Player Matchup

Cliodhna
Cliodhna
Gold V
AbsoluteSagster
Cliodhna
Gold V
Level 132
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 5L
1,644 MMR
Solo
Yemoja
Yemoja
Gold III
HighLordFragBag
Yemoja
Gold III
Level 147
God Stats
2W - 2L
1,599 SR
Queue Stats
200W - 198L
1,619 MMR
Solo
Jing Wei
Jing Wei
Gold I
IMissFilthyFrank
Jing Wei
Gold I
Level 129
God Stats
24W - 27L
1,778 SR
Queue Stats
528W - 521L
1,562 MMR
Solo
Achilles
Achilles
Gold I
Piccølø
Achilles
Gold I
Level 100
God Stats
18W - 22L
1,519 SR
Queue Stats
280W - 257L
1,642 MMR
Solo
Eset
Eset
Gold I
llRhoadonisll
Eset
Gold I
Level 159
God Stats
5W - 5L
1,506 SR
Queue Stats
361W - 355L
1,645 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,535 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,443 SR
1,592 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Alxıto
Janus
Gold II
Level 148
God Stats
6W - 12L
1,211 SR
Queue Stats
193W - 184L
1,703 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
BeepBeepImABuick
Sun Wukong
Silver I
Level 158
God Stats
10W - 13L
1,584 SR
Queue Stats
42W - 39L
1,615 MMR
Solo
Khepri
Khepri
Gold I
DarkKoslovWolf
Khepri
Gold I
Level 157
God Stats
4W - 8L
1,333 SR
Queue Stats
273W - 273L
1,553 MMR
Solo
Hou Yi
Hou Yi
Silver II
lJaycos
Hou Yi
Silver II
Level 157
God Stats
4W - 10L
1,589 SR
Queue Stats
179W - 167L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 1 / 3
4,499
750
3,878
4,115
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 4
4,181
697
816
3,923
1,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
4,867
811
2,143
2,867
577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Piccølø
Achilles
9
1 / 0 / 0
4,957
826
1,987
3,683
2,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
3 / 1 / 0
4,626
771
2,875
2,199
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SolAgniThoth

VS

Bans
AtlasArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 4 / 3
4,128
688
4,471
5,041
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Alxıto
Janus
8
3 / 1 / 0
4,830
805
1,144
3,406
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BeepBeepImABuick
Sun Wukong
8
0 / 1 / 0
4,267
711
1,265
3,571
1,225
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
3,617
603
601
3,658
1,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
lJaycos
Hou Yi
4
0 / 1 / 0
3,134
522
410
2,208
427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
3
0.63
W
Cliodhna
1
1
3
2.5
L
Janus
Alxıto
Janus
3
1
0
3
L
Sun Wukong
BeepBeepImABuick
Sun Wukong
0
1
0
0
L
0
1
0
0
W
0
2
4
1
W
3
0
0
3
W
Achilles
Piccølø
Achilles
1
0
0
1
L
Hou Yi
lJaycos
Hou Yi
0
1
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
7,891
16,787
Taken
17,884
5,824
Mitigated
4,664
7,514
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,471
2,170
0
846
5,041
1,196
0
744
4,201
0
16,688
W
Cliodhna
3,878
966
0
2,168
4,115
1,079
0
581
3,490
0
19,690
L
Janus
Alxıto
Janus
1,144
249
0
1,198
3,406
811
0
1,543
1,721
25,771
0
L
Sun Wukong
BeepBeepImABuick
Sun Wukong
1,265
221
0
1,593
3,571
1,225
0
0
3,571
0
21,190
L
601
0
441
641
3,658
1,005
0
426
3,224
8,014
0
W
816
348
727
732
3,923
1,235
0
265
3,658
6,165
0
W
2,143
1,735
0
1,941
2,867
577
0
163
2,597
0
26,860
W
Achilles
Piccølø
Achilles
1,987
570
0
1,530
3,683
2,315
0
0
3,683
0
25,719
L
Hou Yi
lJaycos
Hou Yi
410
233
0
516
2,208
427
0
684
1,476
0
5,598
W
2,875
328
1
415
2,199
618
0
634
1,507
21,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
19,976
229
Minions Killed
179
0
Camps Cleared
0
663,199
Distance Traveled
597,911
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,128
688
28
5
0
135,991
2
W
Cliodhna
4,499
750
51
9
0
158,913
2
L
Janus
4,830
805
61
10
0
132,645
3
L
Sun Wukong
4,267
711
56
9
0
139,250
2
L
Khepri
3,617
603
18
3
0
130,312
2
W
Yemoja
4,181
697
12
2
0
129,310
0
W
Jing Wei
4,867
811
50
8
0
114,831
4
W
Achilles
4,957
826
72
12
0
133,173
2
L
Hou Yi
3,134
522
16
3
0
59,713
1
W
Eset
4,626
771
44
7
0
126,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role