Player Matchup

Scylla
Scylla
Doomkopf01
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,531 Elo+
Party 1
Medusa
Medusa
EinArmImDarm
Medusa
Level 142
God Stats
13W - 8L
1,249 SR
Queue Stats
345W - 198L
1,639 Elo+
Party 1
Ne Zha
Ne Zha
Joee-010
Ne Zha
Level 128
God Stats
79W - 51L
1,625 SR
Queue Stats
561W - 504L
1,542 Elo+
Solo
Team Averages
Level 130
1,458 SR
1,570 Elo+

VS

Team Averages
Level 115
1,391 SR
1,505 Elo+
Ullr
Ullr
Irezumir
Ullr
Level 160
God Stats
3W - 2L
1,656 SR
Queue Stats
10W - 8L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
iTz Victor H
Baron Samedi
Level 147
God Stats
1W - 2L
1,301 SR
Queue Stats
170W - 176L
1,565 Elo+
Solo
Neith
Neith
valdir981
Neith
Level 38
God Stats
3W - 2L
1,214 SR
Queue Stats
8W - 8L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doomkopf01
Scylla
16
6 / 2 / 15
11,247
865
13,299
6,865
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
12 / 6 / 8
11,942
919
15,206
14,578
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Joee-010
Ne Zha
15
5 / 5 / 11
11,343
873
13,505
16,168
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
4 / 8 / 7
10,136
780
13,747
16,989
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
iTz Victor H
Baron Samedi
14
4 / 8 / 4
9,735
749
9,968
16,195
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
valdir981
Neith
15
4 / 7 / 4
9,951
765
8,733
14,222
3,446
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
12
13
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Doomkopf01
Scylla
6
2
15
6.75
W
Medusa
12
6
8
2.67
L
Ullr
4
8
7
0.94
W
Ne Zha
Joee-010
Ne Zha
5
5
11
2.1
L
Baron Samedi
iTz Victor H
Baron Samedi
4
8
4
0.75
L
Neith
valdir981
Neith
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,010
Damage
32,448
37,611
Taken
47,406
14,925
Mitigated
14,185
11,154
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Doomkopf01
Scylla
13,299
954
0
599
6,865
1,850
1,459
1,805
4,930
34,195
0
W
Medusa
15,206
6,217
0
3,063
14,578
5,909
846
4,033
10,172
0
36,782
L
Ullr
13,747
4,874
0
1,910
16,989
4,717
271
5,209
11,394
0
31,478
W
Ne Zha
Joee-010
Ne Zha
13,505
3,658
0
7,492
16,168
7,166
700
3,728
12,198
0
37,917
L
Baron Samedi
iTz Victor H
Baron Samedi
9,968
545
483
3,026
16,195
6,022
0
5,137
10,755
26,754
0
L
Neith
valdir981
Neith
8,733
3,068
106
2,873
14,222
3,446
493
2,822
11,200
0
30,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
29,822
142
Minions Killed
129
4
Camps Cleared
8
739,618
Distance Traveled
613,729
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,247
865
65
5
1
256,157
2
W
Medusa
11,942
919
35
3
1
238,088
2
L
Ullr
10,136
780
35
3
0
206,313
3
W
Ne Zha
11,343
873
42
3
2
245,373
2
L
Baron Samedi
9,735
749
36
3
5
204,267
0
L
Neith
9,951
765
58
4
3
203,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role