Player Matchup

Amaterasu
Amaterasu
ClothoSpinner
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
Ten4you
Baron Samedi
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 18L
1,211 Elo+
Party 1
Heimdallr
Heimdallr
TenSecondsOfDab
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,670 Elo+
Party 1
Pele
Pele
TragiDef69
Pele
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 11L
1,107 Elo+
Solo
Thor
Thor
VoteJoeBiden
Thor
Level 8
God Stats
8W - 12L
1,510 SR
Queue Stats
12W - 20L
1,388 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,360 Elo+

VS

Team Averages
Level 103
1,649 SR
1,553 Elo+
Kukulkan
Kukulkan
GhostBladeTV
Kukulkan
Level 110
God Stats
6W - 3L
1,727 SR
Queue Stats
166W - 149L
1,531 Elo+
Party 2
Ganesha
Ganesha
SniffNCheetos
Ganesha
Level 159
God Stats
5W - 6L
1,789 SR
Queue Stats
192W - 130L
1,633 Elo+
Party 2
Discordia
Discordia
TarradactyI
Discordia
Level 144
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 105L
1,610 Elo+
Party 2
Neith
Neith
TheOtakuMikey
Neith
Level 64
God Stats
8W - 6L
1,727 SR
Queue Stats
190W - 180L
1,594 Elo+
Party 2
Odin
Odin
mlketyson
Odin
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClothoSpinner
Amaterasu
14
0 / 9 / 4
7,887
657
4,996
13,115
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Ten4you
Baron Samedi
15
3 / 5 / 3
9,192
766
10,615
11,239
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
TenSecondsOfDab
Heimdallr
16
3 / 4 / 2
9,234
770
8,359
10,097
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 2
7,355
613
7,567
13,936
4,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 1
7,268
606
1,681
12,598
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhostBladeTV
Kukulkan
16
6 / 0 / 13
9,762
814
8,933
6,712
3,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
15
0 / 1 / 27
9,342
779
5,931
16,248
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
TarradactyI
Discordia
18
15 / 1 / 16
10,900
908
18,143
6,709
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 15
9,954
830
9,229
6,726
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
5 / 3 / 21
9,383
782
9,891
14,429
14,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
126
6
Kills
34
34
Deaths
6
12
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ClothoSpinner
Amaterasu
0
9
4
0.22
W
Kukulkan
GhostBladeTV
Kukulkan
6
0
13
12.5
W
Ganesha
0
1
27
13.5
W
Discordia
TarradactyI
Discordia
15
1
16
23
L
Baron Samedi
Ten4you
Baron Samedi
3
5
3
0.9
L
Heimdallr
TenSecondsOfDab
Heimdallr
3
4
2
1
W
8
1
15
15.5
L
0
9
2
0.11
L
0
7
1
0.07
W
Odin
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
52,127
60,985
Taken
50,824
27,220
Mitigated
40,447
8,564
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ClothoSpinner
Amaterasu
4,996
1,807
0
453
13,115
9,514
0
7,840
5,049
0
15,052
W
Kukulkan
GhostBladeTV
Kukulkan
8,933
780
0
639
6,712
3,629
2,135
1,394
5,182
42,764
0
W
Ganesha
5,931
494
0
1,449
16,248
16,142
571
2,147
13,920
17,355
0
W
Discordia
TarradactyI
Discordia
18,143
985
261
1,006
6,709
2,857
804
1,031
5,614
35,908
0
L
Baron Samedi
Ten4you
Baron Samedi
10,615
1,160
1,054
1,933
11,239
5,188
0
6,241
4,781
40,818
0
L
Heimdallr
TenSecondsOfDab
Heimdallr
8,359
3,562
0
1,754
10,097
3,727
1,317
4,704
5,288
0
34,506
W
9,229
4,269
0
1,437
6,726
3,162
2,594
2,015
4,551
0
29,170
L
7,567
1,231
0
2,022
13,936
4,507
821
5,701
8,047
0
20,338
L
1,681
362
125
1,223
12,598
4,284
466
7,541
4,813
0
9,800
W
Odin
9,891
2,054
407
4,117
14,429
14,657
392
3,269
10,933
0
18,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
49,341
186
Minions Killed
185
0
Camps Cleared
0
1,003,669
Distance Traveled
1,344,827
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,887
657
26
2
0
227,171
3
W
Kukulkan
9,762
814
58
5
0
286,329
1
W
Ganesha
9,342
779
10
1
0
310,334
1
W
Discordia
10,900
908
40
3
0
243,036
0
L
Baron Samedi
9,192
766
66
6
0
209,295
0
L
Heimdallr
9,234
770
56
5
0
192,395
0
W
Neith
9,954
830
48
4
0
229,813
0
L
Pele
7,355
613
23
2
0
167,206
0
L
Thor
7,268
606
15
1
0
207,602
2
W
Odin
9,383
782
29
2
0
275,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role