Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
GOLDENCAPTIN342
Cliodhna
Level 70
God Stats
4W - 6L
1,926 SR
Queue Stats
136W - 119L
1,682 Elo+
Solo
Athena
Athena
Lord_Namikaze__
Athena
Level 66
God Stats
6W - 3L
1,674 SR
Queue Stats
112W - 106L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
OvOPedro361
Erlang Shen
Level 116
God Stats
20W - 16L
1,393 SR
Queue Stats
177W - 192L
1,419 Elo+
Party 2
Neith
Neith
lIVEGAIl
Neith
Level 113
God Stats
6W - 9L
1,500 SR
Queue Stats
278W - 258L
1,626 Elo+
Solo
Team Averages
Level 98
1,599 SR
1,539 Elo+

VS

Team Averages
Level 97
1,526 SR
1,461 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Derkus97
Cupid
Level 107
God Stats
10W - 9L
1,596 SR
Queue Stats
247W - 273L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
everlongha
Ao Kuang
Level 69
God Stats
1W - 2L
1,728 SR
Queue Stats
44W - 62L
1,499 Elo+
Solo
Cthulhu
Cthulhu
sandomnivore186
Cthulhu
Level 101
God Stats
6W - 5L
1,568 SR
Queue Stats
53W - 64L
1,455 Elo+
Solo
Athena
Athena
xBUCKBEAKx
Athena
Level 78
God Stats
0W - 2L
1,239 SR
Queue Stats
52W - 59L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 2
5,658
566
3,592
3,265
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
9
3 / 1 / 4
5,708
571
4,690
4,968
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 2 / 6
5,111
511
3,724
7,440
2,940
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
OvOPedro361
Erlang Shen
11
4 / 0 / 0
6,287
629
5,676
6,338
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
lIVEGAIl
Neith
10
3 / 1 / 3
6,015
602
6,350
3,236
1,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 1
5,288
529
1,717
5,458
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Derkus97
Cupid
9
2 / 4 / 1
5,435
544
2,793
6,450
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
everlongha
Ao Kuang
8
2 / 4 / 0
4,946
495
3,164
7,553
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 0
4,511
451
4,838
7,698
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
xBUCKBEAKx
Athena
7
0 / 0 / 3
4,980
498
2,028
7,867
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Cupid
Derkus97
Cupid
2
4
1
0.63
W
Cliodhna
3
1
4
5
W
1
2
6
2
W
Erlang Shen
OvOPedro361
Erlang Shen
4
0
0
4
L
Ao Kuang
everlongha
Ao Kuang
2
4
0
0.5
W
Neith
lIVEGAIl
Neith
3
1
3
4.5
L
0
2
0
0
L
Athena
xBUCKBEAKx
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
14,540
25,247
Taken
35,026
10,654
Mitigated
14,100
8,785
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,592
842
0
1,396
3,265
1,161
1,057
841
2,424
26,109
2,764
L
Hou Yi
 
Hou Yi
1,717
849
210
1,523
5,458
2,129
0
2,028
3,430
0
31,950
L
Cupid
Derkus97
Cupid
2,793
2,056
185
1,786
6,450
1,075
0
646
5,804
0
30,041
W
Cliodhna
4,690
403
0
1,688
4,968
1,614
0
1,676
3,292
0
27,355
W
3,724
1,340
319
1,397
7,440
2,940
245
2,623
4,724
15,756
0
W
Erlang Shen
OvOPedro361
Erlang Shen
5,676
2,361
0
3,393
6,338
3,904
0
3,838
2,113
0
29,511
L
Ao Kuang
everlongha
Ao Kuang
3,164
935
0
1,123
7,553
2,047
0
1,338
6,215
21,100
0
W
Neith
lIVEGAIl
Neith
6,350
2,804
0
592
3,236
1,035
0
572
2,664
0
33,305
L
4,838
851
0
2,414
7,698
5,405
0
554
7,144
15,482
0
L
Athena
xBUCKBEAKx
Athena
2,028
622
218
1,865
7,867
3,444
0
2,512
5,355
8,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
25,160
275
Minions Killed
204
0
Camps Cleared
0
969,316
Distance Traveled
928,315
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,658
566
61
6
0
183,945
4
L
Hou Yi
5,288
529
66
7
0
162,267
2
L
Cupid
5,435
544
59
6
0
168,642
2
W
Cliodhna
5,708
571
58
6
0
218,712
0
W
Athena
5,111
511
27
3
0
177,658
3
W
Erlang Shen
6,287
629
62
6
0
208,990
3
L
Ao Kuang
4,946
495
36
4
0
203,085
0
W
Neith
6,015
602
67
7
0
180,011
0
L
Cthulhu
4,511
451
29
3
0
183,533
0
L
Athena
4,980
498
14
1
0
210,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role