Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HaZ3e
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,545 Elo+
Party 1
Set
Set
miktaze
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,233 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,426 Elo+

VS

Team Averages
Level 114
1,509 SR
1,483 Elo+
Hera
Hera
ArchAnge54
Hera
Level 62
God Stats
13W - 5L
1,500 SR
Queue Stats
85W - 78L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jimboka
Tsukuyomi
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 118L
1,402 Elo+
Solo
Ullr
Ullr
TheGhost12345
Ullr
Level 155
God Stats
43W - 45L
1,528 SR
Queue Stats
99W - 89L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 1
6,560
656
6,650
7,988
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
HaZ3e
Mulan
10
1 / 3 / 2
6,275
628
3,906
8,122
5,498
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
10
1 / 5 / 1
6,167
617
3,958
9,195
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,060
706
5,293
4,181
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Jimboka
Tsukuyomi
12
3 / 1 / 5
7,237
724
5,293
8,532
2,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 0 / 6
8,368
837
11,523
6,808
2,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
3
2
7
3.25
L
Mulan
HaZ3e
Mulan
1
3
2
0.67
W
Tsukuyomi
Jimboka
Tsukuyomi
3
1
5
5.5
W
6
0
6
9
L
Set
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
22,109
25,305
Taken
19,521
11,778
Mitigated
6,838
6,198
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,650
1,683
0
3,244
7,988
1,986
0
1,462
6,370
33,821
0
W
5,293
822
0
631
4,181
1,364
22
1,861
2,196
11,006
0
L
Mulan
HaZ3e
Mulan
3,906
350
0
1,218
8,122
5,498
0
1,581
6,365
0
10,023
W
Tsukuyomi
Jimboka
Tsukuyomi
5,293
704
0
3,477
8,532
2,979
48
2,018
6,179
0
23,803
W
11,523
4,044
0
0
6,808
2,495
430
3,053
3,517
0
41,288
L
Set
3,958
822
0
1,736
9,195
4,294
0
1,814
7,141
0
6,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,002
Gold Earned
22,665
87
Minions Killed
133
1
Camps Cleared
8
514,722
Distance Traveled
551,361
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,560
656
56
6
1
169,414
4
W
Hera
7,060
706
15
2
1
170,710
3
L
Mulan
6,275
628
23
2
0
161,590
2
W
Tsukuyomi
7,237
724
41
4
3
194,285
4
W
Ullr
8,368
837
77
8
4
186,366
1
L
Set
6,167
617
8
1
0
183,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role