Player Matchup

Hades
Hades
Cosmos
Hades
Level 160
God Stats
5W - 0L
1,917 SR
Queue Stats
523W - 13L
2,271 Elo+
Party 1
Osiris
Osiris
InfamousJesse
Osiris
Level 160
God Stats
22W - 1L
1,760 SR
Queue Stats
1,053W - 53L
2,402 Elo+
Party 1
Artio
Artio
LordLivid
Artio
Level 158
God Stats
11W - 0L
1,500 SR
Queue Stats
562W - 15L
2,261 Elo+
Party 1
Team Averages
Level 159
1,726 SR
2,311 Elo+

VS

Team Averages
Level 74
1,462 SR
1,358 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BarrelDread
Xing Tian
Level 69
God Stats
1W - 2L
1,184 SR
Queue Stats
4W - 10L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
megagard
Sylvanus
Level 40
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 19L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cosmos
Hades
13
8 / 0 / 12
8,554
950
13,779
10,814
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 11
8,266
918
9,785
9,850
7,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
LordLivid
Artio
12
6 / 0 / 13
8,845
983
5,939
11,804
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 7 / 0
5,270
586
4,189
11,814
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
BarrelDread
Xing Tian
9
0 / 4 / 0
5,328
592
3,700
11,315
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
megagard
Sylvanus
7
0 / 9 / 0
5,108
568
2,625
11,031
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
0
0
L
Xing Tian
BarrelDread
Xing Tian
0
4
0
0
W
Hades
Cosmos
Hades
8
0
12
14
W
6
0
11
11.5
W
Artio
LordLivid
Artio
6
0
13
12.5
L
Sylvanus
megagard
Sylvanus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
10,514
32,468
Taken
34,160
22,206
Mitigated
14,356
22,096
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,189
339
578
527
11,814
4,226
0
6,267
5,547
14,094
0
L
Xing Tian
BarrelDread
Xing Tian
3,700
259
101
437
11,315
4,122
0
6,126
5,189
9,196
0
W
Hades
Cosmos
Hades
13,779
3,445
2,523
7,115
10,814
5,875
1,229
4,127
6,430
48,428
0
W
9,785
2,670
1,143
3,438
9,850
7,721
267
3,064
6,583
0
18,821
W
Artio
LordLivid
Artio
5,939
1,230
2,436
5,441
11,804
8,610
312
3,019
8,651
12,415
0
L
Sylvanus
megagard
Sylvanus
2,625
627
1,166
1,545
11,031
6,008
0
7,325
3,706
6,013
647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
15,706
124
Minions Killed
27
8
Camps Cleared
0
573,758
Distance Traveled
427,999
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,270
586
16
2
0
159,043
0
L
Xing Tian
5,328
592
7
1
0
153,175
0
W
Hades
8,554
950
95
11
6
188,081
4
W
Osiris
8,266
918
18
2
1
197,064
2
W
Artio
8,845
983
11
1
1
188,613
0
L
Sylvanus
5,108
568
4
0
0
115,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role