Player Matchup

Zeus
Zeus
FlyinLion_666
Zeus
Level 122
God Stats
31W - 33L
1,652 SR
Queue Stats
275W - 321L
1,480 Elo+
Solo
Khepri
Khepri
Sarxies
Khepri
Level 41
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 13L
1,247 Elo+
Party 1
Thanatos
Thanatos
Valldex
Thanatos
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 77L
1,295 Elo+
Party 1
Team Averages
Level 80
1,624 SR
1,341 Elo+

VS

Team Averages
Level 91
1,569 SR
1,435 Elo+
King Arthur
King Arthur
Purple R0N1N
King Arthur
Level 67
God Stats
16W - 16L
1,748 SR
Queue Stats
32W - 43L
1,446 Elo+
Party 2
Bastet
Bastet
dragonrider019
Bastet
Level 122
God Stats
13W - 18L
1,667 SR
Queue Stats
80W - 90L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
highlordflippin
Baron Samedi
Level 83
God Stats
2W - 4L
1,292 SR
Queue Stats
47W - 57L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
12,488
624
31,409
12,809
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Sarxies
Khepri
17
0 / 7 / 5
12,596
630
7,172
28,120
28,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Valldex
Thanatos
15
1 / 10 / 2
11,504
575
9,401
16,818
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Purple R0N1N
King Arthur
19
7 / 1 / 11
13,708
685
11,634
37,110
38,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 4 / 9
13,854
693
18,498
13,713
3,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
highlordflippin
Baron Samedi
20
8 / 0 / 11
14,587
729
21,182
13,705
4,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
21
21
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
King Arthur
Purple R0N1N
King Arthur
7
1
11
12.5
L
Khepri
Sarxies
Khepri
0
7
5
0.36
L
Thanatos
Valldex
Thanatos
1
10
2
0.2
W
6
4
9
2.63
W
Baron Samedi
highlordflippin
Baron Samedi
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,982
Damage
51,314
57,747
Taken
64,528
37,647
Mitigated
46,455
7,525
Healing
34,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,409
3,093
0
2,352
12,809
3,814
0
5,695
7,114
78,040
0
W
King Arthur
Purple R0N1N
King Arthur
11,634
1,531
0
14,000
37,110
38,192
204
16,657
19,796
7,158
24,398
L
Khepri
Sarxies
Khepri
7,172
311
0
933
28,120
28,516
114
11,491
16,629
34,858
0
L
Thanatos
Valldex
Thanatos
9,401
2,081
0
4,240
16,818
5,317
0
6,012
10,806
0
25,103
W
18,498
4,130
0
3,763
13,713
3,919
2,531
9,949
3,300
0
66,214
W
Baron Samedi
highlordflippin
Baron Samedi
21,182
1,634
5,525
11,142
13,705
4,344
683
11,242
1,920
83,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
42,149
201
Minions Killed
212
5
Camps Cleared
13
1,021,855
Distance Traveled
1,175,245
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,488
624
123
6
3
341,572
2
W
King Arthur
13,708
685
18
1
0
394,146
0
L
Khepri
12,596
630
39
2
1
344,255
4
L
Thanatos
11,504
575
39
2
1
336,028
3
W
Bastet
13,854
693
71
4
4
407,960
1
W
Baron Samedi
14,587
729
123
6
9
373,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role