Player Matchup

Sol
Sol
ECT Frostbite
Sol
Level 96
God Stats
3W - 2L
1,788 SR
Queue Stats
89W - 97L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Gentlmin88
Cthulhu
Level 77
God Stats
4W - 4L
1,589 SR
Queue Stats
20W - 17L
1,558 Elo+
Party 1
Thor
Thor
Lowkey Gunmann
Thor
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
21W - 8L
1,676 Elo+
Party 1
Neith
Neith
MrDiva94
Neith
Level 39
God Stats
26W - 33L
1,362 SR
Queue Stats
185W - 216L
1,261 Elo+
Solo
Erlang Shen
Erlang Shen
the_Darkest_Vash
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo
Team Averages
Level 50
1,613 SR
1,457 Elo+

VS

Team Averages
Level 6
1,536 SR
1,476 Elo+
Merlin
Merlin
ChisanaKarasu
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 Elo+
Solo
Mulan
Mulan
Joeplayz8650
Mulan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Vulcan
Vulcan
KranzbooGuamps
Vulcan
Level 18
God Stats
44W - 53L
1,680 SR
Queue Stats
407W - 391L
1,382 Elo+
Solo
Bellona
Bellona
Venos734w
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
mousy_cape67
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
10,149
846
13,865
8,648
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Gentlmin88
Cthulhu
16
3 / 0 / 12
9,630
803
3,243
8,445
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
15 / 2 / 5
11,267
939
19,230
10,597
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
MrDiva94
Neith
15
0 / 1 / 0
8,561
713
3,323
6,677
2,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
the_Darkest_Vash
Erlang Shen
13
0 / 3 / 6
7,865
655
4,998
14,612
6,449
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,800
650
6,026
8,634
2,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 3
8,003
667
7,957
13,791
7,290
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 0
8,548
712
15,907
7,138
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Venos734w
Bellona
13
0 / 4 / 1
7,644
637
3,986
12,766
9,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 9 / 0
7,209
601
3,084
9,791
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
25
Kills
5
6
Deaths
25
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
7
0
9
11.5
W
Cthulhu
Gentlmin88
Cthulhu
3
0
12
9
L
0
6
3
0.25
L
3
2
0
1.5
W
15
2
5
8.75
W
Neith
MrDiva94
Neith
0
1
0
0
L
Bellona
Venos734w
Bellona
0
4
1
0.13
L
1
9
0
0.11
W
Erlang Shen
the_Darkest_Vash
Erlang Shen
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
36,960
48,979
Taken
52,120
24,849
Mitigated
27,119
13,442
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,026
685
423
1,273
8,634
2,730
369
2,042
6,475
25,558
0
W
13,865
5,281
0
6,113
8,648
3,049
3,364
4,495
4,049
58,406
0
W
Cthulhu
Gentlmin88
Cthulhu
3,243
30
572
1,000
8,445
7,062
74
4,034
4,099
16,251
0
L
7,957
1,601
0
2,190
13,791
7,290
0
3,581
9,961
0
23,238
L
15,907
5,725
0
1,120
7,138
2,510
0
2,962
4,029
44,313
0
W
19,230
5,493
0
2,494
10,597
5,909
792
3,024
7,364
0
48,759
W
Neith
MrDiva94
Neith
3,323
602
0
825
6,677
2,380
2,247
2,548
4,037
0
32,112
L
Bellona
Venos734w
Bellona
3,986
1,130
1,400
3,624
12,766
9,632
0
5,131
7,457
0
5,690
L
3,084
1,614
0
330
9,791
4,957
0
3,392
6,152
0
9,416
W
Erlang Shen
the_Darkest_Vash
Erlang Shen
4,998
1,687
162
2,276
14,612
6,449
0
7,023
7,212
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
39,204
239
Minions Killed
145
0
Camps Cleared
0
1,202,868
Distance Traveled
1,060,048
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,800
650
43
4
0
195,641
0
W
Sol
10,149
846
95
8
0
240,357
1
W
Cthulhu
9,630
803
16
1
0
294,841
0
L
Mulan
8,003
667
29
2
0
210,830
2
L
Vulcan
8,548
712
64
5
0
254,856
0
W
Thor
11,267
939
57
5
0
224,411
0
W
Neith
8,561
713
61
5
0
220,886
3
L
Bellona
7,644
637
2
0
0
202,459
2
L
Set
7,209
601
7
1
0
196,262
0
W
Erlang Shen
7,865
655
10
1
0
222,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role