Player Matchup

Thoth
Thoth
 
Thoth
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Faster_Flame
Ymir
Level 39
God Stats
3W - 8L
1,500 SR
Queue Stats
714W - 725L
1,406 Elo+
Solo
Loki
Loki
jackeathor
Loki
Level 37
God Stats
11W - 8L
1,500 SR
Queue Stats
195W - 220L
1,339 Elo+
Solo
Hel
Hel
josephcrhcton
Hel
Level 40
God Stats
3W - 6L
1,176 SR
Queue Stats
48W - 49L
1,387 Elo+
Solo
Cupid
Cupid
qasddffghb
Cupid
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 87L
1,331 Elo+
Solo
Team Averages
Level 41
1,435 SR
1,393 Elo+

VS

Team Averages
Level 76
1,505 SR
1,423 Elo+
Yemoja
Yemoja
Zarkaos
Yemoja
Level 35
God Stats
5W - 4L
1,260 SR
Queue Stats
79W - 77L
1,152 Elo+
Solo
Ao Kuang
Ao Kuang
bybilirex
Ao Kuang
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 141L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
emigrant100
Sun Wukong
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,486 Elo+
Solo
Neith
Neith
muerte2605
Neith
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 217L
1,420 Elo+
Party 1
Janus
Janus
picasito_107
Janus
Level 46
God Stats
9W - 5L
1,765 SR
Queue Stats
104W - 134L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 8 / 1
6,625
510
3,144
8,893
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,816
524
6,047
10,063
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 0
6,733
518
1,604
8,864
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 0
6,440
495
1,473
3,897
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cupid
8
0 / 7 / 0
5,201
400
1,748
7,951
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Zarkaos
Yemoja
11
1 / 0 / 6
7,232
556
1,640
6,220
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
bybilirex
Ao Kuang
14
9 / 0 / 2
8,713
670
8,783
10,833
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
emigrant100
Sun Wukong
12
0 / 1 / 3
7,414
570
4,072
9,418
6,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
9 / 0 / 3
8,050
619
9,310
5,749
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 3
7,318
563
2,319
5,634
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
22
22
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
8
1
0.19
L
1
4
0
0.25
W
Yemoja
Zarkaos
Yemoja
1
0
6
4
W
Ao Kuang
bybilirex
Ao Kuang
9
0
2
10
W
Sun Wukong
emigrant100
Sun Wukong
0
1
3
1.5
L
1
3
0
0.33
L
0
0
0
0
W
Neith
9
0
3
10.5
W
3
2
3
2.25
L
Cupid
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
26,124
39,668
Taken
37,854
14,136
Mitigated
18,500
8,511
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,144
114
0
418
8,893
2,540
611
5,470
3,233
28,194
0
L
6,047
1,601
0
1,881
10,063
5,426
0
3,303
6,290
35,341
0
W
Yemoja
Zarkaos
Yemoja
1,640
454
1,139
1,779
6,220
3,743
946
1,511
4,709
13,122
0
W
Ao Kuang
bybilirex
Ao Kuang
8,783
2,593
0
8,071
10,833
3,838
0
3,183
7,588
50,534
0
W
Sun Wukong
emigrant100
Sun Wukong
4,072
1,029
0
3,282
9,418
6,914
386
5,375
3,627
0
34,039
L
1,604
340
0
2,816
8,864
2,505
242
2,283
6,578
0
38,676
L
1,473
114
834
1,174
3,897
2,637
488
1,407
2,490
24,409
0
W
Neith
9,310
3,997
138
1,964
5,749
2,276
1,872
1,294
4,455
0
38,633
W
2,319
170
0
1,619
5,634
1,729
656
2,825
2,743
31,856
0
L
Cupid
1,748
474
0
1,388
7,951
1,028
66
933
7,018
0
18,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
38,727
268
Minions Killed
301
0
Camps Cleared
0
1,104,598
Distance Traveled
1,230,759
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,625
510
54
4
0
224,853
1
L
Ymir
6,816
524
73
6
0
221,598
3
W
Yemoja
7,232
556
16
1
0
226,149
0
W
Ao Kuang
8,713
670
88
7
0
301,145
1
W
Sun Wukong
7,414
570
75
6
0
239,421
0
L
Loki
6,733
518
81
6
0
242,162
0
L
Hel
6,440
495
35
3
0
222,402
3
W
Neith
8,050
619
57
4
0
223,828
0
W
Janus
7,318
563
65
5
0
240,216
0
L
Cupid
5,201
400
25
2
0
193,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role