Player Matchup

Osiris
Osiris
AlmightyTrelo
Osiris
Level 47
God Stats
1W - 1L
1,321 SR
Queue Stats
24W - 27L
1,296 Elo+
Party 3
Erlang Shen
Erlang Shen
DanielFuNkYpAnT4
Erlang Shen
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 25L
1,388 Elo+
Party 3
Merlin
Merlin
JohnnyBlicc
Merlin
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 16L
1,309 Elo+
Party 3
Awilix
Awilix
JosePushinP
Awilix
Level 37
God Stats
5W - 5L
1,698 SR
Queue Stats
190W - 224L
1,381 Elo+
Party 2
Thoth
Thoth
xSENSEIxLAWx
Thoth
Level 67
God Stats
1W - 4L
1,094 SR
Queue Stats
66W - 69L
1,349 Elo+
Party 2
Team Averages
Level 46
1,423 SR
1,345 Elo+

VS

Team Averages
Level 74
1,549 SR
1,408 Elo+
Sylvanus
Sylvanus
DisorderlyDead
Sylvanus
Level 86
God Stats
23W - 25L
1,471 SR
Queue Stats
86W - 92L
1,425 Elo+
Party 1
Medusa
Medusa
Rokthorn
Medusa
Level 36
God Stats
1W - 2L
1,522 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Vamana
Vamana
TheOldWolfMAster
Vamana
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
364W - 382L
1,380 Elo+
Solo
Discordia
Discordia
Zaphira9
Discordia
Level 41
God Stats
78W - 66L
1,750 SR
Queue Stats
158W - 180L
1,421 Elo+
Solo
Bakasura
Bakasura
dobesnacks
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 228L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
11,286
513
17,414
17,752
20,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
DanielFuNkYpAnT4
Erlang Shen
18
8 / 4 / 5
11,679
531
19,813
19,188
11,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
16
1 / 6 / 6
9,723
442
4,303
11,076
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
20
8 / 3 / 6
12,549
570
9,239
15,650
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 2 / 2
10,917
496
8,971
8,666
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 4 / 7
9,087
413
8,175
15,481
15,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Rokthorn
Medusa
15
4 / 6 / 5
9,513
432
9,081
16,034
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 2
9,852
448
11,673
22,110
10,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Zaphira9
Discordia
18
5 / 3 / 0
11,161
507
10,989
10,402
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
dobesnacks
Bakasura
16
4 / 9 / 5
10,547
479
6,421
19,806
7,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
28
Kills
17
17
Deaths
28
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Erlang Shen
DanielFuNkYpAnT4
Erlang Shen
8
4
5
2.63
L
Sylvanus
2
4
7
1.38
W
Merlin
1
6
6
0.67
W
Awilix
8
3
6
3.67
L
Medusa
Rokthorn
Medusa
4
6
5
1.08
L
2
6
2
0.5
L
Discordia
Zaphira9
Discordia
5
3
0
1.67
L
Bakasura
dobesnacks
Bakasura
4
9
5
0.72
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,740
Damage
46,339
72,332
Taken
83,833
42,615
Mitigated
42,329
20,486
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,414
6,156
108
9,443
17,752
20,480
547
2,389
14,699
0
55,755
W
Erlang Shen
DanielFuNkYpAnT4
Erlang Shen
19,813
11,261
277
6,792
19,188
11,209
1,515
6,108
12,940
0
76,212
L
Sylvanus
8,175
2,429
2,530
5,569
15,481
15,139
333
2,808
12,673
37,107
13,286
W
Merlin
4,303
239
0
505
11,076
2,498
1,149
3,002
8,074
43,947
1,955
W
Awilix
9,239
3,182
400
1,127
15,650
5,790
690
3,036
12,614
0
97,495
L
Medusa
Rokthorn
Medusa
9,081
3,802
0
3,731
16,034
6,108
543
4,371
11,663
0
47,069
L
11,673
6,068
0
3,369
22,110
10,436
1,007
1,647
20,463
0
49,651
L
Discordia
Zaphira9
Discordia
10,989
91
0
2,317
10,402
3,281
192
1,520
8,882
78,334
0
L
Bakasura
dobesnacks
Bakasura
6,421
4,108
0
1,727
19,806
7,365
0
2,928
16,878
0
45,043
W
8,971
504
0
1,834
8,666
2,638
856
3,895
4,771
63,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,154
Gold Earned
50,160
552
Minions Killed
488
0
Camps Cleared
0
2,066,058
Distance Traveled
1,896,717
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,286
513
82
4
0
428,383
5
W
Erlang Shen
11,679
531
117
5
0
406,878
1
L
Sylvanus
9,087
413
80
4
0
339,718
3
W
Merlin
9,723
442
92
4
0
342,785
2
W
Awilix
12,549
570
148
7
0
476,906
2
L
Medusa
9,513
432
73
3
0
368,604
9
L
Vamana
9,852
448
94
4
0
396,406
13
L
Discordia
11,161
507
146
7
0
386,573
0
L
Bakasura
10,547
479
95
4
0
405,416
0
W
Thoth
10,917
496
113
5
0
411,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role