Player Matchup

Ganesha
Ganesha
Drako-67d
Ganesha
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 224L
1,551 Elo+
Solo
Skadi
Skadi
Edg7772940
Skadi
Level 86
God Stats
21W - 11L
1,789 SR
Queue Stats
218W - 228L
1,506 Elo+
Solo
Bastet
Bastet
Nq_NighT
Bastet
Level 82
God Stats
45W - 38L
1,613 SR
Queue Stats
271W - 228L
1,540 Elo+
Solo
Apollo
Apollo
You hi Main
Apollo
Level 154
God Stats
8W - 7L
1,725 SR
Queue Stats
193W - 171L
1,614 Elo+
Solo
Raijin
Raijin
josephcrhcton
Raijin
Level 40
God Stats
4W - 6L
1,041 SR
Queue Stats
48W - 49L
1,398 Elo+
Solo
Team Averages
Level 95
1,534 SR
1,522 Elo+

VS

Team Averages
Level 99
1,561 SR
1,533 Elo+
Bellona
Bellona
Daemon44ArkYT
Bellona
Level 41
God Stats
3W - 9L
1,203 SR
Queue Stats
78W - 111L
1,417 Elo+
Solo
Merlin
Merlin
Fr4nk_BeaDi745
Merlin
Level 90
God Stats
2W - 7L
1,500 SR
Queue Stats
305W - 286L
1,545 Elo+
Solo
Odin
Odin
SPSovapuchu
Odin
Level 81
God Stats
2W - 2L
1,736 SR
Queue Stats
117W - 99L
1,513 Elo+
Solo
Olorun
Olorun
bimse7120
Olorun
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
193W - 175L
1,621 Elo+
Solo
Thanatos
Thanatos
funfun1999
Thanatos
Level 158
God Stats
25W - 25L
1,865 SR
Queue Stats
86W - 89L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drako-67d
Ganesha
9
0 / 2 / 5
5,995
600
2,789
7,217
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
11
3 / 1 / 2
6,694
669
3,651
4,814
1,380
Bastet
Nq_NighT
Bastet
12
6 / 1 / 1
7,170
717
4,426
5,394
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
11
3 / 2 / 2
6,615
662
5,767
5,366
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 6 / 2
5,110
511
966
5,348
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 3 / 1
3,835
384
2,151
5,575
1,962
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 1 / 5
6,916
692
3,526
4,367
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 4 / 0
5,175
518
2,432
5,890
2,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Olorun
bimse7120
Olorun
10
2 / 2 / 4
5,782
578
5,720
6,871
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
funfun1999
Thanatos
11
4 / 2 / 3
6,306
631
4,190
5,643
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
12
12
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
1
0.17
W
Ganesha
Drako-67d
Ganesha
0
2
5
1.25
W
Skadi
3
1
2
4
L
5
1
5
7.5
W
Bastet
Nq_NighT
Bastet
6
1
1
6.5
L
1
4
0
0.25
W
Apollo
3
2
2
2
L
Olorun
bimse7120
Olorun
2
2
4
2
L
Thanatos
funfun1999
Thanatos
4
2
3
2.75
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
18,019
28,139
Taken
28,346
8,539
Mitigated
9,491
8,011
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,151
843
0
980
5,575
1,962
0
962
4,613
0
6,889
W
Ganesha
Drako-67d
Ganesha
2,789
410
351
2,237
7,217
3,367
0
3,277
3,940
14,064
0
W
Skadi
3,651
1,586
0
0
4,814
1,380
186
1,484
3,330
0
34,136
L
3,526
401
0
1,081
4,367
1,208
0
808
3,489
31,501
0
W
Bastet
Nq_NighT
Bastet
4,426
1,045
0
2,917
5,394
1,385
0
1,324
4,070
0
25,573
L
2,432
126
0
422
5,890
2,537
0
278
5,570
0
20,794
W
Apollo
5,767
3,698
0
2,186
5,366
1,319
3,032
1,977
3,389
0
40,575
L
Olorun
bimse7120
Olorun
5,720
2,744
0
3,306
6,871
1,663
0
790
6,043
35,981
0
L
Thanatos
funfun1999
Thanatos
4,190
1,269
0
5,388
5,643
2,121
0
767
4,876
0
35,821
W
966
390
0
320
5,348
1,088
0
1,184
4,164
12,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
28,014
277
Minions Killed
253
0
Camps Cleared
0
945,854
Distance Traveled
889,495
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,835
384
5
1
0
127,409
1
W
Ganesha
5,995
600
5
1
0
200,924
2
W
Skadi
6,694
669
72
7
0
189,891
2
L
Merlin
6,916
692
70
7
0
193,128
1
W
Bastet
7,170
717
64
6
0
224,749
4
L
Odin
5,175
518
42
4
0
185,151
2
W
Apollo
6,615
662
95
10
0
190,700
2
L
Olorun
5,782
578
70
7
0
173,307
4
L
Thanatos
6,306
631
66
7
0
210,500
1
W
Raijin
5,110
511
41
4
0
139,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role