Player Matchup

Atlas
Atlas
Anomaly792
Atlas
Level 144
God Stats
11W - 4L
1,670 SR
Queue Stats
40W - 28L
1,618 Elo+
Party 1
Medusa
Medusa
HeWhoSweats
Medusa
Level 23
God Stats
35W - 21L
1,742 SR
Queue Stats
41W - 29L
1,585 Elo+
Party 1
Mulan
Mulan
Izanagi-San_
Mulan
Level 25
God Stats
1W - 1L
1,244 SR
Queue Stats
18W - 19L
1,474 Elo+
Party 1
Charybdis
Charybdis
Lovaasdograh
Charybdis
Level 118
God Stats
6W - 3L
1,938 SR
Queue Stats
64W - 53L
1,563 Elo+
Party 1
Anubis
Anubis
ydizzle7861
Anubis
Level 125
God Stats
1W - 0L
1,595 SR
Queue Stats
2W - 3L
1,231 Elo+
Solo
Team Averages
Level 87
1,638 SR
1,494 Elo+

VS

Team Averages
Level 51
1,474 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
ItzReibs
Tsukuyomi
Level 5
God Stats
4W - 6L
1,290 SR
Queue Stats
91W - 97L
1,199 Elo+
Solo
Loki
Loki
PussBag
Loki
Level 26
God Stats
14W - 13L
1,642 SR
Queue Stats
130W - 130L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
Level 67
God Stats
3W - 11L
1,291 SR
Queue Stats
31W - 63L
1,271 Elo+
Solo
Discordia
Discordia
Xaintt
Discordia
Level 28
God Stats
4W - 5L
1,648 SR
Queue Stats
58W - 59L
1,463 Elo+
Solo
Chaac
Chaac
werewolf5595
Chaac
Level 129
God Stats
15W - 9L
1,500 SR
Queue Stats
179W - 189L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
8 / 3 / 16
11,472
882
13,599
15,068
17,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
17
5 / 5 / 8
10,519
809
8,986
9,981
3,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
8 / 3 / 9
11,192
861
6,652
10,554
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Lovaasdograh
Charybdis
19
10 / 3 / 11
11,553
889
25,039
15,737
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
4 / 2 / 12
10,449
804
6,098
7,304
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzReibs
Tsukuyomi
15
1 / 12 / 7
8,923
686
7,650
16,653
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
PussBag
Loki
16
3 / 7 / 3
9,559
735
5,615
12,444
3,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
QTIGrizzly
Morgan Le Fay
12
0 / 2 / 0
7,321
563
1,616
2,607
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
Xaintt
Discordia
16
4 / 9 / 4
9,439
726
9,549
12,989
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 4
10,360
797
14,245
25,249
23,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
35
Kills
15
16
Deaths
35
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
8
3
16
5.33
W
Medusa
5
5
8
1.8
L
Tsukuyomi
ItzReibs
Tsukuyomi
1
12
7
0.38
W
8
3
9
4.17
W
Charybdis
Lovaasdograh
Charybdis
10
3
11
5.17
L
Loki
PussBag
Loki
3
7
3
0.64
L
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
0
2
0
0
L
Discordia
Xaintt
Discordia
4
9
4
0.67
L
7
5
4
1.8
W
Anubis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,374
Damage
38,675
58,644
Taken
69,942
36,040
Mitigated
36,539
14,240
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
13,599
3,893
612
2,388
15,068
17,788
427
3,000
11,930
23,284
0
W
Medusa
8,986
3,287
0
101
9,981
3,513
2,044
1,636
8,158
0
38,573
L
Tsukuyomi
ItzReibs
Tsukuyomi
7,650
1,378
0
388
16,653
5,420
381
4,413
12,113
0
24,821
W
6,652
804
0
1,421
10,554
5,601
814
1,750
8,540
0
16,193
W
Charybdis
Lovaasdograh
Charybdis
25,039
11,251
0
6,405
15,737
5,942
3,478
3,510
11,823
0
58,055
L
Loki
PussBag
Loki
5,615
638
0
0
12,444
3,991
0
3,803
8,532
0
27,093
L
Morgan Le Fay
QTIGrizzly
Morgan Le Fay
1,616
596
83
275
2,607
578
185
1,654
953
5,575
0
L
Discordia
Xaintt
Discordia
9,549
449
0
413
12,989
3,361
0
5,913
6,985
28,962
0
L
14,245
3,160
0
10,464
25,249
23,189
0
3,674
21,321
0
24,642
W
Anubis
6,098
530
0
3,313
7,304
3,196
2,170
1,269
5,940
32,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,185
Gold Earned
45,602
235
Minions Killed
157
0
Camps Cleared
0
1,221,505
Distance Traveled
1,001,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,472
882
16
1
0
284,423
1
W
Medusa
10,519
809
54
4
0
264,879
0
L
Tsukuyomi
8,923
686
35
3
0
229,370
0
W
Mulan
11,192
861
19
1
0
228,606
1
W
Charybdis
11,553
889
80
6
0
249,398
0
L
Loki
9,559
735
49
4
0
254,100
0
L
Morgan Le Fay
7,321
563
12
1
0
71,980
0
L
Discordia
9,439
726
36
3
0
218,533
0
L
Chaac
10,360
797
25
2
0
227,794
0
W
Anubis
10,449
804
66
5
0
194,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role