Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
KochanaPaulina
Hel
Level 69
God Stats
3W - 3L
1,774 SR
Queue Stats
138W - 161L
1,536 Elo+
Party 1
Discordia
Discordia
Lladre
Discordia
Level 143
God Stats
3W - 0L
1,793 SR
Queue Stats
17W - 9L
1,712 Elo+
Solo
Tsukuyomi
Tsukuyomi
Maximilian1270
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,479 Elo+
Solo
Chaac
Chaac
TheKeelhauled
Chaac
Level 146
God Stats
10W - 10L
1,607 SR
Queue Stats
37W - 35L
1,622 Elo+
Solo
Team Averages
Level 121
1,635 SR
1,570 Elo+

VS

Team Averages
Level 126
1,501 SR
1,537 Elo+
Vulcan
Vulcan
ImLowAndSlow
Vulcan
Level 159
God Stats
20W - 19L
1,274 SR
Queue Stats
142W - 161L
1,597 Elo+
Solo
Ra
Ra
MagusPowah
Ra
Level 96
God Stats
17W - 22L
1,500 SR
Queue Stats
312W - 317L
1,500 Elo+
Solo
Mulan
Mulan
SheepLegio
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,559 Elo+
Solo
Tyr
Tyr
Uniper73
Tyr
Level 100
God Stats
4W - 7L
1,500 SR
Queue Stats
483W - 487L
1,490 Elo+
Solo
Apollo
Apollo
cYprRezZ
Apollo
Level 125
God Stats
1W - 2L
1,733 SR
Queue Stats
175W - 175L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 4 / 4
10,221
568
11,354
13,226
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 3
9,313
517
5,581
13,543
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Lladre
Discordia
17
3 / 1 / 2
10,493
583
6,570
8,347
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Maximilian1270
Tsukuyomi
17
5 / 1 / 5
10,299
572
9,107
13,837
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 3
10,647
592
9,947
18,535
11,180
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 3 / 1
10,307
573
12,123
8,837
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
6,611
367
1,812
4,071
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
16
3 / 4 / 4
9,686
538
9,300
16,643
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 1
9,642
536
6,006
13,637
8,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
cYprRezZ
Apollo
15
2 / 7 / 6
8,937
497
8,829
14,692
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
20
Kills
12
12
Deaths
20
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
4
4
2
L
Vulcan
5
3
1
1.83
W
2
4
3
0.88
W
Discordia
Lladre
Discordia
3
1
2
4
L
0
1
2
1
W
Tsukuyomi
Maximilian1270
Tsukuyomi
5
1
5
7.5
L
Mulan
3
4
4
1.25
W
4
2
3
2.75
L
2
5
1
0.5
L
Apollo
cYprRezZ
Apollo
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
38,070
67,488
Taken
57,880
35,776
Mitigated
23,677
25,397
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,354
4,126
0
2,288
13,226
5,062
3,239
3,196
9,891
0
62,867
L
Vulcan
12,123
2,833
0
2,579
8,837
3,328
0
2,411
6,130
84,729
0
W
5,581
433
3,438
4,773
13,543
12,160
649
4,010
9,487
31,064
181
W
Discordia
Lladre
Discordia
6,570
531
0
1,755
8,347
2,658
0
3,110
5,237
73,936
0
L
1,812
258
439
1,952
4,071
1,178
0
1,458
2,613
24,037
0
W
Tsukuyomi
Maximilian1270
Tsukuyomi
9,107
2,477
0
5,097
13,837
4,716
0
1,628
12,209
0
69,644
L
Mulan
9,300
1,508
0
6,198
16,643
7,200
0
3,020
13,571
0
70,607
W
9,947
2,857
0
8,046
18,535
11,180
0
1,806
16,729
0
69,271
L
6,006
1,311
0
3,980
13,637
8,316
0
843
12,700
0
44,913
L
Apollo
cYprRezZ
Apollo
8,829
4,706
0
3,275
14,692
3,655
627
3,915
10,715
0
53,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
45,183
546
Minions Killed
525
0
Camps Cleared
0
1,676,448
Distance Traveled
1,571,420
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,221
568
137
8
0
298,489
2
L
Vulcan
10,307
573
164
9
0
366,315
5
W
Hel
9,313
517
29
2
0
321,580
4
W
Discordia
10,493
583
154
9
0
337,678
4
L
Ra
6,611
367
40
2
0
150,511
0
W
Tsukuyomi
10,299
572
102
6
0
415,408
1
L
Mulan
9,686
538
127
7
0
355,055
6
W
Chaac
10,647
592
124
7
0
303,293
1
L
Tyr
9,642
536
100
6
0
364,230
4
L
Apollo
8,937
497
94
5
0
335,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role