Player Matchup

Bacchus
Bacchus
Burnttoast69876
Bacchus
Level 76
God Stats
14W - 3L
1,704 SR
Queue Stats
461W - 503L
1,389 Elo+
Party 3
Vulcan
Vulcan
Goku_95x
Vulcan
Level 64
God Stats
3W - 1L
1,491 SR
Queue Stats
27W - 37L
1,395 Elo+
Party 2
Loki
Loki
TopChi35
Loki
Level 46
God Stats
32W - 34L
1,444 SR
Queue Stats
46W - 60L
1,409 Elo+
Party 2
Neith
Neith
cozyakuma
Neith
Level 20
God Stats
7W - 7L
1,539 SR
Queue Stats
23W - 34L
1,446 Elo+
Party 3
Persephone
Persephone
šquidlord
Persephone
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 71L
1,500 Elo+
Solo
Team Averages
Level 54
1,535 SR
1,428 Elo+

VS

Team Averages
Level 40
1,540 SR
1,409 Elo+
Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Daemon44ArkYT
Hades
Level 41
God Stats
5W - 7L
1,494 SR
Queue Stats
78W - 111L
1,397 Elo+
Solo
Loki
Loki
Tohtori_Vuori
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,241 Elo+
Party 1
Medusa
Medusa
josephcrhcton
Medusa
Level 40
God Stats
6W - 6L
1,707 SR
Queue Stats
48W - 49L
1,409 Elo+
Solo
Guan Yu
Guan Yu
peksi22
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,460
497
6,032
8,639
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Goku_95x
Vulcan
15
6 / 1 / 1
9,313
621
7,240
5,333
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
7 / 1 / 2
8,727
582
10,144
9,042
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
cozyakuma
Neith
13
3 / 2 / 6
7,700
513
7,033
7,014
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
šquidlord
Persephone
12
0 / 2 / 1
7,682
512
2,781
6,810
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 4 / 0
6,326
422
5,279
11,687
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 2 / 1
7,911
527
4,528
11,918
5,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 2
7,046
470
2,451
9,403
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
5,889
393
3,639
7,912
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
peksi22
Guan Yu
11
1 / 4 / 0
6,269
418
2,186
10,132
5,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
17
Kills
6
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
0
0.25
W
1
0
8
5
L
3
2
1
1.75
W
Vulcan
Goku_95x
Vulcan
6
1
1
6.5
L
1
3
2
0.67
W
Loki
7
1
2
8
W
Neith
cozyakuma
Neith
3
2
6
3
L
0
5
1
0.1
L
Guan Yu
peksi22
Guan Yu
1
4
0
0.25
W
Persephone
šquidlord
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
18,083
36,838
Taken
51,052
18,921
Mitigated
25,630
10,940
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,279
306
0
1,508
11,687
8,332
0
2,646
9,041
18,246
0
W
6,032
656
0
882
8,639
8,538
0
2,685
5,954
22,270
0
L
4,528
601
0
5,913
11,918
5,503
397
3,267
8,472
47,861
0
W
Vulcan
Goku_95x
Vulcan
7,240
1,802
63
1,049
5,333
2,265
0
183
5,150
50,944
0
L
2,451
445
0
3,374
9,403
2,959
0
2,538
6,837
0
39,922
W
Loki
10,144
3,063
220
4,662
9,042
3,438
0
1,964
7,078
0
54,982
W
Neith
cozyakuma
Neith
7,033
2,477
0
2,625
7,014
2,684
417
2,013
5,001
0
35,947
L
3,639
2,098
0
187
7,912
2,908
0
3,078
4,834
0
27,635
L
Guan Yu
peksi22
Guan Yu
2,186
324
0
1,346
10,132
5,928
0
4,317
5,815
0
26,407
W
Persephone
šquidlord
Persephone
2,781
460
0
1,439
6,810
1,996
101
2,961
3,847
38,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
33,441
372
Minions Killed
328
0
Camps Cleared
0
1,436,823
Distance Traveled
1,371,814
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,326
422
20
1
0
249,165
1
W
Bacchus
7,460
497
29
2
0
282,477
0
L
Hades
7,911
527
89
6
0
268,358
3
W
Vulcan
9,313
621
93
6
0
285,430
6
L
Loki
7,046
470
97
6
0
323,741
2
W
Loki
8,727
582
99
7
0
324,265
3
W
Neith
7,700
513
80
5
0
267,457
2
L
Medusa
5,889
393
61
4
0
242,695
4
L
Guan Yu
6,269
418
61
4
0
287,855
0
W
Persephone
7,682
512
71
5
0
277,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role