Player Matchup

Hachiman
Hachiman
ArashiHayashi
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,211 Elo+
Party 3
Sun Wukong
Sun Wukong
Arctic81
Sun Wukong
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,624 Elo+
Party 2
Chiron
Chiron
Silverfox79
Chiron
Level 68
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 26L
1,559 Elo+
Party 2
Odin
Odin
Sirdemonic
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,361 Elo+
Party 3
Discordia
Discordia
ryanmac71
Discordia
Level 29
God Stats
1W - 0L
1,744 SR
Queue Stats
22W - 18L
1,567 Elo+
Party 2
Team Averages
Level 37
1,507 SR
1,464 Elo+

VS

Team Averages
Level 113
1,522 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaMasterLucifer
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,690 SR
Queue Stats
447W - 384L
1,513 Elo+
Party 1
Freya
Freya
decoy250
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 1
Neith
Neith
hanok19
Neith
Level 108
God Stats
33W - 26L
1,421 SR
Queue Stats
1,685W - 1,744L
1,541 Elo+
Solo
Fafnir
Fafnir
xSyko 50
Fafnir
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 143L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArashiHayashi
Hachiman
20
6 / 4 / 16
12,715
748
11,675
14,591
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Arctic81
Sun Wukong
19
7 / 7 / 13
12,734
749
15,039
21,273
26,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
19
6 / 6 / 17
12,200
718
17,615
15,069
5,580
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 18
12,454
733
10,449
24,295
25,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
ryanmac71
Discordia
20
14 / 6 / 11
14,166
833
31,943
14,311
5,264
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 7 / 10
12,887
758
22,158
18,652
8,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
DaMasterLucifer
Ah Muzen Cab
20
7 / 6 / 11
12,587
740
19,541
21,371
9,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
decoy250
Freya
17
5 / 11 / 8
11,157
656
11,105
19,810
8,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
hanok19
Neith
19
5 / 7 / 12
12,118
713
13,049
16,582
7,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
xSyko 50
Fafnir
16
2 / 7 / 11
11,015
648
5,558
17,571
25,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
79
38
Kills
27
27
Deaths
38
75
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
7
10
1.86
W
Hachiman
ArashiHayashi
Hachiman
6
4
16
3.5
W
Sun Wukong
Arctic81
Sun Wukong
7
7
13
1.93
L
Ah Muzen Cab
DaMasterLucifer
Ah Muzen Cab
7
6
11
2.08
W
Chiron
6
6
17
2.42
W
5
4
18
3.5
L
Freya
decoy250
Freya
5
11
8
0.82
L
Neith
hanok19
Neith
5
7
12
1.57
W
Discordia
ryanmac71
Discordia
14
6
11
3.25
L
Fafnir
xSyko 50
Fafnir
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,721
Damage
71,411
89,539
Taken
93,986
68,928
Mitigated
60,586
31,489
Healing
25,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
22,158
9,198
2,038
3,453
18,652
8,927
1,459
5,768
12,884
0
49,562
W
Hachiman
ArashiHayashi
Hachiman
11,675
4,202
1,533
4,118
14,591
5,735
938
2,588
12,003
0
23,831
W
Sun Wukong
Arctic81
Sun Wukong
15,039
3,930
1,460
3,095
21,273
26,703
1,375
5,302
15,971
0
34,874
L
Ah Muzen Cab
DaMasterLucifer
Ah Muzen Cab
19,541
3,627
897
6,170
21,371
9,797
0
8,669
12,702
0
40,395
W
Chiron
17,615
7,889
4,228
3,921
15,069
5,580
1,388
792
14,277
0
33,038
W
10,449
2,577
1,170
7,831
24,295
25,646
1,090
6,627
17,668
1,684
20,807
L
Freya
decoy250
Freya
11,105
3,997
582
3,449
19,810
8,534
278
6,683
13,127
16,129
0
L
Neith
hanok19
Neith
13,049
5,221
182
4,450
16,582
7,539
912
7,591
8,991
0
30,797
W
Discordia
ryanmac71
Discordia
31,943
1,526
1,565
2,568
14,311
5,264
1,407
1,354
12,957
57,863
0
L
Fafnir
xSyko 50
Fafnir
5,558
1,359
638
3,779
17,571
25,789
189
3,950
13,621
8,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
59,764
206
Minions Killed
160
0
Camps Cleared
0
1,570,438
Distance Traveled
1,416,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,887
758
64
4
0
307,973
0
W
Hachiman
12,715
748
34
2
0
312,289
0
W
Sun Wukong
12,734
749
31
2
0
327,050
0
L
Ah Muzen Cab
12,587
740
34
2
0
311,011
0
W
Chiron
12,200
718
36
2
0
307,552
0
W
Odin
12,454
733
42
2
0
334,093
0
L
Freya
11,157
656
8
0
0
256,421
0
L
Neith
12,118
713
46
3
0
286,373
0
W
Discordia
14,166
833
63
4
0
289,454
0
L
Fafnir
11,015
648
8
0
0
254,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role