W
Cerberus
13,190
528
74
3
0
530,977
1
L
Ares
11,949
478
50
2
0
444,213
1
L
Ah Puch
11,466
459
165
7
0
437,092
0
W
Tsukuyomi
14,158
566
132
5
0
594,076
5
W
Hachiman
15,213
609
210
8
0
419,162
0
W
Poseidon
16,020
641
224
9
0
577,016
5
L
Awilix
11,945
478
140
6
0
521,037
1
L
Chang'e
10,548
422
154
6
0
403,721
3
W
Cu Chulainn
13,794
552
150
6
0
478,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role