Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Koco974
Vulcan
Level 158
God Stats
115W - 86L
1,583 SR
Queue Stats
715W - 749L
1,509 Elo+
Solo
Cthulhu
Cthulhu
NarwhalNinja360
Cthulhu
Level 69
God Stats
8W - 2L
1,506 SR
Queue Stats
54W - 64L
1,329 Elo+
Solo
Nike
Nike
WeℓℓZz
Nike
Level 148
God Stats
1W - 0L
1,214 SR
Queue Stats
27W - 40L
1,418 Elo+
Solo
Artemis
Artemis
rugonfe
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,299 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,411 Elo+

VS

Team Averages
Level 49
1,461 SR
1,454 Elo+
Nemesis
Nemesis
AnubisPleaseStop
Nemesis
Level 68
God Stats
1W - 2L
1,300 SR
Queue Stats
69W - 97L
1,401 Elo+
Solo
Horus
Horus
Hellmoonek
Horus
Level 47
God Stats
17W - 9L
1,783 SR
Queue Stats
204W - 216L
1,450 Elo+
Solo
Guan Yu
Guan Yu
manuel_jogador
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,669 Elo+
Solo
Mercury
Mercury
mykelti77
Mercury
Level 78
God Stats
1W - 2L
1,443 SR
Queue Stats
20W - 27L
1,352 Elo+
Solo
Zeus
Zeus
rocu666
Zeus
Level 36
God Stats
7W - 7L
1,279 SR
Queue Stats
124W - 142L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 9
8,887
889
12,294
3,408
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Koco974
Vulcan
16
4 / 1 / 7
8,954
895
12,009
3,362
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 16
8,964
896
6,985
11,437
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 0 / 7
9,159
916
7,005
7,485
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
rugonfe
Artemis
16
4 / 2 / 3
9,141
914
4,517
7,225
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
7,152
715
6,460
11,236
4,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
15
3 / 4 / 2
7,910
791
5,244
10,247
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 0
6,450
645
793
10,475
3,836
Mercury
mykelti77
Mercury
14
2 / 5 / 1
7,725
773
2,863
11,631
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
rocu666
Zeus
12
1 / 6 / 2
6,815
682
6,677
8,756
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
23
Kills
6
6
Deaths
23
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
9
9.5
L
0
2
5
1.25
L
Horus
3
4
2
1
W
Vulcan
Koco974
Vulcan
4
1
7
7.5
W
2
2
16
5
W
8
0
7
11.5
L
0
6
0
0
L
Mercury
mykelti77
Mercury
2
5
1
0.5
L
Zeus
rocu666
Zeus
1
6
2
0.33
W
Artemis
rugonfe
Artemis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
22,037
32,917
Taken
52,345
23,056
Mitigated
19,409
6,598
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,294
2,628
0
560
3,408
1,097
1,102
886
2,522
31,839
0
L
6,460
3,009
0
2,372
11,236
4,760
0
7,816
2,841
0
16,441
L
Horus
5,244
2,284
2,046
2,515
10,247
5,338
0
6,273
3,502
0
15,975
W
Vulcan
Koco974
Vulcan
12,009
5,489
0
746
3,362
1,401
428
702
2,660
35,047
0
W
6,985
374
563
2,473
11,437
13,476
155
3,233
8,204
22,395
0
W
7,005
341
266
1,089
7,485
3,749
702
1,305
6,180
0
20,486
L
793
67
190
710
10,475
3,836
0
4,186
6,090
0
9,190
L
Mercury
mykelti77
Mercury
2,863
782
0
644
11,631
3,352
0
5,581
5,614
0
22,997
L
Zeus
rocu666
Zeus
6,677
922
0
400
8,756
2,123
0
5,839
2,391
16,529
0
W
Artemis
rugonfe
Artemis
4,517
1,896
0
901
7,225
3,333
2,125
551
6,609
0
26,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,105
Gold Earned
36,052
218
Minions Killed
126
0
Camps Cleared
0
1,103,066
Distance Traveled
1,030,463
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,887
889
49
5
0
198,063
1
L
Nemesis
7,152
715
18
2
0
233,026
2
L
Horus
7,910
791
28
3
0
222,249
1
W
Vulcan
8,954
895
63
6
0
243,646
1
W
Cthulhu
8,964
896
24
2
0
202,282
4
W
Nike
9,159
916
25
3
0
271,099
3
L
Guan Yu
6,450
645
15
2
0
196,832
0
L
Mercury
7,725
773
39
4
0
209,241
2
L
Zeus
6,815
682
26
3
0
169,115
1
W
Artemis
9,141
914
57
6
0
187,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role