Player Matchup

Bellona
Bellona
Gold V
MrMedick91
Bellona
Gold V
Level 126
God Stats
124W - 135L
1,400 SR
Queue Stats
1,353W - 1,392L
1,271 MMR
Solo
Da Ji
Da Ji
Bronze II
Sly Leak
Da Ji
Bronze II
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
25W - 44L
861 MMR
Solo
Apollo
Apollo
Silver III
Tang0Mang0Bang0
Apollo
Silver III
Level 109
God Stats
2W - 2L
1,893 SR
Queue Stats
34W - 44L
1,292 MMR
Solo
Sol
Sol
Silver IV
antjostin
Sol
Silver IV
Level 155
God Stats
3W - 6L
1,438 SR
Queue Stats
97W - 109L
1,309 MMR
Solo
Ares
Ares
Silver III
solo-man_5000
Ares
Silver III
Level 58
God Stats
14W - 17L
1,352 SR
Queue Stats
195W - 213L
921 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,453 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,438 SR
1,122 MMR
Zeus
Zeus
Silver II
B0PO
Zeus
Silver II
Level 127
God Stats
1W - 3L
1,136 SR
Queue Stats
261W - 266L
953 MMR
Solo
Awilix
Awilix
Silver III
HighHunter956
Awilix
Silver III
Level 109
God Stats
7W - 8L
1,689 SR
Queue Stats
291W - 312L
937 MMR
Solo
Chiron
Chiron
Silver II
Js4DaYz4726
Chiron
Silver II
Level 87
God Stats
11W - 8L
1,632 SR
Queue Stats
24W - 31L
1,360 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Levitate IX
Zhong Kui
Silver I
Level 129
God Stats
4W - 5L
1,301 SR
Queue Stats
217W - 221L
1,373 MMR
Solo
Atlas
Atlas
Silver II
Sleepy1383
Atlas
Silver II
Level 130
God Stats
23W - 27L
1,432 SR
Queue Stats
181W - 200L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrMedick91
Bellona
12
1 / 4 / 2
7,695
405
6,420
15,683
14,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Sly Leak
Da Ji
10
3 / 9 / 3
7,630
402
7,992
14,267
4,718
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
0 / 2 / 0
8,801
463
3,054
9,259
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 4
9,266
488
6,510
10,533
3,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 2
7,600
400
7,288
13,884
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioIzanamiMorgan Le Fay

VS

Bans
ArachneAphroditeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
B0PO
Zeus
18
8 / 3 / 7
11,414
601
11,374
12,092
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 8
11,104
584
7,519
15,394
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
1 / 0 / 9
10,537
555
6,860
9,783
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Levitate IX
Zhong Kui
16
5 / 1 / 8
10,890
573
14,006
15,437
14,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
14
2 / 1 / 9
9,688
510
3,966
14,050
8,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
7
Kills
23
23
Deaths
10
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
B0PO
Zeus
8
3
7
3.83
W
7
5
8
2.2
W
Chiron
1
0
9
5.5
W
Zhong Kui
Levitate IX
Zhong Kui
5
1
8
9
L
Bellona
MrMedick91
Bellona
1
4
2
0.5
W
Atlas
2
1
9
6.5
L
Da Ji
Sly Leak
Da Ji
3
9
3
0.5
L
0
2
0
0
L
2
4
4
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
43,725
63,626
Taken
66,756
37,221
Mitigated
35,972
15,913
Healing
35,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
B0PO
Zeus
11,374
1,447
120
4,322
12,092
4,475
201
3,039
9,053
76,424
7,010
W
7,519
3,083
0
4,211
15,394
5,294
0
3,905
11,489
0
73,306
W
Chiron
6,860
2,939
727
7,055
9,783
3,289
4,345
1,725
8,058
0
75,879
W
Zhong Kui
Levitate IX
Zhong Kui
14,006
863
0
11,204
15,437
14,050
442
4,704
10,733
64,150
0
L
Bellona
MrMedick91
Bellona
6,420
1,426
0
4,166
15,683
14,242
252
7,427
8,122
0
43,617
W
Atlas
3,966
1,839
167
8,121
14,050
8,864
35
5,758
8,292
28,166
0
L
Da Ji
Sly Leak
Da Ji
7,992
1,190
0
608
14,267
4,718
0
4,840
9,339
0
33,093
L
3,054
1,042
0
4,035
9,259
3,093
1,616
1,654
7,537
0
69,342
L
6,510
1,597
0
4,503
10,533
3,957
426
5,994
4,295
69,153
0
L
7,288
400
0
2,601
13,884
11,211
88
8,231
5,475
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
53,633
411
Minions Killed
508
0
Camps Cleared
0
1,752,219
Distance Traveled
1,859,011
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,414
601
133
7
0
358,090
5
W
Awilix
11,104
584
99
5
0
407,678
0
W
Chiron
10,537
555
124
7
0
375,241
9
W
Zhong Kui
10,890
573
104
5
0
334,880
4
L
Bellona
7,695
405
72
4
0
379,513
4
W
Atlas
9,688
510
48
3
0
383,122
4
L
Da Ji
7,630
402
52
3
0
334,780
1
L
Apollo
8,801
463
141
7
0
353,593
1
L
Sol
9,266
488
120
6
0
313,737
4
L
Ares
7,600
400
26
1
0
370,596
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role