Player Matchup

Pele
Pele
GeorgiaRicho
Pele
Level 42
God Stats
8W - 12L
1,591 SR
Queue Stats
113W - 101L
1,405 Elo+
Solo
Merlin
Merlin
Koco974
Merlin
Level 158
God Stats
37W - 30L
1,493 SR
Queue Stats
715W - 749L
1,465 Elo+
Solo
Hades
Hades
SeKeReY1
Hades
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nox
Nox
deZZy64
Nox
Level 26
God Stats
30W - 25L
1,557 SR
Queue Stats
44W - 48L
1,450 Elo+
Solo
Chiron
Chiron
sealdog50
Chiron
Level 27
God Stats
7W - 8L
1,008 SR
Queue Stats
89W - 89L
1,525 Elo+
Solo
Team Averages
Level 55
1,430 SR
1,469 Elo+

VS

Team Averages
Level 50
1,538 SR
1,507 Elo+
Anhur
Anhur
RASHEDALHAWAMDEH
Anhur
Level 134
God Stats
9W - 5L
1,462 SR
Queue Stats
13W - 6L
1,896 Elo+
Solo
Horus
Horus
Shuu11_-
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,483 Elo+
Solo
Freya
Freya
SoloAtomicStorm
Freya
Level 27
God Stats
5W - 7L
1,530 SR
Queue Stats
223W - 269L
1,365 Elo+
Solo
Thor
Thor
StatingCannon86
Thor
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
31W - 39L
1,432 Elo+
Solo
Hel
Hel
d4rk33_n
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 56L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,447
745
2,135
6,083
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Koco974
Merlin
16
4 / 0 / 12
8,649
865
10,185
3,580
1,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
SeKeReY1
Hades
14
3 / 2 / 10
7,800
780
7,380
6,481
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
15
7 / 0 / 8
8,612
861
5,774
3,138
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
sealdog50
Chiron
17
14 / 0 / 14
9,937
994
24,681
9,839
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,500
650
5,187
12,512
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Shuu11_-
Horus
12
1 / 5 / 2
6,689
669
2,208
13,241
8,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 2
6,756
676
5,028
11,821
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 1
7,124
712
3,309
8,608
2,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 2
6,398
640
2,152
11,108
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
29
Kills
3
3
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Merlin
Koco974
Merlin
4
0
12
10
L
1
6
1
0.25
W
Hades
SeKeReY1
Hades
3
2
10
4
L
Horus
Shuu11_-
Horus
1
5
2
0.4
L
0
7
2
0.14
L
1
3
1
0.5
L
0
8
2
0.13
W
Nox
7
0
8
11
W
Chiron
sealdog50
Chiron
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,155
Damage
17,884
29,121
Taken
57,290
13,229
Mitigated
23,185
8,388
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,135
172
0
792
6,083
2,124
260
1,148
4,935
0
20,878
W
Merlin
Koco974
Merlin
10,185
676
0
1,536
3,580
1,562
374
954
2,626
34,241
0
L
5,187
2,819
0
804
12,512
3,903
0
7,050
5,462
0
13,215
W
Hades
SeKeReY1
Hades
7,380
592
215
1,738
6,481
4,389
196
1,437
5,044
16,634
0
L
Horus
Shuu11_-
Horus
2,208
1,648
3,180
3,041
13,241
8,779
0
4,610
8,631
0
6,049
L
5,028
1,697
0
1,398
11,821
4,083
0
4,754
7,067
17,439
0
L
3,309
472
0
250
8,608
2,858
0
2,610
5,998
0
26,211
L
2,152
553
506
967
11,108
3,562
0
4,315
6,793
9,750
0
W
Nox
5,774
315
0
250
3,138
1,326
486
1,034
2,104
16,813
0
W
Chiron
sealdog50
Chiron
24,681
10,486
520
3,337
9,839
3,828
2,517
2,607
7,232
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
33,467
182
Minions Killed
119
0
Camps Cleared
0
1,019,828
Distance Traveled
906,205
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,447
745
36
4
0
177,902
0
W
Merlin
8,649
865
51
5
0
210,561
0
L
Anhur
6,500
650
15
2
0
170,791
0
W
Hades
7,800
780
18
2
0
190,787
4
L
Horus
6,689
669
6
1
0
197,797
1
L
Freya
6,756
676
31
3
0
175,307
0
L
Thor
7,124
712
53
5
0
210,914
0
L
Hel
6,398
640
14
1
0
151,396
0
W
Nox
8,612
861
37
4
0
201,968
0
W
Chiron
9,937
994
40
4
0
238,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role