Player Matchup

Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bactym
Nike
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Geb
Geb
CabraCuIes
Geb
Level 158
God Stats
4W - 2L
1,889 SR
Queue Stats
63W - 52L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cetesiz
Morgan Le Fay
Level 152
God Stats
4W - 6L
1,496 SR
Queue Stats
332W - 362L
1,558 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,496 Elo+

VS

Team Averages
Level 115
1,523 SR
1,515 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Arnfriedt
Ah Muzen Cab
Level 124
God Stats
81W - 77L
1,643 SR
Queue Stats
138W - 149L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bagisis
Morgan Le Fay
Level 156
God Stats
2W - 1L
1,306 SR
Queue Stats
22W - 30L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
Lylmike9
Gilgamesh
Level 145
God Stats
11W - 9L
1,865 SR
Queue Stats
186W - 206L
1,531 Elo+
Solo
Loki
Loki
Prallemann01
Loki
Level 7
God Stats
3W - 4L
1,300 SR
Queue Stats
15W - 17L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 5 / 1
7,088
709
6,134
6,841
2,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
 
Anhur
13
1 / 7 / 1
6,944
694
5,463
12,917
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Bactym
Nike
14
0 / 4 / 3
7,529
753
3,534
10,262
5,246
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 3
6,768
677
4,826
8,923
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
cetesiz
Morgan Le Fay
13
2 / 7 / 0
7,764
776
8,608
9,189
3,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 0 / 7
7,608
761
7,284
5,280
1,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Arnfriedt
Ah Muzen Cab
15
3 / 2 / 13
8,494
849
10,353
9,190
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Bagisis
Morgan Le Fay
17
13 / 1 / 7
9,231
923
12,016
8,628
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lylmike9
Gilgamesh
14
3 / 1 / 13
8,100
810
9,062
12,833
8,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 7
8,681
868
2,752
6,179
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
6
Kills
23
23
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
1
0.5
L
Anhur
 
Anhur
1
7
1
0.21
W
Ah Puch
 
Ah Puch
1
0
7
4.5
W
Ah Muzen Cab
Arnfriedt
Ah Muzen Cab
3
2
13
4.75
L
Nike
Bactym
Nike
0
4
3
0.38
W
Morgan Le Fay
Bagisis
Morgan Le Fay
13
1
7
16.5
L
1
0
3
2.5
W
Gilgamesh
Lylmike9
Gilgamesh
3
1
13
9.5
W
3
2
7
3.25
L
Morgan Le Fay
cetesiz
Morgan Le Fay
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
41,467
48,132
Taken
42,110
22,810
Mitigated
21,844
4,234
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,134
515
0
538
6,841
2,495
0
1,988
4,853
0
16,821
L
Anhur
 
Anhur
5,463
2,066
167
1,135
12,917
4,853
0
4,897
8,020
0
17,337
W
Ah Puch
 
Ah Puch
7,284
243
0
2,768
5,280
1,847
420
1,836
3,406
33,409
0
W
Ah Muzen Cab
Arnfriedt
Ah Muzen Cab
10,353
5,356
351
4,655
9,190
6,202
1,411
4,070
4,981
0
33,772
L
Nike
Bactym
Nike
3,534
681
21
235
10,262
5,246
229
5,874
4,388
422
18,727
W
Morgan Le Fay
Bagisis
Morgan Le Fay
12,016
1,214
70
2,752
8,628
3,637
814
3,138
5,490
29,441
0
L
4,826
427
0
1,861
8,923
6,459
0
3,308
5,615
16,546
0
W
Gilgamesh
Lylmike9
Gilgamesh
9,062
1,567
1,193
3,511
12,833
8,106
46
3,111
9,560
2,126
14,797
W
2,752
730
0
1,782
6,179
2,052
0
1,078
5,022
0
34,220
L
Morgan Le Fay
cetesiz
Morgan Le Fay
8,608
1,019
0
277
9,189
3,757
0
4,400
4,789
25,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
42,114
177
Minions Killed
243
0
Camps Cleared
0
927,082
Distance Traveled
1,121,171
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,088
709
35
4
0
177,073
4
L
Anhur
6,944
694
38
4
0
180,316
2
W
Ah Puch
7,608
761
53
5
0
218,413
2
W
Ah Muzen Cab
8,494
849
52
5
0
190,101
1
L
Nike
7,529
753
46
5
0
200,746
0
W
Morgan Le Fay
9,231
923
43
4
0
236,800
2
L
Geb
6,768
677
18
2
0
199,627
0
W
Gilgamesh
8,100
810
19
2
0
246,540
5
W
Loki
8,681
868
76
8
0
229,317
1
L
Morgan Le Fay
7,764
776
40
4
0
169,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role