Player Matchup

Bellona
Bellona
Itzall2ezz
Bellona
Level 26
God Stats
43W - 55L
1,305 SR
Queue Stats
61W - 105L
1,480 Elo+
Party 1
Nemesis
Nemesis
K3yz11
Nemesis
Level 38
God Stats
4W - 13L
1,253 SR
Queue Stats
81W - 126L
1,400 Elo+
Party 1
Zeus
Zeus
MaFiA Tentacion
Zeus
Level 67
God Stats
32W - 43L
1,310 SR
Queue Stats
130W - 222L
1,113 Elo+
Solo
Team Averages
Level 44
1,289 SR
1,331 Elo+

VS

Team Averages
Level 90
1,496 SR
1,216 Elo+
Izanami
Izanami
D4ddyL1lM0nst3r
Izanami
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 51L
976 Elo+
Party 2
Atlas
Atlas
Elite7evenN
Atlas
Level 123
God Stats
15W - 13L
1,523 SR
Queue Stats
290W - 334L
1,276 Elo+
Party 2
Ymir
Ymir
did_I_make_salty
Ymir
Level 82
God Stats
11W - 8L
1,463 SR
Queue Stats
53W - 83L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itzall2ezz
Bellona
14
4 / 7 / 5
9,982
624
9,730
21,841
12,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
K3yz11
Nemesis
15
3 / 4 / 6
9,942
621
7,180
15,900
11,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 5
11,203
700
17,012
13,978
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 12
11,039
690
8,088
12,786
4,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 1 / 6
11,973
748
18,712
10,564
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 4 / 8
12,763
798
17,821
23,156
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
12
Kills
18
18
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
7
12
1.14
W
8
1
6
11
L
Bellona
Itzall2ezz
Bellona
4
7
5
0.93
L
Nemesis
K3yz11
Nemesis
3
4
6
1.5
L
5
7
5
1.07
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
44,621
51,719
Taken
46,506
29,247
Mitigated
32,131
13,998
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,088
5,969
194
2,281
12,786
4,713
1,273
3,138
9,648
0
48,258
W
18,712
5,716
178
1,805
10,564
4,773
372
5,576
4,988
42,576
0
L
Bellona
Itzall2ezz
Bellona
9,730
2,646
729
6,377
21,841
12,300
0
15,827
5,428
0
28,207
L
Nemesis
K3yz11
Nemesis
7,180
2,941
786
3,187
15,900
11,842
0
9,107
6,088
0
19,726
L
17,012
1,020
644
2,275
13,978
5,105
0
10,368
3,138
40,318
0
W
17,821
2,297
926
4,843
23,156
22,645
176
8,619
14,537
36,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
35,775
118
Minions Killed
155
3
Camps Cleared
8
761,027
Distance Traveled
837,281
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,039
690
80
5
2
246,958
3
W
Atlas
11,973
748
38
2
2
311,572
2
L
Bellona
9,982
624
33
2
2
255,251
2
L
Nemesis
9,942
621
23
1
0
278,804
4
L
Zeus
11,203
700
62
4
1
226,972
0
W
Ymir
12,763
798
37
2
4
278,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role