Player Matchup

Cliodhna
Cliodhna
Platinum I
 
Cliodhna
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
Bakastaaaaa
Cabrakan
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 46L
1,615 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
DampPocketLint
Morgan Le Fay
Platinum V
Level 149
God Stats
29W - 31L
1,712 SR
Queue Stats
117W - 105L
1,870 MMR
Solo
Anhur
Anhur
Gold IV
MegTheeStallion
Anhur
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,772 MMR
Solo
King Arthur
King Arthur
Platinum IV
Mоrf
King Arthur
Platinum IV
Level 127
God Stats
2W - 2L
1,568 SR
Queue Stats
190W - 179L
1,784 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,556 SR
1,708 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,551 SR
1,620 MMR
Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
GoоdBoy
Sobek
Gold II
Level 156
God Stats
76W - 66L
1,649 SR
Queue Stats
607W - 608L
1,487 MMR
Party 1
Arachne
Arachne
Platinum IV
Mееks
Arachne
Platinum IV
Level 125
God Stats
39W - 27L
1,551 SR
Queue Stats
399W - 390L
1,842 MMR
Solo
Persephone
Persephone
Platinum II
Wolfy2032
Persephone
Platinum II
Level 160
God Stats
2W - 5L
1,556 SR
Queue Stats
241W - 241L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 4 / 3
9,282
489
7,819
14,643
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Bakastaaaaa
Cabrakan
14
3 / 6 / 2
9,006
474
7,279
14,274
12,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
DampPocketLint
Morgan Le Fay
16
3 / 6 / 3
9,810
516
7,532
11,425
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 2
9,877
520
5,784
13,497
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Mоrf
King Arthur
15
0 / 6 / 1
9,200
484
10,725
18,593
17,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ScyllaKaliAgniCamazotz

VS

Bans
AtlasBastetGebAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 1 / 2
13,744
723
11,846
9,111
4,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
 
Hercules
17
2 / 1 / 5
12,293
647
10,030
18,804
21,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
GoоdBoy
Sobek
16
2 / 2 / 11
10,884
573
5,975
13,082
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
Mееks
Arachne
20
5 / 2 / 2
12,525
659
9,027
17,772
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Wolfy2032
Persephone
19
12 / 5 / 5
13,506
711
18,637
12,806
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
28
28
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
4
3
1.38
W
Skadi
 
Skadi
7
1
2
8
W
Hercules
 
Hercules
2
1
5
4.5
L
Cabrakan
Bakastaaaaa
Cabrakan
3
6
2
0.67
L
Morgan Le Fay
DampPocketLint
Morgan Le Fay
3
6
3
0.75
W
Sobek
GoоdBoy
Sobek
2
2
11
3.75
L
1
6
2
0.33
W
Arachne
Mееks
Arachne
5
2
2
3
L
King Arthur
Mоrf
King Arthur
0
6
1
0.08
W
Persephone
Wolfy2032
Persephone
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,139
Damage
55,515
72,432
Taken
71,575
43,679
Mitigated
52,226
12,630
Healing
35,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,819
955
0
4,656
14,643
6,564
0
4,063
10,450
0
68,719
W
Skadi
 
Skadi
11,846
4,668
0
3,822
9,111
4,535
4,413
164
8,947
0
122,824
W
Hercules
 
Hercules
10,030
2,903
0
10,010
18,804
21,090
293
823
17,981
0
72,502
L
Cabrakan
Bakastaaaaa
Cabrakan
7,279
833
0
621
14,274
12,482
0
6,696
7,513
31,066
0
L
Morgan Le Fay
DampPocketLint
Morgan Le Fay
7,532
649
0
1,762
11,425
3,787
0
4,885
6,540
73,023
0
W
Sobek
GoоdBoy
Sobek
5,975
537
177
4,777
13,082
11,356
300
3,866
9,216
19,609
0
L
5,784
2,605
0
3,626
13,497
3,786
483
2,376
10,692
0
71,831
W
Arachne
Mееks
Arachne
9,027
5,018
0
12,945
17,772
10,378
919
4,270
13,502
0
122,221
L
King Arthur
Mоrf
King Arthur
10,725
1,940
0
1,965
18,593
17,060
0
6,592
12,001
0
63,055
W
Persephone
Wolfy2032
Persephone
18,637
1,703
0
3,699
12,806
4,867
636
5,684
7,117
95,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
62,952
587
Minions Killed
709
0
Camps Cleared
0
1,693,449
Distance Traveled
1,926,955
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,282
489
125
7
0
396,115
1
W
Skadi
13,744
723
215
11
0
371,942
7
W
Hercules
12,293
647
157
8
0
381,328
5
L
Cabrakan
9,006
474
53
3
0
334,998
3
L
Morgan Le Fay
9,810
516
125
7
0
309,907
5
W
Sobek
10,884
573
15
1
0
391,958
7
L
Anhur
9,877
520
142
7
0
312,526
3
W
Arachne
12,525
659
164
9
0
410,311
9
L
King Arthur
9,200
484
142
7
0
339,903
6
W
Persephone
13,506
711
158
8
0
371,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role