Player Matchup

Cernunnos
Cernunnos
Theodulf101
Cernunnos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 175L
1,266 Elo+
Party 1
Anubis
Anubis
capedvengeance
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
gabiann3
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 91L
1,090 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,285 Elo+

VS

Team Averages
Level 100
1,337 SR
1,366 Elo+
Fenrir
Fenrir
InvaderEdgar
Fenrir
Level 149
God Stats
6W - 6L
1,394 SR
Queue Stats
138W - 159L
1,386 Elo+
Party 2
Ra
Ra
Rockerogra
Ra
Level 7
God Stats
11W - 28L
1,118 SR
Queue Stats
65W - 106L
1,119 Elo+
Party 2
Mulan
Mulan
Skahduusch
Mulan
Level 143
God Stats
4W - 2L
1,500 SR
Queue Stats
394W - 422L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Theodulf101
Cernunnos
16
5 / 4 / 2
11,740
691
13,537
16,099
6,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 11 / 3
10,013
589
7,007
15,275
6,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
gabiann3
Amaterasu
15
1 / 7 / 7
10,561
621
5,132
15,719
9,760
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 2 / 11
12,525
737
17,664
18,579
15,311
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 4 / 11
12,843
755
8,761
12,572
4,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
17
7 / 2 / 13
12,976
763
15,904
15,264
16,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
22
22
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
11
7.25
W
6
4
11
2.88
W
Mulan
7
2
13
6.75
L
Cernunnos
Theodulf101
Cernunnos
5
4
2
1.5
L
1
11
3
0.23
L
Amaterasu
gabiann3
Amaterasu
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
42,329
47,093
Taken
46,415
23,073
Mitigated
36,405
5,871
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,664
3,997
0
2,055
18,579
15,311
884
2,206
16,373
0
41,460
W
8,761
759
3,174
1,871
12,572
4,297
1,262
2,473
10,099
61,277
0
W
Mulan
15,904
2,786
483
4,277
15,264
16,797
921
3,384
11,880
125
48,985
L
Cernunnos
Theodulf101
Cernunnos
13,537
6,272
0
1,616
16,099
6,687
0
1,315
14,784
0
50,073
L
7,007
1,260
0
1,357
15,275
6,626
0
3,280
11,995
21,032
0
L
Amaterasu
gabiann3
Amaterasu
5,132
1,432
0
2,898
15,719
9,760
0
4,295
11,424
0
16,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
38,344
136
Minions Killed
215
1
Camps Cleared
13
846,524
Distance Traveled
966,755
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,525
737
43
3
6
354,073
2
W
Ra
12,843
755
115
7
0
296,194
2
W
Mulan
12,976
763
57
3
7
316,488
1
L
Cernunnos
11,740
691
81
5
0
290,469
4
L
Anubis
10,013
589
31
2
0
248,706
1
L
Amaterasu
10,561
621
24
1
1
307,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role