Player Matchup

Cliodhna
Cliodhna
Defyn Xura
Cliodhna
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
49W - 50L
1,555 Elo+
Party 1
Skadi
Skadi
LIkMahStik
Skadi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 62L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
MFWinkWink
Ah Puch
Level 39
God Stats
2W - 1L
1,266 SR
Queue Stats
26W - 37L
1,584 Elo+
Solo
Yemoja
Yemoja
MikeCervantes
Yemoja
Level 27
God Stats
1W - 3L
1,305 SR
Queue Stats
33W - 37L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
gimisucc
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,568 Elo+
Party 1
Team Averages
Level 30
1,376 SR
1,551 Elo+

VS

Team Averages
Level 31
1,431 SR
1,487 Elo+
Chaac
Chaac
Okatuz
Chaac
Level 9
God Stats
5W - 9L
1,318 SR
Queue Stats
11W - 19L
1,413 Elo+
Solo
Da Ji
Da Ji
RadaRadaBish
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
TheHanarr
Mulan
Level 47
God Stats
4W - 6L
1,550 SR
Queue Stats
156W - 141L
1,526 Elo+
Solo
Amaterasu
Amaterasu
VisceralCoder
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
YungWeejlit
Agni
Level 41
God Stats
1W - 5L
1,287 SR
Queue Stats
41W - 65L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Defyn Xura
Cliodhna
14
6 / 3 / 6
7,890
789
6,536
8,487
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
15
9 / 1 / 14
8,709
871
17,437
9,213
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
MFWinkWink
Ah Puch
15
5 / 2 / 9
8,273
827
9,540
5,200
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 13
8,308
831
6,345
7,930
5,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
gimisucc
Cu Chulainn
14
5 / 1 / 13
7,964
796
10,657
13,953
10,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Okatuz
Chaac
12
0 / 5 / 2
6,727
673
4,184
13,435
8,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 3
6,671
667
3,315
8,479
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
TheHanarr
Mulan
12
2 / 7 / 3
6,855
686
8,767
14,799
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
VisceralCoder
Amaterasu
14
5 / 3 / 1
8,191
819
7,488
9,990
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 3
6,450
645
9,386
9,984
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
28
Kills
7
7
Deaths
29
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Defyn Xura
Cliodhna
6
3
6
3
W
Skadi
9
1
14
16
W
Ah Puch
MFWinkWink
Ah Puch
5
2
9
4.75
W
3
0
13
9.5
L
Chaac
Okatuz
Chaac
0
5
2
0.2
L
0
6
3
0.25
L
Mulan
TheHanarr
Mulan
2
7
3
0.5
L
Amaterasu
VisceralCoder
Amaterasu
5
3
1
1.83
L
0
8
3
0.19
W
Cu Chulainn
gimisucc
Cu Chulainn
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
33,140
44,783
Taken
56,687
24,196
Mitigated
30,401
10,187
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Defyn Xura
Cliodhna
6,536
590
0
1,292
8,487
3,290
378
496
7,754
0
20,787
W
Skadi
17,437
8,024
0
2,298
9,213
3,446
308
1,191
7,884
0
26,573
W
Ah Puch
MFWinkWink
Ah Puch
9,540
47
0
1,166
5,200
1,669
517
159
4,834
30,322
0
W
6,345
1,157
1,098
1,153
7,930
5,484
952
3,902
3,837
28,873
0
L
Chaac
Okatuz
Chaac
4,184
988
109
4,076
13,435
8,321
203
4,959
8,476
0
17,798
L
3,315
728
0
165
8,479
2,861
0
1,683
6,796
0
4,436
L
Mulan
TheHanarr
Mulan
8,767
1,574
119
1,421
14,799
10,570
0
3,973
10,826
0
15,098
L
Amaterasu
VisceralCoder
Amaterasu
7,488
2,589
144
1,608
9,990
5,292
0
2,680
7,310
0
13,686
L
9,386
2,030
253
1,270
9,984
3,357
0
3,345
6,639
24,270
1,699
W
Cu Chulainn
gimisucc
Cu Chulainn
10,657
2,410
0
3,180
13,953
10,307
29
2,901
10,782
1,811
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
34,894
178
Minions Killed
109
0
Camps Cleared
0
1,038,535
Distance Traveled
904,488
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,890
789
40
4
0
214,098
1
W
Skadi
8,709
871
21
2
0
212,794
1
W
Ah Puch
8,273
827
53
5
0
213,535
1
W
Yemoja
8,308
831
41
4
0
176,332
0
L
Chaac
6,727
673
39
4
0
190,853
3
L
Da Ji
6,671
667
1
0
0
153,046
0
L
Mulan
6,855
686
19
2
0
188,045
0
L
Amaterasu
8,191
819
20
2
0
203,226
3
L
Agni
6,450
645
30
3
0
169,318
1
W
Cu Chulainn
7,964
796
23
2
0
221,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role